../../../../Aircraft/b29/Models/b29.ac
../../../../Aircraft/b29/Models
print("LOAD B-29 ", cmdarg().getPath());
var self = cmdarg();
var aliases = [];
var generic_int = 0;
var generic_float = 0;
var generic_string = "";
for (i = 0; i < 3; i += 1) {
j = i + 1;
var tyre_smoke = self.getNode("gear/gear[" ~ i ~ "]/tyre-smoke", 1);
generic_int = self.getNode("sim/multiplay/generic/int[" ~ j ~ "]", 1);
tyre_smoke.alias(generic_int);
append(aliases, tyre_smoke);
}
for (i = 0; i < 3; i += 1) {
j = i ;
var spray_speed = self.getNode("gear/gear[" ~ i ~ "]/sprayspeed-ms", 1);
generic_float = self.getNode("sim/multiplay/generic/float[" ~ j ~ "]", 1);
spray_speed.alias(generic_float);
append(aliases, spray_speed);
}
for (i = 0; i < 3; i += 1) {
j = i + 3;
var spray_density = self.getNode("gear/gear[" ~ i ~ "]/spray-density", 1);
generic_float = self.getNode("sim/multiplay/generic/float[" ~ j ~ "]", 1);
spray_density.alias(generic_float);
append(aliases, spray_density);
}
var engine_running = self.getNode("engines/engine[0]/running", 1);
generic_int = self.getNode("sim/multiplay/generic/int[0]", 1);
engine_running.alias(generic_int);
append(aliases, engine_running);
var height_agl = self.getNode("position/altitude-agl-ft", 1);
generic_float = self.getNode("sim/multiplay/generic/float[6]", 1);
height_agl.alias(generic_float);
append(aliases, height_agl);
var caster_angle = self.getNode("gear/gear[0]/caster-angle-deg", 1);
generic_float = self.getNode("sim/multiplay/generic/float[7]", 1);
caster_angle.alias(generic_float);
append(aliases, caster_angle);
var throttle = self.getNode("controls/engines/engine[0]/throttle", 1);
generic_float = self.getNode("sim/multiplay/generic/float[8]", 1);
throttle.alias(generic_float);
append(aliases, throttle);
var bombbay_door = self.getNode("sim/model/doors/bombbay/position-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[9]", 1);
bombbay_door.alias(generic_float);
append(aliases, bombbay_door);
var door = self.getNode("controls/flight/door-position-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[10]", 1);
door.alias(generic_float);
append(aliases, door);
var dirt = self.getNode("sim/time/hobbs/engine[0]", 1);
generic_float = self.getNode("sim/multiplay/generic/float[11]", 1);
dirt.alias(generic_float);
append(aliases, dirt);
var rad_flap = self.getNode("controls/engines/engine[0]/cowl-flaps-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[12]", 1);
rad_flap.alias(generic_float);
append(aliases, rad_flap);
var rad_flap1 = self.getNode("controls/engines/engine[1]/cowl-flaps-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[13]", 1);
rad_flap1.alias(generic_float);
append(aliases, rad_flap1);
var rad_flap2 = self.getNode("controls/engines/engine[2]/cowl-flaps-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[14]", 1);
rad_flap2.alias(generic_float);
append(aliases, rad_flap2);
var rad_flap3 = self.getNode("controls/engines/engine[3]/cowl-flaps-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[15]", 1);
rad_flap3.alias(generic_float);
append(aliases, rad_flap3);
var inter_flap = self.getNode("controls/engines/engine[0]/intercooler-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[16]", 1);
inter_flap.alias(generic_float);
append(aliases, inter_flap);
var inter_flap1 = self.getNode("controls/engines/engine[1]/intercooler-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[17]", 1);
inter_flap1.alias(generic_float);
append(aliases, inter_flap1);
