# UIGroup.nas. A group of UI Elements that can be scrolled through var GroupElement = { new : func (pageName, svg, elementNames, displaysize, highlightElement, arrow=0, scrollTroughElement=nil, scrollThumbElement=nil, scrollHeight=0, style=nil) { var obj = { parents : [ GroupElement ], _pageName : pageName, _svg : svg, _style : style, _scrollTroughElement : nil, _scrollThumbElement : nil, _scrollBaseTransform : nil, # A hash mapping keys to the element name prefix of an SVG element _elementNames : elementNames, # The size of the group. For each of the ._elementNames hash values there # must be an SVG Element [pageName][elementName]{0...pageSize} _size : displaysize, # ElementName to be highlighted. Must be an hash value from ._elementNames _highlightElement : highlightElement, # Whether this is an arrow'd list. If so then highlightElement will be # hidden/shown for highlighting purposes. _arrow : arrow, # Length of the scroll bar. _scrollHeight : scrollHeight, # List of values to display _values : [], # List of SVG elements to display the values _elements : [], # Cursor index into the _values array _crsrIndex : 0, # Whether the CRSR is enabled _crsrEnabled : 0, # Page index - which _values index element[0] refers to. The currently # selected _element has index (_crsrIndex - _pageIndex) _pageIndex : 0, }; # Optional scroll bar elements, consisting of the Thumb and the Trough *, # which will be used to display the scroll position. # * Yes, these are the terms of art for the elements. assert(((scrollTroughElement == nil) and (scrollThumbElement == nil)) or ((scrollTroughElement != nil) and (scrollThumbElement != nil)), "Both the scroll trough element and the scroll thumb element must be defined, or neither"); if (scrollTroughElement != nil) { obj._scrollTroughElement = svg.getElementById(pageName ~ scrollTroughElement); assert(obj._scrollTroughElement != nil, "Unable to find scroll element " ~ pageName ~ scrollTroughElement); } if (scrollThumbElement != nil) { obj._scrollThumbElement = svg.getElementById(pageName ~ scrollThumbElement); assert(obj._scrollThumbElement != nil, "Unable to find scroll element " ~ pageName ~ scrollThumbElement); obj._scrollBaseTransform = obj._scrollThumbElement.getTranslation(); } if (style == nil) obj._style = PFD.DefaultStyle; for (var i = 0; i < displaysize; i = i + 1) { if (obj._arrow == 1) { append(obj._elements, PFD.HighlightElement.new(pageName, svg, highlightElement ~ i, i, obj._style)); } else { append(obj._elements, PFD.TextElement.new(pageName, svg, highlightElement ~ i, i, obj._style)); } } return obj; }, # Set the values of the group. values_array is an array of hashes, each of which # has keys that match those of ._elementNames setValues : func (values_array) { me._values = values_array; me._pageIndex = 0; me._crsrIndex = 0; if (size(me._values) > me._size) { # Number of elements exceeds our ability to display them, so enable # the scroll bar. if (me._scrollThumbElement != nil) me._scrollThumbElement.setVisible(1); if (me._scrollTroughElement != nil) me._scrollTroughElement.setVisible(1); } else { # There is no scrolling to do, so hide the scrollbar. if (me._scrollThumbElement != nil) me._scrollThumbElement.setVisible(0); if (me._scrollTroughElement != nil) me._scrollTroughElement.setVisible(0); } me.displayGroup(); }, displayGroup : func () { # The _crsrIndex element should be displayed as close to the middle of the # group as possible. So as the user scrolls the list appears to move around # a static cursor position. # # The exceptions to this is as the _crsrIndex approaches the ends of the list. # In these cases, we let the cursor move to the top or bottom of the list. # Determine the middle element var middle_element_index = math.ceil(me._size / 2); me._pageIndex = me._crsrIndex - middle_element_index; if ((size(me._values) <= me._size) or (me._crsrIndex < middle_element_index)) { # Start of list or the list is too short to require scrolling me._pageIndex = 0; } else if (me._crsrIndex > (size(me._values) - middle_element_index - 1)) { # End of list me._pageIndex = size(me._values) - me._size; } for (var i = 0; i < me._size; i = i + 1) { if (me._pageIndex + i < size(me._values)) { var