select NacelleL sim/multiplay/generic/int[0] select NacelleR sim/multiplay/generic/int[1] range Body:Fans 0 120 material Body:Fans sim/multiplay/generic/float[8] sim/multiplay/generic/float[8] sim/multiplay/generic/float[8] 0.5 rotate Nose.DoorLeft sim/multiplay/generic/float[0] 0 0 0.115 0 0.18 5 0.25 15 0.733 135 0.793 145 0.885 150 1 150 -3.300 -2.568 0.495 -1.800 -2.627 0.495 rotate Nose.DoorRight sim/multiplay/generic/float[1] 0 0 0.115 0 0.18 -5 0.25 -15 0.733 -135 0.793 -145 0.885 -150 1 -150 -3.300 2.568 0.495 -1.800 2.627 0.495 rotate RearHatch:Bottom Mesh:HatchB.Em0 Mesh:HatchB.Em1 Mesh:HatchB.Em9 Mesh:HatchB.EmL sim/multiplay/generic/float[2] 0 0 0.0284 0.0 0.065 2.0 0.100 5.0 0.900 101.0 0.935 104.0 0.9716 106.0 1 106.0
9.268 0.0 0.495
0 1 0
rotate RearHatch:Top Mesh:HatchT.Em0 Mesh:HatchT.Em9 Mesh:HatchT.EmU sim/multiplay/generic/float[2] 0 0 0.0284 0 0.065 2.0 0.100 5.0 0.475 50 1 50
9.492 0.0 2.480
0 -1 0
material Mesh:HatchT.Em9 sim/multiplay/generic/float[2] sim/multiplay/generic/float[2] 0 material Mesh:HatchB.Em9 sim/multiplay/generic/float[2] sim/multiplay/generic/float[2] 0 material Mesh:DoorInside_rb sim/multiplay/generic/float[2] sim/multiplay/generic/float[2] sim/multiplay/generic/float[2] material Mesh:HatchT.EmU sim/model/livery/material/interior-upper ambient/red ambient/green ambient/blue material Mesh:HatchB.EmL sim/model/livery/material/interior-lower ambient/red ambient/green ambient/blue material Mesh:DoorInside_rd sim/model/livery/material/interior-door-panels ambient/red ambient/green ambient/blue material Body:Interior.EmU sim/model/livery/material/interior-upper ambient/red ambient/green ambient/blue material Body:Interior.EmL sim/model/livery/material/interior-lower ambient/red ambient/green ambient/blue material Nose:Interior.Em1 sim/model/livery/material/interior-flooring ambient/red ambient/green ambient/blue texture livery.png material Body:Interior.Em1 sim/model/livery/material/interior-flooring ambient/red ambient/green ambient/blue texture livery.png material Mesh:HatchB.Em1 sim/model/livery/material/interior-flooring ambient/red ambient/green ambient/blue texture livery.png range Nose.Wheel6 0 100 select Nose.Wheel6 gear/gear[0]/position-norm gear/gear[1]/position-norm range Body.LeftWheel6 0 100 select Body.LeftWheel6 gear/gear[0]/position-norm gear/gear[1]/position-norm range Body.RightWheel6 0 100 select Body.RightWheel6 gear/gear[0]/position-norm gear/gear[1]/position-norm translate Nose.Gear1 gear/gear[0]/position-norm 0 0.0 0.10 0.0 0.20 0.037 0.70 0.322 0.80 0.360 0.90 0.382 1.0 0.382 -0.58 0 -1 translate Nose.Gear2 gear/gear[0]/position-norm 0 0.0 0.10 0.037 0.70 0.322 0.80 0.360 0.90 0.382 1.0 0.382 -0.5 0 -1 rotate Nose.Gear3 gear/gear[0]/position-norm 0 0 0.1 3.4 0.2 11.1 0.3 20.5 0.4 30 0.8 30 1.0 10 -7.358 -0.394 -0.14729 -7.358 0.394 -0.14729 rotate NoseGear4L gear/gear[0]/position-norm 0 0 0.55 0 1.0 90 -7.358 -0.39445 -0.14729 -6.329 -0.39445 -0.14729 rotate NoseGear4R gear/gear[0]/position-norm 0 0 0.55 0 1.0 -90 -7.358 0.39445 -0.14729 -6.329 0.39445 -0.14729 translate Body.LeftGear1 gear/gear[0]/position-norm 0 0.0 0.10 0.0 0.20 0.037 0.70 0.322 0.80 0.360 0.90 