EHVK_shelter.ac
if (!contains(globals, "scenery")) globals["scenery"] = {};
if (!contains(scenery, "EHVK")) scenery["EHVK"] = {};
if (!contains(scenery.EHVK, "shelter")) scenery.EHVK["shelter"] = [nil];
scenery.EHVK.shelter[0] =
{ door :
[aircraft.door.new("/scenery/EHVK/shelter[0]/door[0]", 60)
]
};
range
0
25000
rotate
door
/scenery/EHVK/shelter[0]/door[0]/position-norm
90
-1.250
0.000
0.000
0
1
0
pick
door
true
click
false
nasal