../../../../Aircraft/b29/Models/b29.ac ../../../../Aircraft/b29/Models print("LOAD B-29 ", cmdarg().getPath()); var self = cmdarg(); var aliases = []; var generic_int = 0; var generic_float = 0; var generic_string = ""; for (i = 0; i < 3; i += 1) { j = i + 1; var tyre_smoke = self.getNode("gear/gear[" ~ i ~ "]/tyre-smoke", 1); generic_int = self.getNode("sim/multiplay/generic/int[" ~ j ~ "]", 1); tyre_smoke.alias(generic_int); append(aliases, tyre_smoke); } for (i = 0; i < 3; i += 1) { j = i ; var spray_speed = self.getNode("gear/gear[" ~ i ~ "]/sprayspeed-ms", 1); generic_float = self.getNode("sim/multiplay/generic/float[" ~ j ~ "]", 1); spray_speed.alias(generic_float); append(aliases, spray_speed); } for (i = 0; i < 3; i += 1) { j = i + 3; var spray_density = self.getNode("gear/gear[" ~ i ~ "]/spray-density", 1); generic_float = self.getNode("sim/multiplay/generic/float[" ~ j ~ "]", 1); spray_density.alias(generic_float); append(aliases, spray_density); } var engine_running = self.getNode("engines/engine[0]/running", 1); generic_int = self.getNode("sim/multiplay/generic/int[0]", 1); engine_running.alias(generic_int); append(aliases, engine_running); var height_agl = self.getNode("position/altitude-agl-ft", 1); generic_float = self.getNode("sim/multiplay/generic/float[6]", 1); height_agl.alias(generic_float); append(aliases, height_agl); var caster_angle = self.getNode("gear/gear[0]/caster-angle-deg", 1); generic_float = self.getNode("sim/multiplay/generic/float[7]", 1); caster_angle.alias(generic_float); append(aliases, caster_angle); var throttle = self.getNode("controls/engines/engine[0]/throttle", 1); generic_float = self.getNode("sim/multiplay/generic/float[8]", 1); throttle.alias(generic_float); append(aliases, throttle); var bombbay_door = self.getNode("sim/model/doors/bombbay/position-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[9]", 1); bombbay_door.alias(generic_float); append(aliases, bombbay_door); var door = self.getNode("controls/flight/door-position-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[10]", 1); door.alias(generic_float); append(aliases, door); var dirt = self.getNode("sim/time/hobbs/engine[0]", 1); generic_float = self.getNode("sim/multiplay/generic/float[11]", 1); dirt.alias(generic_float); append(aliases, dirt); var rad_flap = self.getNode("controls/engines/engine[0]/cowl-flaps-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[12]", 1); rad_flap.alias(generic_float); append(aliases, rad_flap); var rad_flap1 = self.getNode("controls/engines/engine[1]/cowl-flaps-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[13]", 1); rad_flap1.alias(generic_float); append(aliases, rad_flap1); var rad_flap2 = self.getNode("controls/engines/engine[2]/cowl-flaps-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[14]", 1); rad_flap2.alias(generic_float); append(aliases, rad_flap2); var rad_flap3 = self.getNode("controls/engines/engine[3]/cowl-flaps-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[15]", 1); rad_flap3.alias(generic_float); append(aliases, rad_flap3); var inter_flap = self.getNode("controls/engines/engine[0]/intercooler-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[16]", 1); inter_flap.alias(generic_float); append(aliases, inter_flap); var inter_flap1 = self.getNode("controls/engines/engine[1]/intercooler-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[17]", 1); inter_flap1.alias(generic_float); append(aliases, inter_flap1); var