0.382 1.0 0.382 -0.58 0 -1 translate Body.LeftGear2 gear/gear[0]/position-norm 0 0.0 0.10 0.037 0.70 0.322 0.80 0.360 0.90 0.382 1.0 0.382 -0.5 0 -1 rotate Body.LeftGear3 gear/gear[0]/position-norm 0 0 0.1 3.4 0.2 11.1 0.3 20.5 0.4 30 0.8 30 1.0 10 4.642 -2.134 -0.14729 4.642 -1.346 -0.14729 rotate LeftGear4L gear/gear[0]/position-norm 0 0 0.55 0 1.0 90 4.642 -2.13445 -0.14729 5.671 -2.13445 -0.14729 rotate LeftGear4R gear/gear[0]/position-norm 0 0 0.55 0 1.0 -90 4.642 -1.34555 -0.14729 5.671 -1.34555 -0.14729 translate Body.RightGear1 gear/gear[0]/position-norm 0 0.0 0.10 0.0 0.20 0.037 0.70 0.322 0.80 0.360 0.90 0.382 1.0 0.382 -0.58 0 -1 translate Body.RightGear2 gear/gear[0]/position-norm 0 0.0 0.10 0.037 0.70 0.322 0.80 0.360 0.90 0.382 1.0 0.382 -0.5 0 -1 rotate Body.RightGear3 gear/gear[0]/position-norm 0 0 0.1 3.4 0.2 11.1 0.3 20.5 0.4 30 0.8 30 1.0 10 4.642 1.346 -0.14729 4.642 2.134 -0.14729 rotate RightGear4L gear/gear[0]/position-norm 0 0 0.55 0 1.0 90 4.642 1.34555 -0.14729 5.671 1.34555 -0.14729 rotate RightGear4R gear/gear[0]/position-norm 0 0 0.55 0 1.0 -90 4.642 2.13445 -0.14729 5.671 2.13445 -0.14729 translate Nose.Gear5L gear/gear[1]/position-norm 0 0 0.5 0.197 1.0 0.197 0 0 1 rotate Nose.Gear5L gear/gear[1]/position-norm 0 0 0.09 -10 0.22 -27 0.35 -65 0.46 -85 0.5 -90 1.0 -90 -7.087 -0.194 -0.147 -6.532 -0.194 -0.147 translate Nose.Gear5R gear/gear[1]/position-norm 0 0 0.5 0.197 1.0 0.197 0 0 1 rotate Nose.Gear5R gear/gear[1]/position-norm 0 0 0.09 10 0.22 27 0.35 65 0.46 85 0.5 90 1.0 90 -7.087 0.194 -0.147 -6.532 0.194 -0.147 translate Nose.Wheel6 gear/gear[1]/position-norm 0 0 0.42 0 0.90 0.19 1.0 0.21 0 0 -1 translate Nose.Wheel7 gear/gear[1]/position-norm 0 0 0.42 0 0.90 0.19 1.0 0.21 0 0 -1 rotate Nose.Wheel8 gear/gear[1]/position-norm 0 0 0.42 0 0.90 28.95 1.0 32 -6.781 -0.027 0.186 -6.781 0.027 0.186 rotate NoseW.strut2 gear/gear[1]/position-norm 0 0 0.42 0 0.90 -59 1.0 -67 -6.558 -0.020 0.088 -6.558 0.020 0.088 translate Body.LeftGear5L gear/gear[1]/position-norm 0 0 0.5 0.197 1.0 0.197 0 0 1 rotate Body.LeftGear5L gear/gear[1]/position-norm 0 0 0.09 -10 0.22 -27 0.35 -65 0.46 -85 0.5 -90 1.0 -90 4.918 -1.934 -0.147 5.469 -1.934 -0.147 translate Body.LeftGear5R gear/gear[1]/position-norm 0 0 0.5 0.197 1.0 0.197 0 0 1 rotate Body.LeftGear5R gear/gear[1]/position-norm 0 0 0.09 10 0.25 30 0.35 45 0.43 60 0.48 75 0.5 90 1.0 90 4.918 -1.546 -0.147 5.469 -1.546 -0.147 translate Body.LeftWheel6 gear/gear[1]/position-norm 0 0 0.42 0 0.90 0.19 1.0 0.21 0 0 -1 translate Body.LeftWheel7 gear/gear[1]/position-norm 0 0 0.42 0 0.90 0.19 1.0 0.21 0 0 -1 rotate Body.LeftWheel8 gear/gear[1]/position-norm 0 0 0.42 0 0.90 28.95 1.0 32 5.223 -1.767 0.186 5.223 -1.713 0.186 rotate Body.LeftW.strut2 gear/gear[1]/position-norm 0 0 0.42 0 0.90 -59 1.0 -67 5.446 -1.760 0.088 5.446 -1.720 0.088 translate Body.RightGear5L gear/gear[1]/position-norm 0 0 0.5 0.197 1.0 0.197 0 0 1 rotate Body.RightGear5L gear/gear[1]/position-norm 0 0 0.09 -10 0.22 -27 0.35 -65 0.46 -85 0.5 -90 1.0 -90 4.918 1.546 -0.147 5.469 1.546 -0.147 translate Body.RightGear5R gear/gear[1]/position-norm 0 0 0.5 0.197 1.0 0.197 0 0 1 rotate Body.RightGear5R