<?xml version="1.0" ?> <!-- This file is part of FlightGear, the free flight simulator http://www.flightgear.org/ Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. --> <!-- Interpolate the values of /environment/interpolated/* over time and write the results to /environment/*, the environment of our aircraft All filters are enabled on /environment/config/enabled=true --> <PropertyList> <filter> <name>EnvironmentInterpolator:temperature-sea-level-degc</name> <enable> <property>/environment/config/enabled</property> </enable> <input>/environment/config/interpolated/temperature-sea-level-degc</input> <output>/environment/temperature-sea-level-degc</output> <type>noise-spike</type> <max-rate-of-change>0.1667</max-rate-of-change> </filter> <filter> <name>EnvironmentInterpolator:dewpoint-sea-level-degc</name> <enable> <property>/environment/config/enabled</property> </enable> <input>/environment/config/interpolated/dewpoint-sea-level-degc</input> <output>/environment/dewpoint-sea-level-degc</output> <type>noise-spike</type> <max-rate-of-change>0.1667</max-rate-of-change> </filter> <filter> <!-- transfer the interpolated QNH to the global environment limit the rate of change to approx 1hpa/sec --> <name>EnvironmentInterpolator:pressure-sea-level-inhg</name> <type>noise-spike</type> <max-rate-of-change>0.03</max-rate-of-change> <enable> <property>/environment/config/enabled</property> </enable> <input>/environment/config/interpolated/pressure-sea-level-inhg</input> <output>/environment/pressure-sea-level-inhg</output> </filter> <filter> <name>EnvironmentInterpolator:visibility-m</name> <enable> <property>/environment/config/enabled</property> </enable> <input> <condition> <property>/environment/config/presets/visibility-m-override</property> </condition> <property>/environment/config/presets/visibility-m</property> </input> <input>/environment/config/interpolated/visibility-m</input> <output>/environment/visibility-m</output> <type>exponential</type> <filter-time>2</filter-time> </filter> <!-- filter the wind vector by filtering the cartesian representation --> <filter> <name>EnvironmentInterpolator:wind-from-north</name> <enable> <property>/environment/config/enabled</property> </enable> <input> <condition> <property>/environment/config/presets/wind-override</property> </condition> <property>/environment/config/presets/wind-from-north-fps</property> </input> <input>/environment/config/interpolated/wind-from-north-fps</input> <output>/environment/wind-from-north-fps</output> <type>noise-spike</type> <max-rate-of-change>0.5</max-rate-of-change> </filter> <filter> <name>EnvironmentInterpolator:wind-from-east</name> <enable> <property>/environment/config/enabled</property> </enable> <input> <condition> <property>/environment/config/presets/wind-override</property> </condition> <property>/environment/config/presets/wind-from-east-fps</property> </input> <input>/environment/config/interpolated/wind-from-east-fps</input> <output>/environment/wind-from-east-fps</output> <type>noise-spike</type> <max-rate-of-change>0.5</max-rate-of-change> </filter> <filter> <name>EnvironmentInterpolator:wind-from-down</name> <input> <expression> <sum> <property>/environment/thermal-lift-fps</property> <property>/environment/ridge-lift-fps</property> <property>/environment/local-weather-lift-fps</property> </sum> </expression> </input> <output>/environment/wind-from-down-fps</output> <type>noise-spike</type> <max-rate-of-change>2.0</max-rate-of-change> </filter> <filter> <name>EnvironmentInterpolator:turbulence-raw-magnitude</name> <enable> <property>/environment/config/enabled</property> </enable> <input> <condition> <property>/environment/config/presets/turbulence-magnitude-norm-override</property> </condition> <property>/environment/config/presets/turbulence-magnitude-norm</property> </input> <input> <property>/environment/config/interpolated/turbulence/magnitude-norm</property> </input> <output>/environment/turbulence/raw-magnitude-norm</output> <type>noise-spike</type> <max-rate-of-change>0.2</max-rate-of-change> </filter> <filter> <name>EnvironmentInterpolator:turbulence-magnitude</name> <enable> <property>/environment/config/enabled</property> </enable> <input> <expression> <pow> <property>/environment/turbulence/raw-magnitude-norm</property> <property>/environment/turbulence/sensitivity</property> </pow> </expression> </input> <output>/environment/turbulence/magnitude-norm</output> <type>gain</type> <gain>1</gain> </filter> <filter> <name>EnvironmentInterpolator:turbulence-rate</name> <enable> <property>/environment/config/enabled</property> </enable> <input>/environment/config/interpolated/turbulence/rate-hz</input> <output>/environment/turbulence/rate-hz</output> <type>exponential</type> <filter-time>1</filter-time> </filter> <!