EHVK_shelter.ac if (!contains(globals, "scenery")) globals["scenery"] = {}; if (!contains(scenery, "EHVK")) scenery["EHVK"] = {}; if (!contains(scenery.EHVK, "shelter")) scenery.EHVK["shelter"] = [nil]; scenery.EHVK.shelter[0] = { door : [aircraft.door.new("/scenery/EHVK/shelter[0]/door[0]", 60) ] }; range 0 25000 rotate door /scenery/EHVK/shelter[0]/door[0]/position-norm 90
-1.250 0.000 0.000
0 1 0
pick door true click false nasal