Adjust HUD Properties Adjust LOD Ranges AI AI Objects Aircraft Center (Experimental) Aircraft Checklists Aircraft Help ALS Filter Effects ATC Services in Range Autopilot Autopilot Settings Autostart Basic Simulator Keys Carrier Controls Cockpit View Options Common Aircraft Keys Configure Development Extensions Cycle GUI Style Debug Development Keys Display Tutorial Marker Documentation Browser Dump Scene Graph Earthview orbital rendering Environment Environment Settings Equipment View Errors Quit --- Failures --- FG1000 MFD FG1000 PFD FGCom Settings File Flight Recorder Control Fuel and Payload Weather Select Airport GPS Settings Help Help (opens in browser) Highlighting Immatriculation Mouse Configuration Instrument Failures Instrument Settings Jetway Settings Joystick Configuration Joystick Information Lag Settings Light switches Load Flight Recorder Tape Local Weather (Test) Location Logging Map Map (opens in browser) Map (Canvas) About MPCarrier Selection Chat Dialog Chat Menu Pilot List Multiplayer Settings Multiplayer Nasal Console Nasal REPL Interpreter Next Waypoint Monitor System Performance Adjust View Position Position Aircraft In Air Previous Waypoint Print Rendering Statistics Print Visible Scene Info Browse Internal Properties Pushback Radio Settings Random Attitude Random Failures Reload Autopilot Reload GUI Reload HUD Reload Input Reload Materials Reload Aircraft Model Reload Network Reload Panel Reload Scenery Select Rendering Buffers Hide/Show Rendering Buffers Rendering Options Instant Replay Reset Route Manager Save Flight Recorder Tape Traffic and Scenario Settings Select Livery Show/hide yokes Screenshot Screenshot Directory Sound Configuration Cycle On-Screen Statistics Stereoscopic View Options Stopwatch swift Connection System Failures Tanker Controls Scenery Download Tiller Steering Time Mode Time Settings Toggle Fullscreen Toggle Glide Slope Tunnel Tower Position Tutorials View Add Clone View Add Pair View Add Pair Foreground View View Options Push Pair View Volcanoes VR Options Walker Walker animation dialog Select Equipment Select Theme Toggle Walker outside Wildfire Settings Wingman Controls Save Video Configuration Emit the Garmin AV400 protocol required to drive a Garmin 196/296 series GPS Emit the set of AV400 strings required to drive a Garmin 400-series GPS from FlightGear Open connection for "A" channel using Garmin WAAS GPS protocol Open connection for "B" channel using Garmin WAAS GPS protocol Specify a path to addon; Set the ADF1 radio frequency, optionally preceded by a card rotation. Set the ADF2 radio frequency, optionally preceded by a card rotation. Select aircraft aerodynamics model to load Add and enable a new scenario. Multiple options are allowed. Select an aircraft profile as defined by a top level <name>-set.xml Specify the exact directory to use for the aircraft (normally not required, but may be useful). Interpreted relatively to the current directory. Causes the <path-cache> from autosave_X_Y.xml, as well as --fg-aircraft and the FG_AIRCRAFT environment variable to be bypassed. Aircraft Specify starting position relative to an airport Remove security flag, which means that network connections will be allowed full access to the simulator including running arbitrary scripts. Ensure you have adequate security (such as a firewall which blocks external connections). Allow Nasal scripts to read files from directories listed as path (separate multiple paths with a semicolon (Windows) or a colon (UNIX)). By default, for security reasons, Nasal scripts can only read data from certain directories, such as $FG_ROOT, $FG_HOME, etc. Starting altitude Specify a multiplier for the aspect ratio. Open connection using the ATC sim protocol (atc610x) Open connection using the Atlas protocol Audio Options Avionics Options Specify the bits per pixel Specify path to your web browser Assign a unique name to a player Specify starting position on an AI carrier Specify a starting position relative to the carrier where you can use the predefined abeam (start on downwind abeam) or FLOLS (start on final approach) values, or specify the name of the carrier's parking position. Must also specify a carrier. Create an overcast ceiling, optionally with a specific thickness (defaults to 2000 ft). Set the COM1 radio frequency Set the COM2 radio frequency Enable CompositeViewer (extra view windows) Specify the path to XML file for multi-pass rendering. The path is relative to $FG_ROOT (defaults to Compositor/default.xml). Load additional properties from path Display console (Windows specific) Specify an additional base data directory (FGData), before the $FG_ROOT directory Debugging Options Enable developer mode Deprecated option (disable internal AI subsystem) Disable artificial traffic. Disable anti-aliased HUD Disable auto coordination Clock advances normally Disable 2D (flat) cloud layers Disable 3D (volumetric) cloud layers Disable runway light distance attenuation Disable enhanced runway lighting Disable FGCom built-in Start in a running state Fuel is consumed normally Disable fullscreen mode Enable headless mode Disable the move to hold short position for multiplayer Disable celestial body growth illusion near the horizon Disable 3D HUD Disable Heads Up Display (HUD) Disable extra mouse pointer Disable instrument panel Exclude random buildings objects Exclude random scenery objects Exclude random vegetation objects Disable METAR based real weather fetching Don't save preferences upon program exit Disable crash and error reports from