# Copyright 2018 Stuart Buchanan # This file is part of FlightGear. # # Foobar is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # FlightGear is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with FlightGear. If not, see . # # Generic class to update properties from Emesary for the MFD # # In the simplest cases where the Emesary EventParameter for the specified # Event ID is a hash whose values can be mapped directly to property values, # it can be used directly. For more complex cases, the handleNotificationEvent # method should be over-ridden, and should return # emesary.Transmitter.ReceiptStatus_OK or equivalent ReceiptStatus value. var PropertyUpdater = { PropMap : { new : func(name, property) { var obj = { parents : [ PropertyUpdater.PropMap ] }; obj._name = name; obj._prop = globals.props.getNode(property, 1); return obj; }, getName : func() { return me._name; }, getValue : func() { return me._prop.getValue(); }, setValue : func(val) { me._prop.setValue(val); }, }, new : func (notificationType, eventID) { var obj = { parents : [ PropertyUpdater ], _notificationType : notificationType, _eventID : eventID, _recipient : nil, _transmitter : nil, _registered : 0, _propmaps : {}, }; obj._transmitter = emesary.GlobalTransmitter; return obj; }, addPropMap : func(name, prop) { me._propmaps[name] = PropertyUpdater.PropMap.new(name, prop); }, handleNotificationEvent : func(eventParameters) { var retval = emesary.Transmitter.ReceiptStatus_NotProcessed; foreach(var name; keys(eventParameters)) { var value = eventParameters[name]; if (me._propmaps[name] != nil) { if (me._propmaps[name].getValue() != value) { # Only update on a true change. Otherwise if there is a Publisher # on this property, we risk creating a never ending loop between # the Publisher and this Updater me._propmaps[name].setValue(value); } retval = emesary.Transmitter.ReceiptStatus_OK; } } return retval; }, RegisterWithEmesary : func(){ if (me._recipient == nil){ me._recipient = emesary.Recipient.new("PropertyUpdater"); var notificationtype = me._notificationType; var eventID = me._eventID; var controller = me; # Note that we don't care about the device we receive the update from. me._recipient.Receive = func(notification) { if (notification.NotificationType == notificationtype and notification.Event_Id == eventID and notification.EventParameter != nil) { return controller.handleNotificationEvent(notification.EventParameter); } return emesary.Transmitter.ReceiptStatus_NotProcessed; }; } me._transmitter.Register(me._recipient); me._registered = 1; }, DeRegisterWithEmesary : func(transmitter = nil){ if (me._registered == 1) me._transmitter.DeRegister(me._recipient); me._registered = 0; }, start : func() { me.RegisterWithEmesary(); }, stop : func() { me.DeRegisterWithEmesary(); }, };