var inter_flap2 = self.getNode("controls/engines/engine[2]/intercooler-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[18]", 1);
inter_flap2.alias(generic_float);
append(aliases, inter_flap2);
var inter_flap3 = self.getNode("controls/engines/engine[3]/intercooler-norm", 1);
generic_float = self.getNode("sim/multiplay/generic/float[19]", 1);
inter_flap3.alias(generic_float);
append(aliases, inter_flap3);
var landing_light = self.getNode("controls/lighting/landing-light[0]", 1);
generic_int = self.getNode("sim/multiplay/generic/int[6]", 1);
landing_light.alias(generic_int);
append(aliases, landing_light);
var loadout = self.getNode("sim/weapons/current-loadout[0]", 1);
generic_int = self.getNode("sim/multiplay/generic/int[7]", 1);
loadout.alias(generic_int);
append(aliases, loadout);
var i = 0;
var j = 0;
print("UNLOAD B-29 ", cmdarg().getPath());
foreach (var a; aliases)
a.unalias();
noshadow
NoShadow
Astrodome
AstrodomeHole
ADFControlBox
ADFDial
ADFSwitch
ActionSwitch
AlarmSw
AmberIDSw
AutoPilotPanel
BombLightBezel
BombLightOff
BombReleaseLever
BombadierStraps
CPRPMLight1Bezel
CPRPMLight1Off
CPRPMLight2Bezel
CPRPMLight2Off
CPRPMLight3Bezel
CPRPMLight3Off
CPRPMLight4Bezel
CPRPMLight4Off
ChairRails
CoPilotAilIndex
CoPilotAilNeedle
CoPilotAileronTrim
CoPilotAshTray
CoPilotJunkPanel
CoPilotRudderIndex
CoPilotRudderNeedle
CoPilotRudderTrim
CoPilotSeatFrame
Dunno1
Dunno2
Dunno3
Dunno4
ElevTrimIndex
ElevTrimNeedle
ElevTrimWheel
EmergGear
EmergPressure
EmergRelease
EngHandle
EngJunkPanel
EngRSw
EngRSw.001
EngRSw.002
EngRSw.003
EngSmSwPanel
EngineerSw
EngineerSw.001
EngineerSw.002
EngineerSw.003
EngineerSw.004
EngineerSw.005
EngineerSw.006
EngineerSw.007
EngineerSw.008
EngineerSw.009
EngineerSw.010
EngineerSw.011
EngineerSw.012
EngineerSw.013
EngineerSw.014
EngineerSw.015
EngineerSw.016
EngineerSw.017
EngineerSw.018
EngineerSw.019
EngineerSw.020
EngineerSw.021
EngineerSw.022
EngineerSw.023
EngineerSw.024
EngineerSw.025
EngineerSw.026
EngineerSw.027
EngineerSw.028
EngineerSw.029
EngineerSw.030
EngineerSw.031
EngineerSw.032
EngineerSw.033
EngineerSw.034
EngineerSw.035
EngineerSw.036
EngineerSw.037
EngineerSw.038
EngineerSw.039
EngineerSw.040
EngineerSw.041
EngineerSw.042
EngineerSw.043
EngineerSw.044
FantasticLever1
FantasticLever2
FlapSwitch
FlapSwitchGuard
FluorSw1
FluorSw2
FluorSw3
GearLight0
GearLight0Bezel
GearLight1
GearLight1Bezel
GearLight2
GearLight2Bezel
GearLightM
GearLightMBezel
GearSwitch
GreenIDSw
GunLight1Bezel
GunLight1Off
GunLight2Bezel
GunLight2Off
GunLight3Bezel
GunLight3Off
Gunsight
GunsightArm
GunsightMount
IFFSwitch
InterPhoneSw
KeyingSwitch
LGPlaque
LGSwitchGuard.001
LGSwitchHinge
LandingSwL
LandingSwR
LocalizerSwitch
LowerBlouse
Mixture1
Mixture2
Mixture3
Mixture4
MysteryLight
MysteryLightBezel
NordenLens
PilotAilIndex
PilotAileronNeedle
PilotAileronTrim
PilotAshTray
PilotJunkPanel
PilotRudderIndex
PilotRudderNeedle
PilotRudderTrim
Pitch1Reset
Pitch2Reset
Pitch3Reset
Pitch4Reset
Poles
PropFeather1
PropFeather2
PropFeather3
PropFeather4
PropFeatherGuard
RPMSwitch1
RPMSwitch2
RPMSwitch3
RPMSwitch4
RedIDSw
RightPedal
RightPedalArm
RpmSwitchPlates
RudderCable
RudderMount
TailGunsight
TailPositionSw
VacuumLightBezel
VacuumLightOff
VacuumSelector
WhiteIDSw
WingPositionSw
XferBezel
XferLightOff
XferLightOn
XferSwitch
AntennaWire
FuselageInsig
LRWingInsig
LeftDownLandLight
LeftGunnerHole
LeftNavLight
LeftUpLandLight
NoseArt
NoseGearBay
Number
RightDownLandLight
RightGunnerHole
