# Parse an xml file into a canvas group element # # @param group The canvas.Group instance to append the parsed elements to # @param path The path of the svg file (absolute or relative to FG_ROOT) # @param options Optional hash of options var parsesvg = func(group, path, options = nil) { if( !isa(group, Group) ) die("Invalid argument group (type != Group)"); if( options == nil ) options = {}; if( typeof(options) != "hash" ) die("Options need to be of type hash!"); var custom_font_mapper = options['font-mapper']; var font_mapper = func(family, weight) { if( typeof(custom_font_mapper) == 'func' ) { var font = custom_font_mapper(family, weight); if( font != nil ) return font; } return "LiberationFonts/LiberationMono-Bold.ttf"; }; var level = 0; var skip = 0; var stack = [group]; var close_stack = []; # helper for check tag closing var text = nil; var tspans = nil; # lookup table for element ids (for element) var id_dict = {}; # ---------------------------------------------------------------------------- # Create a new child an push it onto the stack var pushElement = func(type, id = nil) { append(stack, stack[-1].createChild(type, id)); append(close_stack, level); if( typeof(id) == 'scalar' and size(id) ) id_dict[ id ] = stack[-1]; } # ---------------------------------------------------------------------------- # Remove the topmost element from the stack var popElement = func { pop(stack); pop(close_stack); } # ---------------------------------------------------------------------------- # Parse a transformation (matrix) # http://www.w3.org/TR/SVG/coords.html#TransformAttribute var parseTransform = func(tf) { if( tf == nil ) return; var end = 0; while(1) { var start_type = tf.find_first_not_of("\t\n ", end); if( start_type < 0 ) break; var end_type = tf.find_first_of("(\t\n ", start_type + 1); if( end_type < 0 ) break; var start_args = tf.find('(', end_type); if( start_args < 0 ) break; var values = []; end = start_args + 1; while(1) { var start_num = tf.find_first_not_of(",\t\n ", end); if( start_num < 0 ) break; if( tf[start_num] == `)` ) break; end = tf.find_first_of("),\t\n ", start_num + 1); if( end < 0 ) break; append(values, substr(tf, start_num, end - start_num)); } if( end > 0 ) end += 1; var type = substr(tf, start_type, end_type - start_type); # TODO should we warn if to much/wrong number of arguments given? if( type == "translate" ) # translate( []), which specifies a translation by tx and ty. If # is not provided, it is assumed to be zero. stack[-1].createTransform().setTranslation ( values[0], size(values) > 1 ? values[1] : 0, ); else if( type == "scale" ) # scale( []), which specifies a scale operation by sx and sy. If # is not provided, it is assumed to be equal to . stack[-1].createTransform().setScale(values); else if( type == "rotate" ) # rotate( [ ]), which specifies a rotation by # degrees about a given point. stack[-1].createTransform().setRotation ( values[0] * D2R, # internal functions use rad size(values) > 1 ? values[1:] : nil ); else if( type == "matrix" ) { if( size(values) == 6 ) stack[-1].createTransform(values); else debug.dump('invalid transform', type, values); } else debug.dump(['unknown transform', type, values]); } }; # ---------------------------------------------------------------------------- # Parse a path # http://www.w3.org/TR/SVG/paths.html#PathData # map svg commands OpenVG commands var cmd_map = { z: Path.VG_CLOSE_PATH, m: Path.VG_MOVE_TO, l: Path.VG_LINE_TO, h: Path.VG_HLINE_TO, v: Path.VG_VLINE_TO, q: Path.VG_QUAD_TO, c: Path.VG_CUBIC_TO, t: Path.VG_SQUAD_TO, s: Path.VG_SCUBIC_TO }; var parsePath = func(path_data) { if( path_data == nil ) return; var pos = 0; var cmds = []; var coords = []; while(1) { # skip trailing spaces pos = path_data.find_first_not_of("\t\n ", pos); if( pos < 0 ) break; # get command var cmd = substr(path_data, pos, 1); pos += 1; # and get all following arguments var args = []; while(1) { pos = path_data.find_first_not_of(",\t\n ", pos); if( pos < 0 ) break; var start_num = pos; pos = path_data.find_first_not_of("e-.0123456789", start_num); if( start_num == pos ) break; append(args, substr(path_data, start_num, pos > 0 ? pos - start_num : nil)); } # now execute the command var rel = string.islower(cmd[0]); var cmd = string.lc(cmd); if( cmd == 'a' ) { for(var i = 0; i + 7 <= size(args); i += 7) { # SVG: (rx ry x-axis-rotation large-arc-flag sweep-flag x y)+ # OpenVG: rh,rv,rot,x0,y0 if( args[i + 3] ) var cmd_vg = args[i + 4] ? Path.VG_LCCWARC_TO : Path.VG_LCWARC_TO; else var cmd_vg = args[i + 4] ? Path.VG_SCCWARC_TO : Path.VG_SCWARC_TO; append(cmds, rel ? cmd_vg + 1: cmd_vg); append(coords, args[i], args[i + 1], args[i + 2], args[i + 5], args[i + 6] ); } if( math.mod(size(args), 7) > 0 ) debug.dump('too much coords for cmd', cmd, args); } else { var cmd_vg = cmd_map[cmd]; if( cmd_vg == nil ) { debug.dump('command not found', cmd, args); continue; } var num_coords = Path.num_coords[int(cmd_vg)]; if( num_coords == 0 ) append(cmds, cmd_vg); else { for(var i = 0; i + num_coords <= size(args); i += num_coords) { append(cmds, rel ? cmd_vg + 1: cmd_vg); for(var j = i; j < i + num_coords; j += 1) append(coords, args[j]); # If a moveto is followed by multiple pairs of coordinates, the # subsequent pairs are treated as implicit lineto commands. if( cmd == 'm' ) cmd_vg = cmd_map['l']; } if( math.mod(size(args), num_coords) > 0 ) debug.warn('too much coords for cmd: ' ~ cmd); } } } stack[-1].setData(cmds, coords); }; # ---------------------------------------------------------------------------- # Parse text styles (and apply them to the topmost element) var parseTextStyles = func(style) { # http://www.w3.org/TR/SVG/text.html#TextAnchorProperty var h_align = style["text-anchor"]; if( h_align != nil ) { if( h_align == "end" ) h_align = "right"; else if( h_align == "middle" ) h_align = "center"; else # "start" h_align = "left"; stack[-1].set("alignment", h_align ~ "-baseline"); } # TODO vertical align var fill = style['fill']; if( fill != nil ) stack[-1].set("fill", fill); var font_family = style["font-family"]; var font_weight = style["font-weight"]; if( font_family != nil or font_weight != nil ) stack[-1].set("font", font_mapper(font_family, font_weight)); var font_size = style["font-size"]; if( font_size != nil ) # eg. font-size: 123px stack[-1].setDouble("character-size", substr(font_size, 0, size(font_size) - 2)); } # ---------------------------------------------------------------------------- # Parse a css style attribute var parseStyle = func(style) { if( style == nil ) return {}; var styles = {}; foreach(var part; split(';', style)) { if( !size(part = string.trim(part)) ) continue; if( size(part = split(':',part)) != 2 ) continue; var key = string.trim(part[0]); if( !size(key) ) continue; var value = string.trim(part[1]); if( !size(value) ) continue; styles[key] = value; } return styles; } # ---------------------------------------------------------------------------- # Parse a css color var parseColor = func(s) { var color = [0, 0, 0]; if( s == nil ) return color; if( size(s) == 7 and substr(s, 0, 1) == '#' ) { return [ std.stoul(substr(s, 1, 2), 16) / 255, std.stoul(substr(s, 3, 2), 16) / 255, std.stoul(substr(s, 5, 2), 16) / 255 ]; } return color; }; # ---------------------------------------------------------------------------- # XML parsers element open callback var start = func(name, attr) { level += 1; if( skip ) return; if( level == 1 ) { if( name != 'svg' ) die("Not an svg file (root=" ~ name ~ ")"); else return; } var style = parseStyle(attr['style']); if( style['display'] == 'none' ) { skip = level - 1; return; } else if( name == "g" ) { pushElement('group', attr['id']); } else if( name == "text" ) { text = { "attr": attr, "style": style }; tspans = []; return; } else if( name == "tspan" ) { append(tspans, { "attr": attr, "style": style }); return; } else if( name == "path" or name == "rect" ) { pushElement('path', attr['id']); if( name == "rect" ) { var width = attr['width']; var height = attr['height']; var x = attr['x']; var y = attr['y']; var rx = attr['rx']; var ry = attr['ry']; if( ry == nil ) ry = rx; else if( rx == nil ) rx = ry; var cfg = {}; if( rx != nil ) cfg["border-radius"] = [rx, ry]; stack[-1].rect(x, y, width, height, cfg); } else parsePath(attr['d']); stack[-1].set('fill', style['fill']); var w = style['stroke-width']; stack[-1].setStrokeLineWidth( w != nil ? w : 1 ); stack[-1].set('stroke', style['stroke'] or "none"); var linecap = style['stroke-linecap']; if( linecap != nil ) stack[-1].setStrokeLineCap(style['stroke-linecap']); # http://www.w3.org/TR/SVG/painting.html#StrokeDasharrayProperty var dash = style['stroke-dasharray']; if( dash and size(dash) > 3 ) # at least 2 comma separated values... stack[-1].setStrokeDashArray(split(',', dash)); } else if( name == "use" ) { var ref = attr["xlink:href"]; if( ref == nil or size(ref) < 2 or ref[0] != `#` ) return debug.dump("Invalid or missing href", ref); var el_src = id_dict[ substr(ref, 1) ]; if( el_src == nil ) return print("parsesvg: Reference to unknown element (" ~ ref ~ ")"); # Create new element and copy sub branch from source node pushElement(el_src._node.getName(), attr['id']); props.copy(el_src._node, stack[-1]._node); # copying also overrides the id so we need to set it again stack[-1]._node.getNode("id").setValue(attr['id']); } else { print("parsesvg: skipping unknown element '" ~ name ~ "'"); skip = level; return; } parseTransform(attr['transform']); var cx = attr['inkscape:transform-center-x']; if( cx != nil and cx != 0 ) stack[-1].setDouble("center-offset-x", cx); var cy = attr['inkscape:transform-center-y']; if( cy != nil and cy != 0 ) stack[-1].setDouble("center-offset-y", -cy); }; # XML parsers element close callback var end = func(name) { level -= 1; if( skip ) { if( level <= skip ) skip = 0; return; } if( size(close_stack) and (level + 1) == close_stack[-1] ) popElement(); if( name == "text" ) { # Inkscape/SVG text is a bit complicated. If we only got a single tspan # or text without tspan we create just a single canvas.Text, otherwise # we create a canvas.Group with a canvas.Text as child for each tspan. # We need to take care to apply the transform attribute of the text # element to the correct canvas element, and also correctly inherit # the style properties. var character_size = 24; if( size(tspans) > 1 ) { pushElement('group', text.attr['id']); parseTextStyles(text.style); parseTransform(text.attr['transform']); character_size = stack[-1].get("character-size", character_size); } # Helper for getting first number in space separated list of numbers. var first_num = func(str) { if( str == nil ) return 0; var end = str.find_first_of(" \n\t"); if( end < 0 ) return str; else return substr(str, 0, end); } var line = 0; foreach(var tspan; tspans) { # Always take first number and ignore individual character placment var x = first_num(tspan.attr['x'] or text.attr['x']); var y = first_num(tspan.attr['y'] or text.attr['y']); # Sometimes Inkscape forgets writing x and y coordinates and instead # just indicates a multiline text with sodipodi:role="line". if( tspan.attr['y'] == nil and tspan.attr['sodipodi:role'] == "line" ) # TODO should we combine multiple lines into a single text separated # with newline characters? y += line * 1.25 # TODO read correct line spacing * stack[-1].get("character-size", character_size); # Use id of text element with single tspan child, fall back to id of # tspan if text has no id. var id = text.attr['id']; if( id == nil or size(tspans) > 1 ) id = tspan.attr['id']; pushElement('text', id); stack[-1].set("text", tspan.text); if( x != 0 or y != 0 ) stack[-1].setTranslation(x, y); if( size(tspans) == 1 ) { parseTextStyles(text.style); parseTransform(text.attr['transform']); } parseTextStyles(tspan.style); popElement(); line += 1; } if( size(tspans) > 1 ) popElement(); text = nil; tspans = nil; } }; # XML parsers element data callback var data = func(data) { if( skip ) return; if( size(data) and tspans != nil ) { if( size(tspans) == 0 ) # If no tspan is found add a dummy one append(tspans, {}); tspans[-1]["text"] = data; } }; # check path relative to standard locations foreach( var p; [ "", # absolute path getprop("/sim/aircraft-dir") ~ "/", # current aircraft path getprop("/sim/fg-root") ~ "/" # fgdata ]) { var tmp_path = p ~ path; if( io.stat(tmp_path) != nil ) { path = tmp_path; break; } } call(func parsexml(path, start, end, data), nil, var err = []); if( size(err) ) { debug.dump(err); return 0; } return 1; }