inter_flap2 = self.getNode("controls/engines/engine[2]/intercooler-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[18]", 1); inter_flap2.alias(generic_float); append(aliases, inter_flap2); var inter_flap3 = self.getNode("controls/engines/engine[3]/intercooler-norm", 1); generic_float = self.getNode("sim/multiplay/generic/float[19]", 1); inter_flap3.alias(generic_float); append(aliases, inter_flap3); var landing_light = self.getNode("controls/lighting/landing-light[0]", 1); generic_int = self.getNode("sim/multiplay/generic/int[6]", 1); landing_light.alias(generic_int); append(aliases, landing_light); var loadout = self.getNode("sim/weapons/current-loadout[0]", 1); generic_int = self.getNode("sim/multiplay/generic/int[7]", 1); loadout.alias(generic_int); append(aliases, loadout); var i = 0; var j = 0; print("UNLOAD B-29 ", cmdarg().getPath()); foreach (var a; aliases) a.unalias(); noshadow NoShadow Astrodome AstrodomeHole ADFControlBox ADFDial ADFSwitch ActionSwitch AlarmSw AmberIDSw AutoPilotPanel BombLightBezel BombLightOff BombReleaseLever BombadierStraps CPRPMLight1Bezel CPRPMLight1Off CPRPMLight2Bezel CPRPMLight2Off CPRPMLight3Bezel CPRPMLight3Off CPRPMLight4Bezel CPRPMLight4Off ChairRails CoPilotAilIndex CoPilotAilNeedle CoPilotAileronTrim CoPilotAshTray CoPilotJunkPanel CoPilotRudderIndex CoPilotRudderNeedle CoPilotRudderTrim CoPilotSeatFrame Dunno1 Dunno2 Dunno3 Dunno4 ElevTrimIndex ElevTrimNeedle ElevTrimWheel EmergGear EmergPressure EmergRelease EngHandle EngJunkPanel EngRSw EngRSw.001 EngRSw.002 EngRSw.003 EngSmSwPanel EngineerSw EngineerSw.001 EngineerSw.002 EngineerSw.003 EngineerSw.004 EngineerSw.005 EngineerSw.006 EngineerSw.007 EngineerSw.008 EngineerSw.009 EngineerSw.010 EngineerSw.011 EngineerSw.012 EngineerSw.013 EngineerSw.014 EngineerSw.015 EngineerSw.016 EngineerSw.017 EngineerSw.018 EngineerSw.019 EngineerSw.020 EngineerSw.021 EngineerSw.022 EngineerSw.023 EngineerSw.024 EngineerSw.025 EngineerSw.026 EngineerSw.027 EngineerSw.028 EngineerSw.029 EngineerSw.030 EngineerSw.031 EngineerSw.032 EngineerSw.033 EngineerSw.034 EngineerSw.035 EngineerSw.036 EngineerSw.037 EngineerSw.038 EngineerSw.039 EngineerSw.040 EngineerSw.041 EngineerSw.042 EngineerSw.043 EngineerSw.044 FantasticLever1 FantasticLever2 FlapSwitch FlapSwitchGuard FluorSw1 FluorSw2 FluorSw3 GearLight0 GearLight0Bezel GearLight1 GearLight1Bezel GearLight2 GearLight2Bezel GearLightM GearLightMBezel GearSwitch GreenIDSw GunLight1Bezel GunLight1Off GunLight2Bezel GunLight2Off GunLight3Bezel GunLight3Off Gunsight GunsightArm GunsightMount IFFSwitch InterPhoneSw KeyingSwitch LGPlaque LGSwitchGuard.001 LGSwitchHinge LandingSwL LandingSwR LocalizerSwitch LowerBlouse Mixture1 Mixture2 Mixture3 Mixture4 MysteryLight MysteryLightBezel NordenLens PilotAilIndex PilotAileronNeedle PilotAileronTrim PilotAshTray PilotJunkPanel PilotRudderIndex PilotRudderNeedle PilotRudderTrim Pitch1Reset Pitch2Reset Pitch3Reset Pitch4Reset Poles PropFeather1 PropFeather2 PropFeather3 PropFeather4 PropFeatherGuard RPMSwitch1 RPMSwitch2 RPMSwitch3 RPMSwitch4 RedIDSw RightPedal RightPedalArm RpmSwitchPlates RudderCable RudderMount TailGunsight TailPositionSw VacuumLightBezel VacuumLightOff VacuumSelector WhiteIDSw WingPositionSw XferBezel XferLightOff XferLightOn XferSwitch AntennaWire FuselageInsig LRWingInsig LeftDownLandLight LeftGunnerHole LeftNavLight LeftUpLandLight NoseArt NoseGearBay Number RightDownLandLight RightGunnerHole RightInInStrutDoor