RightInInStrutDoor
RightNavLight
RightUpLandLight
TailNavLight
TopGunnerHole
ULWingInsig
URWingInsig
VstabMark
noshadow
RudderMark
noshadow
OpaqueWindows
Windows
noshadow
BombBayAssy
noshadow
PropDisc1f
noshadow
PropDisc1b
noshadow
PropDisc2f
noshadow
PropDisc2b
noshadow
PropDisc3f
noshadow
PropDisc3b
noshadow
PropDisc4f
noshadow
PropDisc4b
range
0
50
CabinDetail
range
50
250
CoarseNorden
range
0
250
CabinInterior
range
0
500
ExteriorDetail
range
250
10000
OpaqueWindows
select
BombBayAssy
sim/model/doors/bombbay/position-norm
0
rotate
YokePitch
controls/flight/elevator
-15
1.58
0.0
-0.34
0.0
1.0
0.0
rotate
PilotYoke
controls/flight/aileron
-180
1.58
-0.6825
0.43
1.0
0.0
0.0
rotate
CoPilotYoke
controls/flight/aileron
-180
1.58
0.6825
0.43
1.0
0.0
0.0
rotate
Throttle1
controls/engines/engine[0]/throttle
50
1.75
0.0
0.15
0.0
-1.0
0.0
rotate
Throttle2
controls/engines/engine[1]/throttle
50
1.75
0.0
0.15
0.0
-1.0
0.0
rotate
Throttle3
controls/engines/engine[2]/throttle
50
1.75
0.0
0.15
0.0
-1.0
0.0
rotate
Throttle4
controls/engines/engine[3]/throttle
50
1.75
0.0
0.15
0.0
-1.0
0.0
rotate
EngThrottle1
controls/engines/engine[0]/throttle
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
EngThrottle2
controls/engines/engine[1]/throttle
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
EngThrottle3
controls/engines/engine[2]/throttle
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
EngThrottle4
controls/engines/engine[3]/throttle
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
Mixture1
controls/engines/engine[0]/mixture
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
Mixture2
controls/engines/engine[1]/mixture
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
Mixture3
controls/engines/engine[2]/mixture
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
Mixture4
controls/engines/engine[3]/mixture
90
3.55
0.0
0.06
0.0
1.0
0.0
rotate
BombDoorLever
sim/model/doors/bombbay/position-norm
90
0.9
0
-0.51
-1
rotate
BombReleaseLever
sim/systems/weapons/bomb-lever-norm
90
0.9
0
-0.51
-1
rotate
RightBrakeToggle
controls/gear/brake-right-rot
30
1.408
0.0
0.152
0.0
1.0
0.0
rotate
LeftBrakeToggle
controls/gear/brake-left-rot
30
1.408
0.0
0.152
0.0
1.0
0.0
rotate
LeftPedalArm
LeftPedal
controls/flight/rudder
-7.5
1.408
0.0
0.152
0.0
1.0
0.0
rotate
RightPedalArm
RightPedal
controls/flight/rudder
7.5
1.408
0.0
0.152
0.0
1.0
0.0
rotate
LeftPedal
controls/gear/brake-left-rot
-20
1.32
0.0
-0.26
0.0
1.0
0.0
rotate
RightPedal
controls/gear/brake-right-rot
-20
1.32
0.0
-0.26
0.0
1.0
0.0
rotate
ElevTrimWheel
controls/flight/elevator-trim
1400
1.614
0.0
0.186
0.0
-1.0
0.0
rotate
ElevTrimNeedle
controls/flight/elevator-trim
34
1.614
0.0
0.186
0.0
-1.0
0.0
rotate
PilotAileronTrim
controls/flight/aileron-trim
1400
2.084
-1.060
0.090
2.069
-1.060
0.076
rotate
PilotAileronNeedle
controls/flight/aileron-trim
30
2.084
-1.060
0.090
2.069
-1.060
0.076
rotate
CoPilotAileronTrim
controls/flight/aileron-trim
1400
2.084
1.060
0.090
2.069
1.060
0.076
rotate
CoPilotAilNeedle
controls/flight/aileron-trim
30
2.084
1.060
0.090
2.069
1.060
0.076
rotate
PilotRudderTrim
controls/flight/rudder-trim
1400
2.293
-1.092
0.023
2.289
-1.092
0.003
rotate
PilotRudderNeedle
controls/flight/rudder-trim
30
2.293
-1.092
0.023
2.289
-1.092
0.003
rotate
CoPilotRudderTrim
controls/flight/rudder-trim
1400
2.293
1.092
0.023
2.289
1.092
0.003
rotate
CoPilotRudderNeedle
controls/flight/rudder-trim
30
2.293
1.092
0.023
2.289
1.092