value = me._values[me._pageIndex + i]; foreach (var k; keys(value)) { if (k == me._highlightElement) { me._elements[i].unhighlightElement(); if (me._arrow) { # If we're using a HighlightElement, then we only show the element # the cursor is on. if (i + me._pageIndex == me._crsrIndex) { me._elements[i].setVisible(1); if (me._crsrEnabled) me._elements[i].highlightElement(); } else { me._elements[i].setVisible(0); } } else { me._elements[i].setVisible(1); if (me._crsrEnabled and (i + me._pageIndex == me._crsrIndex)) me._elements[i].highlightElement(); } me._elements[i].setValue(value[k]); } else { var name = me._pageName ~ k ~ i; var element = me._svg.getElementById(name); assert(element != nil, "Unable to find element " ~ name); element.setVisible(1); element.setText(value[k]); } } } else { # We've gone off the end of the values list, so hide any further values. foreach (var k; me._elementNames) { if (k == me._highlightElement) { me._elements[i].setVisible(0); me._elements[i].setValue(""); } else { var name = me._pageName ~ k ~ i; var element = me._svg.getElementById(name); assert(element != nil, "Unable to find element " ~ name); element.setVisible(0); element.setText(""); } } } } if ((me._scrollThumbElement != nil) and (me._size < size(me._values))) { # Shift the scrollbar if it's relevant me._scrollThumbElement.setTranslation([ me._scrollBaseTransform[0], me._scrollBaseTransform[1] + me._scrollHeight * (me._crsrIndex / (size(me._values) -1)) ]); } }, # Methods to add dynamic elements to the group. Must be called in the # scroll order, as they are simply appended to the end of the list of elements! addHighlightElement : func(name, value) { append(me._elements, HighlightElement.new(me._pageName, me._svg, name, value)); }, addTextElement : func(name, value) { append(me._elements, TextElement.new(me._pageName, me._svg, name, value)); }, showCRSR : func() { if (size(me._values) == 0) return; me._crsrEnabled = 1; me._elements[me._crsrIndex - me._pageIndex].highlightElement(); }, hideCRSR : func() { if (me._crsrEnabled == 0) return; me._elements[me._crsrIndex - me._pageIndex].unhighlightElement(); # If we're using a HighlightElement, then we need to make the cursor position visible if (me._arrow) me._elements[me._crsrIndex - me._pageIndex].setVisible(1); me._crsrEnabled = 0; }, setCRSR : func(index) { me._crsrIndex = math.min(index, size(me._values) -1); me._crsrIndex = math.max(0, me._crsrIndex); }, getCRSR : func() { return me._crsrIndex; }, getCursorElementName : func() { if (me._crsrEnabled == -1) return nil; return me._elements[me._crsrIndex - me._pageIndex].name; }, isCursorOnDataEntryElement : func() { if (me._crsrEnabled == -1) return 0; return isa(me._elements[me._crsrIndex - me._pageIndex], DataEntryElement); }, enterElement : func() { if (me._crsrEnabled == 0) return; return me._elements[me._crsrIndex - me._pageIndex].enterElement(); }, getValue : func() { if (me._crsrEnabled == -1) return nil; return me._elements[me._crsrIndex - me._pageIndex].getValue(); }, setValue : func(idx, key, value) { me._values[idx][key] = value; }, clearElement : func() { if (me._crsrEnabled == 0) return; me._elements[me._crsrIndex - me._pageIndex].clearElement(); }, incrSmall : func(value) { if (me._crsrEnabled == 0) return; var incr_or_decr = (value > 0) ? 1 : -1; if (me._elements[me._crsrIndex - me._pageIndex].isInEdit()) { # We're editing, so pass to the element. me._elements[me._crsrIndex - me._pageIndex].incrSmall(val); } else { # Move to next selection element me._crsrIndex = me._crsrIndex + incr_or_decr; if (me._crsrIndex < 0 ) me._crsrIndex = 0; if (me._crsrIndex == size(me._values)) me._crsrIndex = size(me._values) -1; me.displayGroup(); } }, incrLarge : func(val) { if (me._crsrEnabled == 0) return; var incr_or_decr = (val > 0) ? 1 : -1; if (me._elements[me._crsrIndex - me._pageIndex].isInEdit()) { # We're editing, so pass to the element. me._elements[me._crsrIndex - me._pageIndex].incrLarge(val); } else { # Move to next selection element me._crsrIndex = me._crsrIndex + incr_or_decr; if (me._crsrIndex < 0 ) me._crsrIndex = 0; if (me._crsrIndex == size(me._values)) me._crsrIndex = size(me._values) -1; me.displayGroup(); } }, };