gear/gear[1]/position-norm 0 0 0.09 10 0.25 30 0.35 45 0.43 60 0.48 75 0.5 90 1.0 90 4.918 1.934 -0.147 5.469 1.934 -0.147 translate Body.RightWheel6 gear/gear[1]/position-norm 0 0 0.42 0 0.90 0.19 1.0 0.21 0 0 -1 translate Body.RightWheel7 gear/gear[1]/position-norm 0 0 0.42 0 0.90 0.19 1.0 0.21 0 0 -1 rotate Body.RightWheel8 gear/gear[1]/position-norm 0 0 0.42 0 0.90 28.95 1.0 32 5.223 1.713 0.186 5.223 1.767 0.186 rotate Body.RightW.strut2 gear/gear[1]/position-norm 0 0 0.42 0 0.90 -59 1.0 -67 5.446 1.720 0.088 5.446 1.760 0.088 select Mesh:NavL1.off sim/multiplay/generic/int[2] select Mesh:NavL1.on sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 select nav_halo_L1 sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 translate nav_halo_L1 11.010 -9.990 -4.614 0.373 billboard nav_halo_L1 true scale nav_halo_L1 /sim/time/sun-angle-rad 6 6 6 -1.4 -1.4 -1.4 5 5 5 range nav_halo_L1 0 6000 dist-scale nav_halo_L1 01 1001.4 4002 600010 select Mesh:NavL2.off sim/multiplay/generic/int[0] sim/multiplay/generic/int[2] select Mesh:NavL2.on sim/multiplay/generic/int[0] sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 select nav_halo_L2 sim/multiplay/generic/int[0] sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 translate nav_halo_L2 11.967 9.770 -6.885 0.600 billboard nav_halo_L2 true scale nav_halo_L2 /sim/time/sun-angle-rad 6 6 6 -1.4 -1.4 -1.4 5 5 5 range nav_halo_L2 0 6000 dist-scale nav_halo_L2 01 1001.4 4002 600010 select Mesh:NavR1.off sim/multiplay/generic/int[2] select Mesh:NavR1.on sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 select nav_halo_R1 sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 translate nav_halo_R1 11.010 -9.990 4.614 0.373 billboard nav_halo_R1 true scale nav_halo_R1 /sim/time/sun-angle-rad 6 6 6 -1.4 -1.4 -1.4 5 5 5 range nav_halo_R1 0 6000 dist-scale nav_halo_R1 01 1001.4 4002 600010 select Mesh:NavR2.off sim/multiplay/generic/int[1] sim/multiplay/generic/int[2] select Mesh:NavR2.on sim/multiplay/generic/int[1] sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 select nav_halo_R2 sim/multiplay/generic/int[1] sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.5 translate nav_halo_R2 11.967 9.770 6.885 0.600 billboard nav_halo_R2 true scale nav_halo_R2 /sim/time/sun-angle-rad 6 6 6 -1.4 -1.4 -1.4 5 5 5 range nav_halo_R2 0 6000 dist-scale nav_halo_R2 01 1001.4 4002 600010 select Mesh:NavLc.off sim/multiplay/generic/int[0] sim/multiplay/generic/int[10] sim/multiplay/generic/int[2] select strobe_halo_L sim/multiplay/generic/int[10] sim/multiplay/generic/int[0] sim/multiplay/generic/int[2] translate strobe_halo_L 6.929 0.495 -6.885 0.600 billboard strobe_halo_L true scale strobe_halo_L /sim/time/sun-angle-rad 12 12 12 -1.4 -1.4 -1.4 1 1 1 range strobe_halo_L 0 8000 dist-scale strobe_halo_L 01 1002 4004 400020 800020 select Mesh:NavRc.off sim/multiplay/generic/int[1] sim/multiplay/generic/int[10] sim/multiplay/generic/int[2] select strobe_halo_R sim/multiplay/generic/int[10] sim/multiplay/generic/int[1] sim/multiplay/generic/int[2] translate strobe_halo_R 6.929 0.495 6.885 0.600 billboard strobe_halo_R true scale strobe_halo_R /sim/time/sun-angle-rad 12 12 12 -1.4 -1.4 -1.4 