0.003
rotate
Elevator
surface-positions/elevator-pos-norm
30
27.0
0
1.29
0
1
0
rotate
LeftAileron
surface-positions/left-aileron-pos-norm
36
13.35
-21.12
1.39
13.23
-11.18
0.43
rotate
RightAileron
surface-positions/right-aileron-pos-norm
36
13.35
21.12
1.39
13.23
11.18
0.43
rotate
Rudder
surface-positions/rudder-pos-norm
30
27.3
-1
translate
LeftFlap
surface-positions/flap-pos-norm
1.1
1.08
0.21
rotate
LeftFlap
surface-positions/flap-pos-norm
0.5
1
rotate
LeftFlap
surface-positions/flap-pos-norm
45
12.7
-11.18
0.32
12.81
-2.32
-0.56
translate
RightFlap
surface-positions/flap-pos-norm
1.1
1.08
0.21
rotate
RightFlap
surface-positions/flap-pos-norm
0.5
-1
rotate
RightFlap
surface-positions/flap-pos-norm
45
12.81
2.32
-0.56
12.7
11.18
0.32
PropDiskLayering
PropDisc2b
PropDisc3b
PropDisc1f
PropDisc4f
PropDisc1b
PropDisc2f
PropDisc3f
PropDisc4b
material
PropDisc1f
engines/engine[0]/rpm
0.01
-5
material
PropDisc1b
engines/engine[0]/rpm
0.01
-5
select
PropDisc1f
engines/engine[0]/rpm
500
select
PropDisc1b
engines/engine[0]/rpm
500
select
Prop1
engines/engine[0]/rpm
600
material
Prop1
engines/engine[0]/rpm
-0.01
6
spin
Prop1
engines/engine[0]/rpm
-1
6.76
-9.13
0.504
1.0
0.0
0.0
material
PropDisc2f
engines/engine[1]/rpm
0.01
-5
material
PropDisc2b
engines/engine[1]/rpm
0.01
-5
select
PropDisc2f
engines/engine[1]/rpm
500
select
PropDisc2b
engines/engine[1]/rpm
500
select
Prop2
engines/engine[1]/rpm
600
material
Prop2
engines/engine[1]/rpm
-0.01
6
spin
Prop2
engines/engine[1]/rpm
-1.01
6.21
-4.17
0.152
1.0
0.0
0.0
material
PropDisc3f
engines/engine[2]/rpm
0.01
-5
material
PropDisc3b
engines/engine[2]/rpm
0.01
-5
select
PropDisc3f
engines/engine[2]/rpm
500
select
PropDisc3b
engines/engine[2]/rpm
500
select
Prop3
engines/engine[2]/rpm
600
material
Prop3
engines/engine[2]/rpm
-0.01
6
spin
Prop3
engines/engine[2]/rpm
-1.03
6.21
4.17
0.152
1.0
0.0
0.0
material
PropDisc4f
engines/engine[3]/rpm
0.01
-5
material
PropDisc4b
engines/engine[3]/rpm
0.01
-5
select
PropDisc4f
engines/engine[3]/rpm
500
select
PropDisc4b
engines/engine[3]/rpm
500
select
Prop4
engines/engine[3]/rpm
600
material
Prop4
engines/engine[3]/rpm
-0.01
6
spin
Prop4
engines/engine[3]/rpm
-1.05
6.76
9.13
0.504
1.0
0.0
0.0
rotate
CowlFlap1a
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-9.63
-0.78
8.01
-9.89
-0.46
rotate
CowlFlap1b
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-9.89
-0.46
8.01
-10.01
-0.01
rotate
CowlFlap1c
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-10.01
-0.01
8.01
-10.05
0.51
rotate
CowlFlap1d
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-10.05
0.51
8.01
-9.91
0.97
rotate
CowlFlap1e
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-9.91
0.97
8.01
-9.57
1.29
rotate
CowlFlap1f
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-9.57
1.29
8.01
-9.13
1.42
rotate
CowlFlap1g
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-9.13
1.42
8.01
-8.7
1.3
rotate
CowlFlap1h
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-8.7
1.3
8.01
-8.36
0.97
rotate
CowlFlap1i
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-8.36
0.97
8.01
-8.22
0.51
rotate
CowlFlap1j
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-8.22
0.51
8.01
-8.25
-0.01
rotate
CowlFlap1k
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-8.25
-0.01
8.01
-8.37
-0.46
rotate
CowlFlap1l
controls/engines/engine[0]/cowl-flaps-norm
-15
8.01
-8.37
-0.46
8.01
-8.64
-0.78
rotate
CowlFlap2a
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-4.66
