<?xml version="1.0"?> <!-- Regional definitions for Magagascar --> <PropertyList> <name>Madagascar</name> <area> <lon1>40.0</lon1> <lat1>-35.0</lat1> <lon2>50.0</lon2> <lat2>-10.0</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>summer</value> </equals> </condition> <material> <name>EvergreenBroadCover</name> <name>EvergreenForest</name> <effect>Effects/forest</effect> <texture-set> <texture>Terrain/rainforest-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/tropical.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>35.0</tree-height-m> <tree-width-m>30.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>1</bumpiness> </material> <material> <name>GrassCover</name> <name>BareTundraCover</name> <name>MixedTundraCover</name> <name>Cemetery</name> <effect>Effects/landmass-nowood</effect> <texture-set> <texture>Terrain/tundra-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture> <texture n="15">Terrain/airport_grass2.png</texture> </texture-set> <parameters> <hires_overlay_bias>0.0</hires_overlay_bias> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.15</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>MixedCropPastureCover</name> <name>MixedCrop</name> <name>ComplexCrop</name> <texture-set> <texture>Terrain/cropgrass-madagascar.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture> </texture-set> <parameters> <transition_model>0.5</transition_model> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.7</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <effect>Effects/crop</effect> <name>DryCropPastureCover</name> <name>DryCrop</name> <texture-set> <texture>Terrain/tundra-hawaii.png</texture> <texture n="11">Terrain/rainforest-hawaii.png</texture> <texture n="12">Terrain/shrub-hawaii.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.6</bumpiness> <load-resistance>1e30</load-resistance> <light-coverage>2000000.0</light-coverage> <wood-coverage>50000.0</wood-coverage> <tree-texture>Trees/tropical.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>BuiltUpCover</name> <name>Urban</name> <texture>Terrain/town-madagascar.png</texture> <object-mask>Terrain/town-europe.mask.png</object-mask> <xsize>1024</xsize> <ysize>1024</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/town-buildings.xml"/> <building-coverage>500.0</building-coverage> <building-small-ratio>0.9</building-small-ratio> <building-medium-ratio>0.1</building-medium-ratio> <building-large-ratio>0.0</building-large-ratio> <building-medium-max-floors>4</building-medium-max-floors> <wood-coverage>1000.0</wood-coverage> <tree-texture>Trees/tropical-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>15.0</tree-height-m> <tree-width-m>10.0</tree-width-m> </material> <material> <name>DeciduousBroadCover</name> <name>DeciduousForest</name> <name>Bog</name> <name>Heath</name> <texture-set> <texture>Terrain/rainforest-hawaii.png</texture> <texture n="12">Terrain/marsh2a.png</texture> </texture-set> <parameters> <intrinsic_wetness>0.4</intrinsic_wetness> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/tropical.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.85</bumpiness> </material> <material> <name>Sand</name> <texture-set> <texture>Terrain/sand-hawaii4.png</texture> <texture n="11">Terrain/sand-hawaii4.png</texture> </texture-set> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <shininess>2.5</shininess> <rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor> <bumpiness>0.1</bumpiness> </material> </PropertyList>