1 1 1 range strobe_halo_R 0 8000 dist-scale strobe_halo_R 01 1002 4004 400020 800020 select Mesh:BeaconT sim/multiplay/generic/int[9] sim/multiplay/generic/int[2] select beacon_halo_T sim/multiplay/generic/int[9] sim/multiplay/generic/int[2] translate beacon_halo_T 9.340 8.922 0.0 2.762 billboard beacon_halo_T true scale beacon_halo_T /sim/time/sun-angle-rad 5 5 5 -1.4 -1.4 -1.4 5 5 5 range beacon_halo_T 0 6000 dist-scale beacon_halo_T 01 1002 4004 600015 select Mesh:BeaconB sim/multiplay/generic/int[9] sim/multiplay/generic/int[2] select beacon_halo_B sim/multiplay/generic/int[9] sim/multiplay/generic/int[2] translate beacon_halo_B 10.416 -10.415 0.00 -0.168 billboard beacon_halo_B true scale beacon_halo_B /sim/time/sun-angle-rad 5 5 5 -1.4 -1.4 -1.4 5 5 5 range beacon_halo_B 0 6000 dist-scale beacon_halo_B 01 1002 4004 600015 select Nose:WingsLight.off sim/multiplay/generic/int[2] sim/multiplay/generic/int[12] /sim/time/sun-angle-rad 1.57 sim/multiplay/generic/int[12] 2 select Nose:WingsLight.on sim/multiplay/generic/int[2] /sim/time/sun-angle-rad 1.57 sim/multiplay/generic/int[12] 2 select flash_halo_L sim/multiplay/generic/int[2] sim/multiplay/generic/int[12] /sim/time/sun-angle-rad 1.57 sim/multiplay/generic/int[12] 2 range flash_halo_L 0 2000 flash flash_halo_L
-10.248 -2.926 0.374
-1 0 -0.1 25
select flash_halo_R sim/multiplay/generic/int[2] sim/multiplay/generic/int[12] /sim/time/sun-angle-rad 1.57 sim/multiplay/generic/int[12] 2 range flash_halo_R 0 2000 flash flash_halo_R
-10.248 2.927 0.374
-1 0 -0.1 25
material Nose:Hull-top sim/model/livery/material/fuselage-top ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:Hull-upper sim/model/livery/material/fuselage-upper ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:Hull-lower sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:DoorLeft-upper sim/model/livery/material/fuselage-upper ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:DoorLeft-lower sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:DoorRight-uppe sim/model/livery/material/fuselage-upper ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:DoorRight-lowe sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:Hull-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material NoseGear2-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material NoseGear3-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material NoseGear5L-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material NoseGear5R-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material Body:Hull-top sim/model/livery/material/fuselage-top ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Body:Hull-upper sim/model/livery/material/fuselage-upper ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Body:Hull-lower sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Body:Hull-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material LeftGear2-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material RightGear2-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material LeftGear3-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material RightGear3-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material