RightNavLight RightUpLandLight TailNavLight TopGunnerHole ULWingInsig URWingInsig VstabMark noshadow RudderMark noshadow OpaqueWindows Windows noshadow BombBayAssy noshadow PropDisc1f noshadow PropDisc1b noshadow PropDisc2f noshadow PropDisc2b noshadow PropDisc3f noshadow PropDisc3b noshadow PropDisc4f noshadow PropDisc4b range 0 50 CabinDetail range 50 250 CoarseNorden range 0 250 CabinInterior range 0 500 ExteriorDetail range 250 10000 OpaqueWindows select BombBayAssy sim/model/doors/bombbay/position-norm 0 rotate YokePitch controls/flight/elevator -15
1.58 0.0 -0.34
0.0 1.0 0.0
rotate PilotYoke controls/flight/aileron -180
1.58 -0.6825 0.43
1.0 0.0 0.0
rotate CoPilotYoke controls/flight/aileron -180
1.58 0.6825 0.43
1.0 0.0 0.0
rotate Throttle1 controls/engines/engine[0]/throttle 50
1.75 0.0 0.15
0.0 -1.0 0.0
rotate Throttle2 controls/engines/engine[1]/throttle 50
1.75 0.0 0.15
0.0 -1.0 0.0
rotate Throttle3 controls/engines/engine[2]/throttle 50
1.75 0.0 0.15
0.0 -1.0 0.0
rotate Throttle4 controls/engines/engine[3]/throttle 50
1.75 0.0 0.15
0.0 -1.0 0.0
rotate EngThrottle1 controls/engines/engine[0]/throttle 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate EngThrottle2 controls/engines/engine[1]/throttle 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate EngThrottle3 controls/engines/engine[2]/throttle 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate EngThrottle4 controls/engines/engine[3]/throttle 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate Mixture1 controls/engines/engine[0]/mixture 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate Mixture2 controls/engines/engine[1]/mixture 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate Mixture3 controls/engines/engine[2]/mixture 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate Mixture4 controls/engines/engine[3]/mixture 90
3.55 0.0 0.06
0.0 1.0 0.0
rotate BombDoorLever sim/model/doors/bombbay/position-norm 90
0.9 0 -0.51
-1
rotate BombReleaseLever sim/systems/weapons/bomb-lever-norm 90
0.9 0 -0.51
-1
rotate RightBrakeToggle controls/gear/brake-right-rot 30
1.408 0.0 0.152
0.0 1.0 0.0
rotate LeftBrakeToggle controls/gear/brake-left-rot 30
1.408 0.0 0.152
0.0 1.0 0.0
rotate LeftPedalArm LeftPedal controls/flight/rudder -7.5
1.408 0.0 0.152
0.0 1.0 0.0
rotate RightPedalArm RightPedal controls/flight/rudder 7.5
1.408 0.0 0.152
0.0 1.0 0.0
rotate LeftPedal controls/gear/brake-left-rot -20
1.32 0.0 -0.26
0.0 1.0 0.0
rotate RightPedal controls/gear/brake-right-rot -20
1.32 0.0 -0.26
0.0 1.0 0.0
rotate ElevTrimWheel controls/flight/elevator-trim 1400
1.614 0.0 0.186
0.0 -1.0 0.0
rotate ElevTrimNeedle controls/flight/elevator-trim 34
1.614 0.0 0.186
0.0 -1.0 0.0
rotate PilotAileronTrim controls/flight/aileron-trim 1400 2.084 -1.060 0.090 2.069 -1.060 0.076 rotate PilotAileronNeedle controls/flight/aileron-trim 30 2.084 -1.060 0.090 2.069 -1.060 0.076 rotate CoPilotAileronTrim controls/flight/aileron-trim 1400 2.084 1.060 0.090 2.069 1.060 0.076 rotate CoPilotAilNeedle controls/flight/aileron-trim 30 2.084 1.060 0.090 2.069 1.060 0.076 rotate PilotRudderTrim controls/flight/rudder-trim 1400 2.293 -1.092 0.023 2.289 -1.092 0.003 rotate PilotRudderNeedle controls/flight/rudder-trim 30 2.293 -1.092 0.023 2.289 -1.092 0.003 rotate CoPilotRudderTrim controls/flight/rudder-trim 1400 2.293 1.092 0.023 2.289 1.092 0.003 rotate CoPilotRudderNeedle controls/flight/rudder-trim 30 2.293 1.092 0.023 2.289 1.092 0.003 rotate Elevator surface-positions/elevator-pos-norm 30