-1.13
7.46
-4.93
-0.81
rotate
CowlFlap2b
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-4.93
-0.81
7.46
-5.05
-0.37
rotate
CowlFlap2c
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-5.05
-0.37
7.46
-5.08
0.16
rotate
CowlFlap2d
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-5.08
0.16
7.46
-4.94
0.62
rotate
CowlFlap2e
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-4.94
0.62
7.46
-4.6
0.94
rotate
CowlFlap2f
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-4.6
0.94
7.46
-4.17
1.07
rotate
CowlFlap2g
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-4.17
1.07
7.46
-3.73
0.94
rotate
CowlFlap2h
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-3.73
0.94
7.46
-3.39
0.62
rotate
CowlFlap2i
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-3.39
0.62
7.46
-3.25
0.16
rotate
CowlFlap2j
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-3.25
0.16
7.46
-3.28
-0.37
rotate
CowlFlap2k
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-3.28
-0.37
7.46
-3.41
-0.81
rotate
CowlFlap2l
controls/engines/engine[1]/cowl-flaps-norm
-15
7.46
-3.41
-0.81
7.46
-3.67
-1.13
rotate
CowlFlap3a
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
3.67
-1.13
7.46
3.41
-0.81
rotate
CowlFlap3b
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
3.41
-0.81
7.46
3.28
-0.37
rotate
CowlFlap3c
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
3.28
-0.37
7.46
3.25
0.16
rotate
CowlFlap3d
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
3.25
0.16
7.46
3.39
0.62
rotate
CowlFlap3e
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
3.39
0.62
7.46
3.73
0.94
rotate
CowlFlap3f
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
3.73
0.94
7.46
4.17
1.07
rotate
CowlFlap3g
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
4.17
1.07
7.46
4.6
0.94
rotate
CowlFlap3h
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
4.6
0.94
7.46
4.94
0.62
rotate
CowlFlap3i
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
4.94
0.62
7.46
5.08
0.16
rotate
CowlFlap3j
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
5.08
0.16
7.46
5.05
-0.37
rotate
CowlFlap3k
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
5.05
-0.37
7.46
4.93
-0.81
rotate
CowlFlap3l
controls/engines/engine[2]/cowl-flaps-norm
-15
7.46
4.93
-0.81
7.46
4.66
-1.13
rotate
CowlFlap4a
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
8.64
-0.78
8.01
8.37
-0.46
rotate
CowlFlap4b
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
8.37
-0.46
8.01
8.25
-0.01
rotate
CowlFlap4c
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
8.25
-0.01
8.01
8.22
0.51
rotate
CowlFlap4d
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
8.22
0.51
8.01
8.36
0.97
rotate
CowlFlap4e
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
8.36
0.97
8.01
8.7
1.3
rotate
CowlFlap4f
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
8.7
1.3
8.01
9.13
1.42
rotate
CowlFlap4g
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
9.13
1.42
8.01
9.57
1.29
rotate
CowlFlap4h
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
9.57
1.29
8.01
9.91
0.97
rotate
CowlFlap4i
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
9.91
0.97
8.01
10.05
0.51
rotate
CowlFlap4j
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
10.05
0.51
8.01
10.01
-0.01
rotate
CowlFlap4k
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
10.01
-0.01
8.01
9.89
-0.46
rotate
CowlFlap4l
controls/engines/engine[3]/cowl-flaps-norm
-15
8.01
9.89
-0.46
8.01
