Effects/flutter
Effects/model-default
true
1
smooth
0.0
0.08
0.0
0.0
/sim/rendering/shaders/skydome
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
0
1
noise
Shaders/flutter-ALS.vert
Shaders/shadows-include.vert
Shaders/terrain-ALS-base.frag
Shaders/hazes.frag
Shaders/noise.frag
Shaders/filters-ALS.frag
Shaders/shadows-include.frag
Shaders/clustered-include.frag
colorMode
int
Offset
float
AmpFactor
float
Noise
sampler-3d
1
WindE
float
WindN
float
spd
float
hdg
float
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
fogType
int
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
display_xsize
int
display_ysize
int
shadow_tex
sampler-2d
10
shadows_enabled
bool
sun_atlas_size
int
/sim/rendering/shaders/quality-level
/sim/rendering/shaders/generic
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
0
1
noise
Shaders/flutter.vert
Shaders/shadows-include.vert
Shaders/include_fog.frag
Shaders/default.frag
Shaders/shadows-include.frag
Shaders/clustered-include.frag
colorMode
int
Offset
float
AmpFactor
float
Noise
sampler-3d
1
WindE
float
WindN
float
spd
float
hdg
float
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
fogType
int
shadow_tex
sampler-2d
10
shadows_enabled
bool
sun_atlas_size
int