27.0 0 1.29
0 1 0
rotate LeftAileron surface-positions/left-aileron-pos-norm 36 13.35 -21.12 1.39 13.23 -11.18 0.43 rotate RightAileron surface-positions/right-aileron-pos-norm 36 13.35 21.12 1.39 13.23 11.18 0.43 rotate Rudder surface-positions/rudder-pos-norm 30
27.3
-1
translate LeftFlap surface-positions/flap-pos-norm 1.1 1.08 0.21 rotate LeftFlap surface-positions/flap-pos-norm 0.5 1 rotate LeftFlap surface-positions/flap-pos-norm 45 12.7 -11.18 0.32 12.81 -2.32 -0.56 translate RightFlap surface-positions/flap-pos-norm 1.1 1.08 0.21 rotate RightFlap surface-positions/flap-pos-norm 0.5 -1 rotate RightFlap surface-positions/flap-pos-norm 45 12.81 2.32 -0.56 12.7 11.18 0.32 PropDiskLayering PropDisc2b PropDisc3b PropDisc1f PropDisc4f PropDisc1b PropDisc2f PropDisc3f PropDisc4b material PropDisc1f engines/engine[0]/rpm 0.01 -5 material PropDisc1b engines/engine[0]/rpm 0.01 -5 select PropDisc1f engines/engine[0]/rpm 500 select PropDisc1b engines/engine[0]/rpm 500 select Prop1 engines/engine[0]/rpm 600 material Prop1 engines/engine[0]/rpm -0.01 6 spin Prop1 engines/engine[0]/rpm -1
6.76 -9.13 0.504
1.0 0.0 0.0
material PropDisc2f engines/engine[1]/rpm 0.01 -5 material PropDisc2b engines/engine[1]/rpm 0.01 -5 select PropDisc2f engines/engine[1]/rpm 500 select PropDisc2b engines/engine[1]/rpm 500 select Prop2 engines/engine[1]/rpm 600 material Prop2 engines/engine[1]/rpm -0.01 6 spin Prop2 engines/engine[1]/rpm -1.01
6.21 -4.17 0.152
1.0 0.0 0.0
material PropDisc3f engines/engine[2]/rpm 0.01 -5 material PropDisc3b engines/engine[2]/rpm 0.01 -5 select PropDisc3f engines/engine[2]/rpm 500 select PropDisc3b engines/engine[2]/rpm 500 select Prop3 engines/engine[2]/rpm 600 material Prop3 engines/engine[2]/rpm -0.01 6 spin Prop3 engines/engine[2]/rpm -1.03
6.21 4.17 0.152
1.0 0.0 0.0
material PropDisc4f engines/engine[3]/rpm 0.01 -5 material PropDisc4b engines/engine[3]/rpm 0.01 -5 select PropDisc4f engines/engine[3]/rpm 500 select PropDisc4b engines/engine[3]/rpm 500 select Prop4 engines/engine[3]/rpm 600 material Prop4 engines/engine[3]/rpm -0.01 6 spin Prop4 engines/engine[3]/rpm -1.05
6.76 9.13 0.504
1.0 0.0 0.0
rotate CowlFlap1a controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -9.63 -0.78 8.01 -9.89 -0.46 rotate CowlFlap1b controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -9.89 -0.46 8.01 -10.01 -0.01 rotate CowlFlap1c controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -10.01 -0.01 8.01 -10.05 0.51 rotate CowlFlap1d controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -10.05 0.51 8.01 -9.91 0.97 rotate CowlFlap1e controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -9.91 0.97 8.01 -9.57 1.29 rotate CowlFlap1f controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -9.57 1.29 8.01 -9.13 1.42 rotate CowlFlap1g controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -9.13 1.42 8.01 -8.7 1.3 rotate CowlFlap1h controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -8.7 1.3 8.01 -8.36 0.97 rotate CowlFlap1i controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -8.36 0.97 8.01 -8.22 0.51 rotate CowlFlap1j controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -8.22 0.51 8.01 -8.25 -0.01 rotate CowlFlap1k controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -8.25 -0.01 8.01 -8.37 -0.46 rotate CowlFlap1l controls/engines/engine[0]/cowl-flaps-norm -15 8.01 -8.37 -0.46 8.01 -8.64 -0.78 rotate CowlFlap2a controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -4.66 -1.13 7.46 -4.93 -0.81 rotate CowlFlap2b controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -4.93 -0.81 7.46 -5.05 -0.37 rotate CowlFlap2c controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -5.05 -0.37 7.46 -5.08 0.16 rotate CowlFlap2d controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -5.08 0.16 7.46 -4.94 0.62 rotate CowlFlap2e controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -4.94 0.62 7.46 -4.6 0.94 rotate CowlFlap2f controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -4.6 0.94 7.46 -4.17 1.07 rotate CowlFlap2g controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -4.17 1.07 7.46 -3.73 0.94 rotate CowlFlap2h controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -3.73 0.94 7.46 -3.39 0.62 rotate CowlFlap2i controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -3.39 0.62 7.46 -3.25 0.16 rotate CowlFlap2j controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -3.25 0.16 7.46 -3.28 -0.37 rotate CowlFlap2k controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -3.28 -0.37 7.46 -3.41 -0.81 rotate CowlFlap2l controls/engines/engine[1]/cowl-flaps-norm -15 7.46 -3.41 -0.81 7.46 -3.67 -1.13 rotate CowlFlap3a controls/engines/engine[2]/cowl-flaps-norm -15 7.46 3.67 -1.13 7.46 3.41 -0.81 rotate CowlFlap3b controls/engines/engine[2]/cowl-flaps-norm -15 7.46 3.41 -0.81 7.46 3.28 -0.37 rotate CowlFlap3c controls/engines/engine[2]/cowl-flaps-norm -15 7.46 3.28 -0.37 7.46 3.25 0.16 rotate CowlFlap3d controls/engines/engine[2]/cowl-flaps-norm -15 7.46 3.25 0.16 7.46 3.39 0.62 rotate CowlFlap3e controls/engines/engine[2]/cowl-flaps-norm -15 7.46 3.39 0.62 7.46 3.73 0.94 rotate CowlFlap3f controls/engines/engine[2]/cowl-flaps-norm -15 7.46 3.73 0.94 7.46 4.17 1.07 rotate CowlFlap3g controls/engines/engine[2]/cowl-flaps-norm -15 7.46 4.17 1.07 7.46 4.6 0.94 rotate CowlFlap3h controls/engines/engine[2]/cowl-flaps-norm -15 7.46 4.6 0.94 7.46 4.94 0.62 rotate CowlFlap3i controls/engines/engine[2]/cowl-flaps-norm -15 7.46 4.94 0.62 7.46 5.08 0.16 rotate CowlFlap3j controls/engines/engine[2]/cowl-flaps-norm -15 7.46 5.08 0.16 7.46 5.05 -0.37 rotate CowlFlap3k controls/engines/engine[2]/cowl-flaps-norm -15 7.46 5.05 -0.37 7.46 4.93 -0.81 rotate CowlFlap3l controls/engines/engine[2]/cowl-flaps-norm -15 7.46 4.93 -0.81 7.46 4.66 -1.13 rotate CowlFlap4a controls/engines/engine[3]/cowl-flaps-norm -15 8.01 8.64 -0.78 8.01 8.37 -0.46 rotate CowlFlap4b controls/engines/engine[3]/cowl-flaps-norm -15 8.01 8.37 -0.46 8.01 8.25 -0.01 rotate CowlFlap4c controls/engines/engine[3]/cowl-flaps-norm -15 8.01 8.25 -0.01 8.01 8.22 0.51 rotate CowlFlap4d controls/engines/engine[3]/cowl-flaps-norm -15 8.01 8.22 0.51 8.01 8.36 0.97 rotate CowlFlap4e controls/engines/engine[3]/cowl-flaps-norm -15 8.01 8.36 0.97 8.01 8.7 1.3 rotate CowlFlap4f controls/engines/engine[3]/cowl-flaps-norm -15 8.01 8.7 1.3 8.01 9.13 1.42 rotate CowlFlap4g controls/engines/engine[3]/cowl-flaps-norm -15 8.01 9.13 1.42 8.01 9.57 1.29 rotate CowlFlap4h controls/engines/engine[3]/cowl-flaps-norm -15 8.01 9.57 1.29 8.01 9.91 0.97 rotate CowlFlap4i controls/engines/engine[3]/cowl-flaps-norm -15 8.01 9.91 0.97 8.01 10.05 0.51 rotate CowlFlap4j controls/engines/engine[3]/cowl-flaps-norm -15 8.01 10.05 0.51 8.01 10.01 -0.01 rotate CowlFlap4k controls/engines/engine[3]/cowl-flaps-norm -15 8.01 10.01 -0.01 8.01 9.89 -0.46 rotate CowlFlap4l controls/engines/engine[3]/cowl-flaps-norm -15 8.01 9.89 -0.46 8.01 9.63 -0.78 rotate UpperVent1 controls/engines/engine[0]/intercooler-norm 15 9.12 -8.83 1.31 9.12 -9.47 1.31 rotate UpperVent2 controls/engines/engine[1]/intercooler-norm 15 8.57 -3.79 0.99 8.57 -4.54 0.99 rotate UpperVent3 controls/engines/engine[2]/intercooler-norm 15 8.57 4.54 0.99 8.57 3.79 0.99 rotate UpperVent4 controls/engines/engine[3]/intercooler-norm 15 9.12 9.47 1.31 9.12 8.33 1.31 rotate LowerVent1 controls/engines/engine[0]/intercooler-norm 15 10.26 -9.43 -0.83 10.26 -8.8 -0.83 rotate LowerVent2 controls/engines/engine[1]/intercooler-norm 15 8.37 -4.54 -1.26 8.37 -3.79 -1.26 rotate LowerVent3 controls/engines/engine[2]/intercooler-norm 15 8.37 3.79 -1.26 8.37 4.54 -1.26 rotate LowerVent4 controls/engines/engine[3]/intercooler-norm 15 10.26 8.8 -0.83 10.26 9.43 -0.83 rotate Hatch sim/model/doors/hatch/position-norm 110
0 -0.35 -0.34
1
select Ladder gear/gear/position-norm 0 translate Ladder sim/model/doors/hatch/position-norm 0.4 -1 translate Ladder sim/model/doors/hatch/position-norm 1.95 1 rotate Ladder sim/model/doors/hatch/position-norm 90
1.43 0.13 -0.42
1
rotate Ladder sim/model/doors/hatch/position-norm 20
3.20 0.28 -0.86
-1
rotate RFBombDoor sim/model/doors/bombbay/position-norm 90
7.86 1.03 -1.03
1.0 0.0 0.0
rotate LFBombDoor sim/model/doors/bombbay/position-norm -90
7.86 -1.03 -1.03
1.0 0.0 0.0
rotate RRBombDoor sim/model/doors/bombbay/position-norm 90
13.95 1.00 -0.94
1.0 0.06
rotate LRBombDoor sim/model/doors/bombbay/position-norm -90
13.95 -1.00 -0.94
1.0 0.06
select M-17.001 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[0]/dropped select M-17.002 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[1]/dropped select M-17.003 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[2]/dropped select M-17.004 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[3]/dropped select M-17.005 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[4]/dropped select M-17.006 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[5]/dropped select M-17.007 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[6]/dropped select M-17.008 /sim/weapons/current-loadout 1 /sim/weapons/loadout[1]/bomb[7]/dropped select M47A2.001 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[0]/dropped select M47A2.002 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[1]/dropped select M47A2.003 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[2]/dropped select M47A2.004 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[3]/dropped select M47A2.005 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[4]/dropped select M47A2.006 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[5]/dropped select M47A2.007 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[6]/dropped select M47A2.008 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[7]/dropped select M47A2.009 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[8]/dropped select M47A2.010 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[9]/dropped select M47A2.011 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[10]/dropped select M47A2.012 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[11]/dropped select M47A2.013 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[12]/dropped select M47A2.014 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[13]/dropped select M47A2.015 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[14]/dropped select M47A2.016 