9.63
-0.78
rotate
UpperVent1
controls/engines/engine[0]/intercooler-norm
15
9.12
-8.83
1.31
9.12
-9.47
1.31
rotate
UpperVent2
controls/engines/engine[1]/intercooler-norm
15
8.57
-3.79
0.99
8.57
-4.54
0.99
rotate
UpperVent3
controls/engines/engine[2]/intercooler-norm
15
8.57
4.54
0.99
8.57
3.79
0.99
rotate
UpperVent4
controls/engines/engine[3]/intercooler-norm
15
9.12
9.47
1.31
9.12
8.33
1.31
rotate
LowerVent1
controls/engines/engine[0]/intercooler-norm
15
10.26
-9.43
-0.83
10.26
-8.8
-0.83
rotate
LowerVent2
controls/engines/engine[1]/intercooler-norm
15
8.37
-4.54
-1.26
8.37
-3.79
-1.26
rotate
LowerVent3
controls/engines/engine[2]/intercooler-norm
15
8.37
3.79
-1.26
8.37
4.54
-1.26
rotate
LowerVent4
controls/engines/engine[3]/intercooler-norm
15
10.26
8.8
-0.83
10.26
9.43
-0.83
rotate
Hatch
sim/model/doors/hatch/position-norm
110
0
-0.35
-0.34
1
select
Ladder
gear/gear/position-norm
0
translate
Ladder
sim/model/doors/hatch/position-norm
0.4
-1
translate
Ladder
sim/model/doors/hatch/position-norm
1.95
1
rotate
Ladder
sim/model/doors/hatch/position-norm
90
1.43
0.13
-0.42
1
rotate
Ladder
sim/model/doors/hatch/position-norm
20
3.20
0.28
-0.86
-1
rotate
RFBombDoor
sim/model/doors/bombbay/position-norm
90
7.86
1.03
-1.03
1.0
0.0
0.0
rotate
LFBombDoor
sim/model/doors/bombbay/position-norm
-90
7.86
-1.03
-1.03
1.0
0.0
0.0
rotate
RRBombDoor
sim/model/doors/bombbay/position-norm
90
13.95
1.00
-0.94
1.0
0.06
rotate
LRBombDoor
sim/model/doors/bombbay/position-norm
-90
13.95
-1.00
-0.94
1.0
0.06
select
M-17.001
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[0]/dropped
select
M-17.002
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[1]/dropped
select
M-17.003
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[2]/dropped
select
M-17.004
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[3]/dropped
select
M-17.005
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[4]/dropped
select
M-17.006
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[5]/dropped
select
M-17.007
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[6]/dropped
select
M-17.008
/sim/weapons/current-loadout
1
/sim/weapons/loadout[1]/bomb[7]/dropped
select
M47A2.001
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[0]/dropped
select
M47A2.002
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[1]/dropped
select
M47A2.003
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[2]/dropped
select
M47A2.004
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[3]/dropped
select
M47A2.005
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[4]/dropped
select
M47A2.006
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[5]/dropped
select
M47A2.007
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[6]/dropped
select
M47A2.008
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[7]/dropped
select
M47A2.009
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[8]/dropped
select
M47A2.010
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[9]/dropped
select
M47A2.011
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[10]/dropped
select
M47A2.012
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[11]/dropped
select
M47A2.013
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[12]/dropped
select
M47A2.014
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[13]/dropped
select
M47A2.015
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[14]/dropped
select
M47A2.016
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[15]/dropped
