LocalWeather:terminator-relative-position 1.57079632675 /sim/time/sun-angle-rad /environment/terminator-relative-position-m gain 6303363.70409 LocalWeather:eye-altitude /position/altitude-ft /sim/rendering/eye-altitude-m gain 0.30480 EnvironmentInterpolator:AtmosphericShader:ground-visibility-m gain /nasal/local_weather/enabled true /environment/config/boundary/entry[0]/visibility-m /environment/ground-visibility-m EnvironmentInterpolator:AtmosphericShader:GroundHazeThickness gain /nasal/local_weather/enabled true /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 0.3048 0 2000 /environment/ground-haze-thickness-m EnvironmentInterpolator:AtmosphericShader:GroundScattering:0:Clear gain /nasal/local_weather/enabled true /environment/clouds/layer[0]/coverage clear 1 /environment/surface/ground-scattering EnvironmentInterpolator:AtmosphericShader:GroundScattering:0:Few gain /nasal/local_weather/enabled true /environment/clouds/layer[0]/coverage few 0.9 /environment/surface/ground-scattering EnvironmentInterpolator:AtmosphericShader:GroundScattering:0:Scattered gain /nasal/local_weather/enabled true /environment/clouds/layer[0]/coverage scattered 0.8 /environment/surface/ground-scattering EnvironmentInterpolator:AtmosphericShader:GroundScattering:0:Broken gain /nasal/local_weather/enabled true /environment/clouds/layer[0]/coverage broken 0.7 /environment/surface/ground-scattering EnvironmentInterpolator:AtmosphericShader:GroundScattering:0:Overcast gain /nasal/local_weather/enabled true /environment/clouds/layer[0]/coverage overcast 0.6 /environment/surface/ground-scattering EnvironmentInterpolator:AtmosphericShader:Scattering:AircraftAboveLayer gain /nasal/local_weather/enabled true /position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 1 /rendering/scene/scattering EnvironmentInterpolator:AtmosphericShader:Scattering:AircraftBelowLayer gain /nasal/local_weather/enabled true /position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft /environment/surface/ground-scattering /rendering/scene/scattering EnvironmentInterpolator:AtmosphericShader:CloudSelfShading gain /nasal/local_weather/enabled true 1.0 /environment/cloud-self-shading EnvironmentInterpolator:AtmosphericShader:Skydome:VisFactor gain /nasal/local_weather/enabled true /environment/visibility-m 30000 0.000011111 0.0 1.0 /sim/rendering/skydome-vis-factor EnvironmentInterpolator:AtmosphericShader:Skydome:Rayleigh:Low gain /nasal/local_weather/enabled true /position/altitude-ft 36000 0.0003 /sim/rendering/skydome-vis-factor 0.0001 /sim/rendering/rayleigh-no-polution EnvironmentInterpolator:AtmosphericShader:Skydome:Rayleigh:Medium gain /nasal/local_weather/enabled true /position/altitude-ft 36000 /position/altitude-ft 85000 0.0003 /sim/rendering/skydome-vis-factor 0.0001 /position/altitude-ft 36000 0.000000002 /sim/rendering/rayleigh-no-polution EnvironmentInterpolator:AtmosphericShader:Skydome:Rayleigh:High gain /nasal/local_weather/enabled true /position/altitude-ft 85000 0.0002 /sim/rendering/skydome-vis-factor 0.0001 /sim/rendering/rayleigh-no-polution EnvironmentInterpolator:AtmosphericShader:Skydome:Rayleight:Polution:Low gain /nasal/local_weather/enabled true /position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft /sim/rendering/rayleigh-no-polution /environment/air-pollution-norm 0.0003 /environment/air-pollution-norm 0.0004 1.0
/position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 1.0
/position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 1.0
/sim/rendering/rayleigh
EnvironmentInterpolator:AtmosphericShader:Skydome:Rayleight:Polution:High gain /nasal/local_weather/enabled true /position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft /sim/rendering/rayleigh-no-polution /environment/air-pollution-norm 0.0003 /sim/rendering/rayleigh EnvironmentInterpolator:AtmosphericShader:Skydome:Mie:Low gain /nasal/local_weather/enabled true /position/altitude-ft 36000 0.005 /sim/rendering/skydome-vis-factor 0.002 /sim/rendering/mie EnvironmentInterpolator:AtmosphericShader:Skydome:Mie:Medium gain /nasal/local_weather/enabled true /position/altitude-ft 36000 /position/altitude-ft 85000 0.005 /sim/rendering/skydome-vis-factor 0.002 /position/altitude-ft 36000 0.00000004 /sim/rendering/mie EnvironmentInterpolator:AtmosphericShader:Skydome:Mie:High gain /nasal/local_weather/enabled true /position/altitude-ft 85000 0.003 /sim/rendering/skydome-vis-factor 0.002 /sim/rendering/mie EnvironmentInterpolator:AtmosphericShader:Skydome:Density:Low gain /nasal/local_weather/enabled true /position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 0.3 /environment/air-pollution-norm 0.05 /environment/air-pollution-norm 0.05 1.0
/position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 1.0
/position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 1.0
/sim/rendering/dome-density
EnvironmentInterpolator:AtmosphericShader:Skydome:Density:High gain /nasal/local_weather/enabled true /position/altitude-ft /environment/clouds/layer[0]/elevation-ft /environment/clouds/layer[0]/thickness-ft 0.3 /environment/air-pollution-norm 0.05 /sim/rendering/dome-density EnvironmentInterpolator:AtmosphericShader:Skydome:MeanElevation gain /nasal/local_weather/enabled true /environment/metar[0]/station-elevation-ft 0.3048 /environment/mean-terrain-elevation-m EnvironmentInterpolator:Trees:Season:Summer gain sim/startup/season winter /environment/season 1.5 0.0 /environment/tree-season EnvironmentInterpolator:Trees:Season:Winter gain sim/startup/season winter /environment/season 1.5 1.0 /environment/tree-season EnvironmentInterpolator:Precipitation:Illumination gain /environment/precipitation-control/detailed-precipitation /rendering/scene/diffuse/red 0.3 /sim/rendering/als-secondary-lights/use-searchlight 0.3 /sim/rendering/als-secondary-lights/use-landing-light 0.3 /sim/rendering/als-secondary-lights/use-alt-landing-light 0.3 /environment/precipitation-control/illumination 0.0 1.0