LeftGear5L-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material LeftGear5R-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material RightGear5L-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material RightGear5R-bottom sim/model/livery/material/hull-bottom ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture brushed_alloy.png material RearHatch:Top sim/model/livery/material/fuselage-upper ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material RearHatch:Bottom-up sim/model/livery/material/fuselage-upper ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material RearHatch:Bottom-lo sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Body:Wings sim/model/livery/material/hull-wings ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Body:HullDetail-sen sim/model/livery/material/hull-sensors ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:Wings sim/model/livery/material/hull-wings ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:Wings-trim sim/model/livery/material/hull-trim ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material Nose:WingsSensor sim/model/livery/material/hull-sensors ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material NacelleL:Hull-trim sim/model/livery/material/hull-trim ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material NacelleR:Hull-trim sim/model/livery/material/hull-trim ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material NacelleL:Hull-lower sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png material NacelleR:Hull-lower sim/model/livery/material/fuselage-lower ambient/red ambient/green ambient/blue diffuse/red diffuse/green diffuse/blue specular/red specular/green specular/blue 0 0 0 shininess texture livery.png AI/Aircraft/bluebird/Models/trails-LR.xml 11.4 -6.28 0.6 0.0 -90.0 0.0 AI/Aircraft/bluebird/Models/trails-RR.xml 11.4 6.28 0.6 0.0 -90.0 0.0 Aircraft/bluebird/Models/Effects/smoke-slow.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[5] 2.429 -5.82 0.6 100 -135 Aircraft/bluebird/Models/Effects/smoke-fast.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[5] 2.728 -5.82 0.6 80 -135 Aircraft/bluebird/Models/Effects/smoke-slow.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[5] 6.10 -5.82 0.6 80 -135 Aircraft/bluebird/Models/Effects/smoke-slow.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[6] 2.529 5.82 0.6 -100 -45 Aircraft/bluebird/Models/Effects/smoke-fast.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[6] 2.828 5.82 0.6 -80 -45 Aircraft/bluebird/Models/Effects/smoke-slow.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[6] 6.20 5.82 0.6 -80 -45 Aircraft/bluebird/Models/Effects/smoke-fast.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[7] 1 -0.074 -2.5 0.2 90 -135 Aircraft/bluebird/Models/Effects/smoke-fast.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[7] 1 -0.074 2.5 0.2 -90 -45 Aircraft/bluebird/Models/Effects/smoke-short.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[7] 1 -0.074 -0.50 0.45 90 -160 Aircraft/bluebird/Models/Effects/smoke-short.xml /sim/model/bluebird/particles/enabled /sim/paused sim/multiplay/generic/int[7] 1 -0.074 0.50 0.45 -90 0