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[15]/dropped select M47A2.017 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[16]/dropped select M47A2.018 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[17]/dropped select M47A2.019 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[18]/dropped select M47A2.020 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[19]/dropped select M47A2.021 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[20]/dropped select M47A2.022 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[21]/dropped select M47A2.023 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[22]/dropped select M47A2.024 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[23]/dropped select M47A2.025 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[24]/dropped select M47A2.026 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[25]/dropped select M47A2.027 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[26]/dropped select M47A2.028 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[27]/dropped select M47A2.029 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[28]/dropped select M47A2.030 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[29]/dropped select M47A2.031 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[30]/dropped select M47A2.032 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[31]/dropped select M47A2.033 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[32]/dropped select M47A2.034 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[33]/dropped select M47A2.035 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[34]/dropped select M47A2.036 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[35]/dropped select M47A2.037 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[36]/dropped select M47A2.038 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[37]/dropped select M47A2.039 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[38]/dropped select M47A2.040 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[39]/dropped select M47A2.041 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[40]/dropped select M47A2.042 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[41]/dropped select M47A2.043 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[42]/dropped select M47A2.044 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[43]/dropped select M47A2.045 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[44]/dropped select M47A2.046 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[45]/dropped select M47A2.047 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[46]/dropped select M47A2.048 /sim/weapons/current-loadout 2 /sim/weapons/loadout[2]/bomb[47]/dropped material LeftNavLight 0.5 0 0 controls/lighting/wingtip-nav-lights material RightNavLight 0 0.5 0.1 controls/lighting/wingtip-nav-lights material TailNavLight 0.5 0.5 0.5 controls/lighting/tail-nav-lights material LeftUpLandLight 1 1 1 controls/lighting/landing-light-up-left material LeftDownLandLight 1 1 1 controls/lighting/landing-light-down-left material RightUpLandLight 1 1 1 controls/lighting/landing-light-up-right material RightDownLandLight 1 1 1 controls/lighting/landing-light-down-right spin NoseWheels gear/gear[0]/rollspeed-ms 2.7646015
1.006 0 -2.82
-1
spin LeftWheels gear/gear[1]/rollspeed-ms 4.3982297
11.59 0 -2.46
-1
spin RightWheels gear/gear[2]/rollspeed-ms 4.3982297
11.59 0 -2.46
-1
rotate NoseGearSteer gear/gear[0]/caster-angle-deg 1