being sent to the development team for analysis Disable sound effects Disable specular reflections on textured objects Disable splash screen Disable automatic scenery downloads/updates Disable texture cache (DDS) Disable textures Disable VR Disable wireframe drawing mode Slave the DME to one of the NAV radios, or set its internal frequency. Base directory to use for aircraft and scenery downloads (the TerraSync scenery directory may be specifically set with --terrasync-dir) Enable AI subsystem (required for multi-player, AI traffic and many other animations) Enable artificial traffic. Enable anti-aliased HUD Enable auto coordination Do not advance clock Enable 2D (flat) cloud layers Enable 3D (volumetric) cloud layers Enable runway light distance attenuation Enable enhanced runway lighting Enable FGCom built-in Start in a frozen state Fuel tank quantity forced to remain constant Enable fullscreen mode Enable celestial body growth illusion near the horizon Enable 3D HUD Enable Heads Up Display (HUD) Enable extra mouse pointer (i.e. for full screen Voodoo based cards) Enable instrument panel Include random buildings objects Include random scenery objects Include random vegetation objects Enable METAR based real weather fetching (this requires an open internet connection) Allow saving preferences at program exit Enable crash and error reports to be sent to the development team for analysis Enable sound effects Enable specular reflections on textured objects Enable splash screen Enable automatic scenery downloads/updates Enable texture cache (DDS) Enable textures Enable VR Enable wireframe drawing mode Environment Options Fail the pitot, static, vacuum, or electrical system (repeat the option for multiple system failures). Select the core flight dynamics model Can be one of jsb, larcsim, yasim, magic, balloon, ada, external, or null Flight Model Features Specify additional aircraft directory path(s) (alternatively, you can use --aircraft-dir to target a specific aircraft in a given directory) Specify the root data path Specify the scenery path(s); Defaults to $FG_ROOT/Scenery Use a model viewer rather than load the entire simulator; Specify starting position relative to a fix Open connection using the Flarm protocol, which includes NMEA/GPS and traffic reporting messages Read all waypoints from a file Disable fog/haze Enable fastest fog/haze Enable nicest fog/haze Specify field of view angle Abort on encountering a floating point exception; Open connection using the Garmin GPS protocol General Options Open connection using a predefined communication interface and a preselected communication protocol Specify window geometry (640x480, etc) Specify flight path angle (can be positive) GMT Set graphic options from one of the presets Specify heading (yaw) angle (Psi) Show the most relevant command line options Enable http server on the specified address. Specify the port or address:port to bind to. Hud displays percentage of triangles culled Hud Options Hud displays number of triangles rendered Ignore the autosave file, i.e. the settings saved in this file will not be loaded during startup, nor will the settings be saved to this file when closing the simulator Start in air (implied when using --altitude) IO Options Open connection to an Agwagon joystick Enable screen shot http server on the specified port (replaced by --httpd) Log JSBSim properties in a CSV file. An output directives file contains an <output type="CSV"></output> element, within which should be specified the parameters or parameter groups that should be logged. Open connection to a remote joystick Print a report in JSON format on the standard output, giving information such as the FlightGear version, $FG_ROOT, $FG_HOME, aircraft and scenery paths, etc. Select the language for this session Starting latitude (south = -) Use GUI launcher Select aircraft livery Load recording of earlier FlightGear session. For <name>, if <name> ends with .fgdata it is treated as the local path of the recording file; otherwise we form the local path by prepending <name> with the tape directory and appending ".fgtape". For <url> (starting with http:// or https://) we download the remote recording (which must be a Continuous recording) in the background to a url-dependent filename while replaying it; if the url-dependent filename already exists it is assumed to be a truncated download and we only download any remaining data. local aircraft time Specify the detail levels, where levels are a space-separated numeric list of levels. The default is "1 3 5 7 9". Specify the range multiplier (point from low to fine detail). Defaults is 2. Specify the resolution of the terrain grid. Defaults is 1. Specify the method of texturing the terrain. The default is bluemarble. Specify which logging class(es) to use Log to directory DIR. The special value 'desktop' causes logging to the desktop (OS-dependent location). This option may be given several times, using a different value each time. Inside the specified directory, the written log file is named FlightGear_YYYY-MM-DD_<num>.log, where <num> takes the values 0, 1, 2, etc. Specify which logging level to use Starting longitude (west = -) Specify initial mach number Specify the materials file used to render the scenery (default: Materials/regions/materials.xml) Maximum frame rate in Hz. Pass a METAR string to set up static weather (this implies --disable-real-weather-fetch) Allows you to define a minimum status level (=development status) for all listed aircraft Run the FDM this rate (iterations per second) Specify multipilot communication settings; MultiPlayer Options multiple instances can be used Open connection using the FG Native Controls protocol Open connection using the FG Native protocol Open connection using the FG Native FDM protocol Open connection using the FG Native GUI protocol Set the NAV1 radio frequency, optionally preceded by a radial. Set the NAV2 radio frequency, optionally preceded by a radial. Specify starting position relative to an NDB Specify the frequency of the NDB. Use with --ndb=ID Network Options Open connection using the NMEA protocol Do not load any default configuration files (like .fgfsrc) unless explicitly specified with --config. Do NOT attempt to trim the model (only with fdm=jsbsim) Specify heading to reference point Specify distance to reference point (nautical miles) Start at ground level (default) Open connection using the OpenGC protocol Specify parking position at an airport (must also specify an airport) Same as the --parking-id option Specify pitch angle (Theta) Initial Position and Orientation Set property <name> to <value>. <type> can be one of string, double, float, long, int, or bool. Open connection using the interactive property manager Specify which proxy server (and port) to use. The username and password are optional and should be MD5 encoded already. This option is only useful when used in conjunction with the real-weather-fetch option. Open connection using the PVE protocol (buildings, etc.) Set up random wind direction and speed Open connection using the Ray Woodworth motion chair protocol Make $FG_HOME read-only Rendering Options Open Launcher automatically when exiting FlightGear Reset all user settings to their defaults (rendering options etc) Specify initial climb rate (can be negative) Specify roll angle (Phi) Route/Way Point Options Open connection using the RUL protocol Specify starting runway (must also specify an airport) Enable flat shading Enable smooth shading Print a list of the currently available aircraft types Show a list of available audio device Situation Options Explicitly specify the audio device to use Run the FDM 'n' times faster than real time Specify a starting date/time with respect to Specify the initial state of the aircraft to the given value system time Enable telnet server on the specified port Specify the terrain engine you want to use: tilecache or pagedLOD Set target directory for scenery downloads Specify the DDS texture cache directory to be different than the default location Anisotropic Texture Filtering: values should be 1 (default), 2, 4, 8 or 16 Synchronize time with local real-world time Synchronize time with real-world time Add this time offset Time Options Specify a time of day Trace the reads for a property; Trace the writes for a property; Trim the model (only with fdm=jsbsim) Specify turbulence from 0.0 (calm) to 1.0 (severe) Specify velocity along the body X axis Remove $FG_HOME directory. For Windows, it additionally removes TerraSync, Aircraft and TextureCache directories from download directory. Use feet for distances Use meters for distances Usage: fgfs [ option ... ] Use with --terrain-engine=pagedLOD Specify velocity along the body Y axis Specify velocity along a vertical axis Specify velocity along a West-East axis Specify velocity along a South-North axis Specify initial airspeed Same as the --aircraft option Show all command line options when combined with --help or -h For a complete list of options use --help --verbose Display the current FlightGear version Specify the default forward view direction as an offset from straight ahead. Allowable values are LEFT, RIGHT, CENTER, or a specific number in degrees Specify initial visibility in meters Specify initial visibility in statute miles Specify starting position relative to a VOR Specify the frequency of the VOR. Use with --vor=ID Specify velocity along the body Z axis Specify wind coming from DIR (degrees) at SPEED (knots) Specify a waypoint for the GC autopilot; binding subsystems creating subsystems downloading scenery Error loading 3D model Errors occured loading aircraft systems (fuel, electrical, hydrualics) Audio FX description contains errors Errors loading terrain (BTG) The add-on '%VALUE%' contains errors. Please report this to the add-on developers. This aircraft (%VALUE%) contains errors. This may include visual issues, or the aircraft might not fly at all. Check for an updated version of the aircraft from its developers. The selected aircraft (%VALUE%) contains errors. This may cause visual issues, or the aircraft might not fly at all. Please report the information below to the aircraft hangar's maintainers. The custom scenery at '%VALUE%' contains errors. Parts may be missing, or the scenery may not load at all. Check for an updated version of the scenery. Errors were found loading the core simulator files (FGData). This usually indicates a problem with the installation, or your local disk. The joystick (input device) '%VALUE%' couldn't be loaded correctly. This usually means its configuration file is incorrect. Loading a model for another pilot (via multi-player) failed. The other pilot will appear as a default model. (You can disable these errors from the multiplayer settings dialog) Allocating memory failed. Some resources will not be loaded. Adjust your settings to reduce view distance or number of objects loaded. The scenario '%VALUE%' contains errors, and may not work correctly. Problems occurred loading visual effects (shaders). This can cause objects to be