Effects/shadow
white
false
1
0
0.5
/sim/rendering/shaders/skydome
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
10
DepthSortedBin
0
Shaders/shadow-vol-ALS.vert
Shaders/trivial.frag
hazeLayerAltitude
float
scattering
float
terminator
float
ground_scattering
float
terrain_alt
float
overcast
float
eye_alt
float
moonlight
float
alt_agl
float
pitch
float
roll
float
gear_clearance
float
lequal
true
0 0 0 0
true
back
10
DepthSortedBin
0
Shaders/shadow-vol-ALS.vert
Shaders/shadow-ALS.frag
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
ground_scattering
float
terrain_alt
float
overcast
float
eye_alt
float
cloud_self_shading
float
moonlight
float
alt_agl
float
pitch
float
roll
float
gear_clearance
float
equal
true
true
0
modulate