select
M47A2.017
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[16]/dropped
select
M47A2.018
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[17]/dropped
select
M47A2.019
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[18]/dropped
select
M47A2.020
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[19]/dropped
select
M47A2.021
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[20]/dropped
select
M47A2.022
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[21]/dropped
select
M47A2.023
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[22]/dropped
select
M47A2.024
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[23]/dropped
select
M47A2.025
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[24]/dropped
select
M47A2.026
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[25]/dropped
select
M47A2.027
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[26]/dropped
select
M47A2.028
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[27]/dropped
select
M47A2.029
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[28]/dropped
select
M47A2.030
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[29]/dropped
select
M47A2.031
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[30]/dropped
select
M47A2.032
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[31]/dropped
select
M47A2.033
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[32]/dropped
select
M47A2.034
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[33]/dropped
select
M47A2.035
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[34]/dropped
select
M47A2.036
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[35]/dropped
select
M47A2.037
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[36]/dropped
select
M47A2.038
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[37]/dropped
select
M47A2.039
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[38]/dropped
select
M47A2.040
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[39]/dropped
select
M47A2.041
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[40]/dropped
select
M47A2.042
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[41]/dropped
select
M47A2.043
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[42]/dropped
select
M47A2.044
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[43]/dropped
select
M47A2.045
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[44]/dropped
select
M47A2.046
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[45]/dropped
select
M47A2.047
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[46]/dropped
select
M47A2.048
/sim/weapons/current-loadout
2
/sim/weapons/loadout[2]/bomb[47]/dropped
material
LeftNavLight
0.5
0
0
controls/lighting/wingtip-nav-lights
material
RightNavLight
0
0.5
0.1
controls/lighting/wingtip-nav-lights
material
TailNavLight
0.5
0.5
0.5
controls/lighting/tail-nav-lights
material
LeftUpLandLight
1
1
1
controls/lighting/landing-light-up-left
material
LeftDownLandLight
1
1
1
controls/lighting/landing-light-down-left
material
RightUpLandLight
1
1
1
controls/lighting/landing-light-up-right
material
RightDownLandLight
1
1
1
controls/lighting/landing-light-down-right
spin
NoseWheels
gear/gear[0]/rollspeed-ms
2.7646015
1.006
0
-2.82
-1
spin
LeftWheels
gear/gear[1]/rollspeed-ms
4.3982297
11.59
0
-2.46
-1
spin
RightWheels
gear/gear[2]/rollspeed-ms
4.3982297
11.59
0
-2.46
-1
rotate
NoseGearSteer
gear/gear[0]/caster-angle-deg
1