invisible or appear incorrect. It can sometimes be fixed by changing rendering settings inside FlightGear, or occasionally, by updating the drivers for your graphics card. Scenery downloaded via TerraSync is not loading correctly. The usually indicates a problem with your network connection or local disk. Problems occured loading simulated aircaft traffic: some traffic may not appear. Errors occurred in an unknown part of FlightGear. Please report this bug to the FlightGear development team. Errors loading user-interface Errors loading input device configuration Texture failed to load Shader / Effect problems This dialog is work-in-progress. The information included above may not be fully correct, so please check the detailed information below and give feedback if something seems wrong. Please include all the information below, as well as the message above. Errors loading scenery Errors downloading scenery from TerraSync File or resource is invalid or corrupted File or resource header is incorrect Unable to read/write files correctly (check permissions and disk space) The resource contains a configuration problem Network connection failure The file or resource was not found Unable to allocate sufficient memory Unknown error Scripted loading of XML failed Errors loading model XML finalizing position finalizing subsystems initializing initializing graphics engine initializing scenery initializing subsystems loading aircraft loading aircraft list loading navigation data loading scenery loading fixes [VALUE]% complete loading airport data loading navigation aid data loading points of interest reading airport data extracting [VALUE] Saved settings were migrated from a previous version of FlightGear. If you encounter any problems when using the system, try restoring the default settings, before reporting a problem. Saved settings can affect the appearance, performance and features of the simulator. Settings migrated Unstable nightly build - some features may be under active development Drag while holding the right mouse button to look around Hold Ctrl while looking around to move the view up, down, left or right Press a/A to adjust the simulation speed Press x/X to zoom in and out Find frequencies of nearby ATC services from the Radios dialog Press v to change your viewpoint, Ctrl-V to return to the cockpit Press F3 to take a screenshot Join the FlightGear community at http://forum.flightgear.org Press h to bring up a Heads Up Display Show or hide the menu bar by pressing F10 Frame-rate too low? - try disabling AI traffic Select Environment → Weather to fly in different weather Press F12 to change the radio frequencies easily Look around by holding down the right mouse button and moving the mouse Select Multiplayer → Multiplayer Settings to join the shared flight environment Can't get the engine started? - see Help → Aircraft Checklists Drag while holding the middle and right mouse buttons to move the viewpoint Press / to explore the internals of the simulator Press Tab to move the viewpoint with your mouse and use the scroll wheel to zoom The border of a high pressure region, in which the airmass becomes unstable and various convective and stratiform clouds may appear. Border of a high pressure region The border of a low pressure region, in which the airmass is unstable and convective clouds start to form layers and merge into stratiform clouds. Border of a low pressure region If you just got your IFR rating, this is what you are allowed to do. But can you? CAT I minimum This is expert level. You will barely see the taxiway from the cockpit, even if you are on ground. Fog and light drizzle, freezing level at 1000ft. CAT IIIb minimum With just a 1/4 mile visibility and clouds at 100ft, you don't see much of the runway until seconds before touchdown. Trust your instruments to stay alive. CAT II minimum The center of a high pressure region, characterized by descending air and hence only weak cloud development with high visibility. Core high pressure region The core of a low pressure region, characterized by overcast clouds, bad visibility on the ground and significant rainfall. Core low pressure region Fog developed this autumn's morning. Expect good visibility above the layer. However - getting through it can be a challenge. Stay alive for a 500' climb and you'll see the sun! Early morning fog A lovely day for trip to your favorite 100$ hamburger airfield Fair weather A high pressure region, characterized by moderate to strong Cumulus development in the afternoon and fairly good visibility conditions. High pressure region Fetch live weather data for your nearest airport from noaa.gov. You need a working internet connection. Weather is generated automatically, once a valid METAR is received. Live data A low pressure region, characterized by rising air, widespread formation of stratiform clouds and beginning rain. Low pressure region Enter your favorite METAR weather. A valid METAR syntax is required. Manual input After the storm - limited visibility and some showers. Go or No-Go? Marginal VFR You're out for an adventure? Gusty winds blowing from the west and isolated thunderstorms should be avoided. Fasten your seatbelt! Stormy Monday A hot and damp summer day with thunderstorms developing in the afternoon. Be prepared for reduction of visibility in showers and strong gusts near thunderstorms Thunderstorm A warm sector, characterized by high moisture in the air and haze extending up to high altitudes, but otherwise largely convective cloud development. Warm sector