0.757 0 -2.333
1
translate NoseGearCompress gear/gear[0]/compression-norm 0.4 0.23 0 1 rotate UpperNoseSwingArm gear/gear[0]/compression-norm 0 -55
1.18 0 -1.68
0 1 0
rotate LowerNoseSwingArm gear/gear[0]/compression-norm 0 55
1.05 0 -2.2
0 1 0
translate LeftGearCompress gear/gear[1]/compression-norm 0.25 0.187 0.96 rotate LeftUpperSwingArm gear/gear[1]/compression-norm 0 -22
11.987 -1.796
1
rotate LeftLowerSwingArm gear/gear[1]/compression-norm 0 22
11.833 -2.467
1
translate RightGearCompress gear/gear[2]/compression-norm 0.25 0.187 0.96 rotate RightUpperSwingArm gear/gear[2]/compression-norm 0 -22
11.987 -1.796
1
rotate RightLowerSwingArm gear/gear[2]/compression-norm 0 22
11.833 -2.467
1
rotate NoseGearRetract gear/gear[0]/position-norm 240 -240 -100 0
1.27 0.0 -0.9
1
rotate NGStrut gear/gear[0]/position-norm -110.4 110.4 0 46
2.604 0 -1.254
1
translate NGHydPiston gear/gear[0]/position-norm 0.58 .4166.58 10 1 0.9657 rotate NGHyd gear/gear[0]/position-norm -67.2 67.2 0 28
2.676 0 -.391
1
rotate RightNoseGearDoor gear/gear[0]/position-norm -225 460 0 90
2.60 0.36 -1.32
1 0.04 -0.1
rotate LeftNoseGearDoor gear/gear[0]/position-norm -225 460 0 90
2.60 -0.36 -1.32
-1 0.04 0.1
translate LeftGearHydPiston gear/gear[1]/position-norm 0.2 0.62 0.36 0.5 0.52 0.3 0.84 0.22 1 0 0.568 -0.249 rotate LeftGearHydraulics gear/gear[1]/position-norm 0.2 -45.6 0.36 -37 0.52 -30 0.68 -23.7 0.84 -18 1 0
9.539 -0.538
1
rotate LeftGearFork gear/gear[1]/position-norm 0.2 -48.5 0.36 -37.9 0.52 -29.3 0.68 -22.4 0.84 -16 1 0
9.777 0.224
1
rotate LeftGearLink gear/gear[1]/position-norm 0.2 -22.3 0.36 1.2 0.52 14.3 0.68 19.9 0.84 20.5 1 0
11.67 -1.82
1
LeftGearStrut LeftInInStrutDoor LeftInStrutDoor rotate LeftGearRetract gear/gear[1]/position-norm 0.2 -95 1 0
12.001 -0.927
-1
rotate GearDoor2 gear/gear[1]/position-norm 0 110 0 60
-3.41 -0.780
1
rotate GearDoor1 gear/gear[1]/position-norm 0 110 0 60
-4.93 -0.79
-1
rotate LeftOutStrutDoor gear/gear[1]/position-norm -120 120 -95 0
12.001 -0.927
-1
translate RightGearHydPiston gear/gear[2]/position-norm 0.2 0.62 0.36 0.5 0.52 0.3 0.84 0.22 1 0 0.568 -0.249 rotate RightGearHydraulics gear/gear[2]/position-norm 0.2 -45.6 0.36 -37 0.52 -30 0.68 -23.7 0.84 -18 1 0
9.539 -0.538
1
rotate RightGearFork gear/gear[2]/position-norm 0.2 -48.5 0.36 -37.9 0.52 -29.3 0.68 -22.4 0.84 -16 1 0
9.777 0.224
1
rotate RightGearLink gear/gear[2]/position-norm 0.2 -22.3 0.36 1.2 0.52 14.3 0.68 19.9 0.84 20.5 1 0
11.67 -1.82
1
RightGearStrut RightInInStrutDoor RightInStrutDoor rotate RightGearRetract gear/gear[2]/position-norm 0.2 -95 1 0
12.001 -0.927
-1
rotate GearDoor3 gear/gear[2]/position-norm 0 110 0 60
0 3.41 -0.780
-1
rotate GearDoor4 gear/gear[2]/position-norm 0 110 0 60
0 4.93 -0.79
1
rotate RightOutStrutDoor gear/gear[2]/position-norm -120 120 -95 0
12.001 0 -0.927
-1
rotate TailSkidRetract gear/gear[3]/position-norm -500 560 0 60
26.1 0.0 0.02
0 1 0
Aircraft/b29/Models/Effects/b29reflect-uber Aluminium ExteriorDetail RudderFin Spinner1 Spinner2 Spinner3 Spinner4 b29glass-uber Windows Blisters material Exhaust-Dirt sim/time/hobbs/engine[0] 0.00027 0 0.7 0.0075 AI/Aircraft/b29/Models/Effects/contrail.xml contrail-si 14.6624 4.183720 -0.3637730 AI/Aircraft/b29/Models/Effects/contrail.xml contrail-pi 14.6624 -4.183720 -0.3637730 AI/Aircraft/b29/Models/Effects/contrail.xml contrail-so 13.0334 9.12665 0.147253 AI/Aircraft/b29/Models/Effects/contrail.xml contrail-po 13.0334 -9.12665 0.147253