0.757
0
-2.333
1
translate
NoseGearCompress
gear/gear[0]/compression-norm
0.4
0.23
0
1
rotate
UpperNoseSwingArm
gear/gear[0]/compression-norm
0
-55
1.18
0
-1.68
0
1
0
rotate
LowerNoseSwingArm
gear/gear[0]/compression-norm
0
55
1.05
0
-2.2
0
1
0
translate
LeftGearCompress
gear/gear[1]/compression-norm
0.25
0.187
0.96
rotate
LeftUpperSwingArm
gear/gear[1]/compression-norm
0
-22
11.987
-1.796
1
rotate
LeftLowerSwingArm
gear/gear[1]/compression-norm
0
22
11.833
-2.467
1
translate
RightGearCompress
gear/gear[2]/compression-norm
0.25
0.187
0.96
rotate
RightUpperSwingArm
gear/gear[2]/compression-norm
0
-22
11.987
-1.796
1
rotate
RightLowerSwingArm
gear/gear[2]/compression-norm
0
22
11.833
-2.467
1
rotate
NoseGearRetract
gear/gear[0]/position-norm
240
-240
-100
0
1.27
0.0
-0.9
1
rotate
NGStrut
gear/gear[0]/position-norm
-110.4
110.4
0
46
2.604
0
-1.254
1
translate
NGHydPiston
gear/gear[0]/position-norm
0.58
.4166.58
10
1
0.9657
rotate
NGHyd
gear/gear[0]/position-norm
-67.2
67.2
0
28
2.676
0
-.391
1
rotate
RightNoseGearDoor
gear/gear[0]/position-norm
-225
460
0
90
2.60
0.36
-1.32
1
0.04
-0.1
rotate
LeftNoseGearDoor
gear/gear[0]/position-norm
-225
460
0
90
2.60
-0.36
-1.32
-1
0.04
0.1
translate
LeftGearHydPiston
gear/gear[1]/position-norm
0.2 0.62
0.36 0.5
0.52 0.3
0.84 0.22
1 0
0.568
-0.249
rotate
LeftGearHydraulics
gear/gear[1]/position-norm
0.2 -45.6
0.36 -37
0.52 -30
0.68 -23.7
0.84 -18
1 0
9.539
-0.538
1
rotate
LeftGearFork
gear/gear[1]/position-norm
0.2 -48.5
0.36 -37.9
0.52 -29.3
0.68 -22.4
0.84 -16
1 0
9.777
0.224
1
rotate
LeftGearLink
gear/gear[1]/position-norm
0.2 -22.3
0.36 1.2
0.52 14.3
0.68 19.9
0.84 20.5
1 0
11.67
-1.82
1
LeftGearStrut
LeftInInStrutDoor
LeftInStrutDoor
rotate
LeftGearRetract
gear/gear[1]/position-norm
0.2 -95
1 0
12.001
-0.927
-1
rotate
GearDoor2
gear/gear[1]/position-norm
0
110
0
60
-3.41
-0.780
1
rotate
GearDoor1
gear/gear[1]/position-norm
0
110
0
60
-4.93
-0.79
-1
rotate
LeftOutStrutDoor
gear/gear[1]/position-norm
-120
120
-95
0
12.001
-0.927
-1
translate
RightGearHydPiston
gear/gear[2]/position-norm
0.2 0.62
0.36 0.5
0.52 0.3
0.84 0.22
1 0
0.568
-0.249
rotate
RightGearHydraulics
gear/gear[2]/position-norm
0.2 -45.6
0.36 -37
0.52 -30
0.68 -23.7
0.84 -18
1 0
9.539
-0.538
1
rotate
RightGearFork
gear/gear[2]/position-norm
0.2 -48.5
0.36 -37.9
0.52 -29.3
0.68 -22.4
0.84 -16
1 0
9.777
0.224
1
rotate
RightGearLink
gear/gear[2]/position-norm
0.2 -22.3
0.36 1.2
0.52 14.3
0.68 19.9
0.84 20.5
1 0
11.67
-1.82
1
RightGearStrut
RightInInStrutDoor
RightInStrutDoor
rotate
RightGearRetract
gear/gear[2]/position-norm
0.2 -95
1 0
12.001
-0.927
-1
rotate
GearDoor3
gear/gear[2]/position-norm
0
110
0
60
0
3.41
-0.780
-1
rotate
GearDoor4
gear/gear[2]/position-norm
0
110
0
60
0
4.93
-0.79
1
rotate
RightOutStrutDoor
gear/gear[2]/position-norm
-120
120
-95
0
12.001
0
-0.927
-1
rotate
TailSkidRetract
gear/gear[3]/position-norm
-500
560
0
60
26.1
0.0
0.02
0
1
0
Aircraft/b29/Models/Effects/b29reflect-uber
Aluminium
ExteriorDetail
RudderFin
Spinner1
Spinner2
Spinner3
Spinner4
b29glass-uber
Windows
Blisters
material
Exhaust-Dirt
sim/time/hobbs/engine[0]
0.00027
0
0.7
0.0075
AI/Aircraft/b29/Models/Effects/contrail.xml
contrail-si
14.6624
4.183720
-0.3637730
AI/Aircraft/b29/Models/Effects/contrail.xml
contrail-pi
14.6624
-4.183720
-0.3637730
AI/Aircraft/b29/Models/Effects/contrail.xml
contrail-so
13.0334
9.12665
0.147253
AI/Aircraft/b29/Models/Effects/contrail.xml
contrail-po
13.0334
-9.12665
0.147253