UFO from the 'White Project' of the UNESCO ET With the UFO you can place 3D objects in the FlightGear scenery, and inspect the scenery without worrying about crashing. Avec l'UFO (OVNI) vous pouvez placer des objets 3D dans les scènes de FlightGear scenery Mit dem UFO kann man 3D Objekte in der FlightGear Szenerie platzieren fictional spaceship ufo Aircraft/ufo/ufo-sound.xml false Aircraft/ufo/Instruments/panel.xml Aircraft/ufo/Models/ufo.xml false -5.0 -10.0 0 3 0.0 -10.0 0 3 5.0 -10.0 0 3 Aircraft/ufo/Instruments/instrumentation.xml true 60.0 false Camera View false lookfrom false true 0 0.5f 118.0 0 0 0 45 90 135 180 225 270 315 true UFO joystick fire button fly backwards b fly backwards [ ] decrease/increase maximum speed Home Hover up End Hover down , Hover left . Hover right mouse click add model to scenery Ctrl + mouse click select nearest object Shift + mouse click add new object to selection Shift + Ctrl + mouse click add nearest object to selection Alt + mouse click move selected object(s) to new place Ctrl + Alt + mouse click Print lat/lon/alt and landclass of mouse click position g (gear) + click teleport to click position, looking at active object Ctrl + PgUp/PgDn cycle through model list Ctrl + cursor/arrow keys move selected object(s) away/nearer/left/right backspace remove selected object(s) d dump object data to terminal e export object data l load model file via file selector m toggle marker for active (= last selected) object n export flightplan P toggle radar panel (see Ctrl-C for the control areas) space open/close model select dialog = open/close cursor dialog Pre-select initial model (path relative to $FG_ROOT): --prop:cursor=Model/path.xml Set directories that are scanned for models (comma separated and relative to $FG_ROOT; default: Models): --prop:source=Models,Scenery/Objects Exported data are written to: ~/.fgfs/Export/ufo-model-export.xml (Unix) %APPDATA%\flightgear.org\Export\ufo-model-export.xml (Microsoft Windows) In the adjustment dialog (= key) holding the Ctrl or Shift key down makes slider effects coarser/finer. Backspace Remove selected object nasal Ctrl-G Gear Up. nasal nasal = Show object adjustment dialog nasal SPACE Show model select dialog nasal c Clone selected objects nasal d Dump coordinates nasal e Export object data XML file nasal l Open file selector nasal m Toggle "active object" marker nasal n Export FlightPlan nasal PageUp Increase throttle or autopilot autothrottle. true nasal Look front right. property-assign /sim/current-view/goal-heading-offset-deg /sim/view/config/front-right-direction-deg PageDown Decrease throttle or autopilot autothrottle. true nasal Look back right. property-assign /sim/current-view/goal-heading-offset-deg /sim/view/config/back-right-direction-deg Left Move aileron left (or adjust AP heading.) true nasal Look left. nasal Up Increase elevator or autopilot altitude. true nasal Look forward. nasal Right Move aileron right (or adjust AP heading.) true nasal 0.05 Look right. nasal Down Decrease elevator or autopilot altitude. true nasal Look backwards. nasal Home Hover Up nasal nasal , skew left true nasal nasal . skew right true nasal nasal End Hover Down nasal nasal KP7 Hover Up nasal nasal KP1 Hover Down nasal nasal Aircraft/ufo/Models/cursor.ac Models Aircraft/ufo/ufo.nas Aircraft/Generic/aar.nas boom probe true on 40 2 180 WX true plan false true true true 255 13 2 5 Sounds/mk-viii/ false 250 200.0 2 0.6 false -10000