-- replace weather-utility.nas --> <!-- #this utility is a workaround for the fact that a shader uses listeners which cannot # be used with a tied property --> <filter> <name>EnvironmentInterpolator:wave:wind-from-east-fps</name> <input>/environment/config/boundary/entry[0]/wind-from-east-fps</input> <output>/environment/sea/surface/wind-from-east-fps</output> <type>noise-spike</type> <max-rate-of-change>/environment/sea/config/wind-filter-time</max-rate-of-change> </filter> <filter> <name>EnvironmentInterpolator:wave:wind-from-north-fps</name> <input>/environment/config/boundary/entry[0]/wind-from-north-fps</input> <output>/environment/sea/surface/wind-from-north-fps</output> <type>noise-spike</type> <max-rate-of-change>/environment/sea/config/wind-filter-time</max-rate-of-change> </filter> <!--filter> unused? <name>EnvironmentInterpolator:wave:wind-from-heading-deg</name> <input>/environment/config/boundary/entry[0]/wind-from-heading-deg</input> <output>/environment/sea/surface/wind-from-deg</output> <type>gain</type> <gain>1</gain> </filter--> <!--filter> unused? <name>EnvironmentInterpolator:wave:wind-speed-kt</name> <input>/environment/config/boundary/entry[0]/wind-speed-kt</input> <output>/environment/sea/surface/wind-speed-kt</output> <type>gain</type> <gain>1</gain> </filter--> <logic> <name>EnvironmentInterpolator:wave:enabled</name> <input>/environment/config/enabled</input> <output>/environment/sea/config/enabled</output> </logic> <filter> <name>EnvironmentInterpolator:model:heading</name> <input>/orientation/heading-deg</input> <output>/orientation/model/heading-deg</output> <type>gain</type> <gain>1</gain> </filter> <filter> <name>EnvironmentInterpolator:model:pitch</name> <input>/orientation/pitch-deg</input> <output>/orientation/model/pitch-deg</output> <type>gain</type> <gain>1</gain> </filter> <filter> <name>EnvironmentInterpolator:model:roll</name> <type>gain</type> <gain>1</gain> <input>/orientation/roll-deg</input> <output>/orientation/model/roll-deg</output> </filter> <filter> <name>EnvironmentInterpolator:model:latitude</name> <input>/position/latitude-deg</input> <output>/position/model/latitude-deg</output> <type>gain</type> <gain>1</gain> </filter> <filter> <name>EnvironmentInterpolator:model:longitude</name> <input>/position/longitude-deg</input> <output>/position/model/longitude-deg</output> <type>gain</type> <gain>1</gain> </filter> <filter> <name>EnvironmentInterpolator:wave:amp</name> <type>gain</type> <gain>1</gain> <input> <expression> <sum> <value>1.0</value> <product> <value>0.02</value> <property>/environment/config/boundary/entry[0]/wind-speed-kt</property> </product> </sum> </expression> </input> <output>/environment/wave/amp</output> <min>1.0</min> <max>2.0</max> </filter> <filter> <name>EnvironmentInterpolator:wave:angle</name> <type>gain</type> <gain>1</gain> <input> <expression> <sum> <value>35.0</value> <product> <value>0.2</value> <property>/environment/config/boundary/entry[0]/wind-speed-kt</property> </product> </sum> </expression> </input> <output>/environment/wave/angle</output> </filter> <filter> <name>EnvironmentInterpolator:wave:dangle</name> <type>gain</type> <gain>1</gain> <input> <expression> <difference> <value>20.0</value> <product> <value>0.4</value> <property>/environment/config/boundary/entry[0]/wind-speed-kt</property> </product> </difference> </expression> </input> <output>/environment/wave/dangle</output> </filter> <filter> <name>EnvironmentInterpolator:wave:freq</name> <type>gain</type> <gain>1</gain> <input> <expression> <sum> <value>0.01</value> <product> <value>0.0008</value> <property>/environment/config/boundary/entry[0]/wind-speed-kt</property> </product> </sum> </expression> </input> <output>/environment/wave/freq</output> <min>0.01</min> <max>0.015</max> </filter> <filter> <name>EnvironmentInterpolator:wave:factor</name> <type>gain</type> <gain>1</gain> <input> <expression> <difference> <value>0.0004</value> <product> <value>0.00001</value> <property>/environment/config/boundary/entry[0]/wind-speed-kt</property> </product> </difference> </expression> </input> <output>/environment/wave/factor</output> <min>0.0001</min> <max>0.0004</max> </filter> <filter> <name>EnvironmentInterpolator:wave:sharp</name> <type>gain</type> <gain>1</gain> <input> <expression> <sum> <value>1.0</value> <product> <value>0.02</value> <property>/environment/config/boundary/entry[0]/wind-speed-kt</property> </product> </sum> </expression> </input> <output>/environment/wave/sharp</output> <min>1.0</min> <max>2.0</max> </filter> </PropertyList>