Effects/chute
Effects/model-default
1.0
0.0
0.0
0.0
als-lighting
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
10
DepthSortedBin
0
Shaders/ALS/chute.vert
Shaders/ALS/model-base.frag
Shaders/ALS/hazes.frag
Shaders/ALS/secondary_lights.frag
Shaders/ALS/noise.frag
Shaders/ALS/filters.frag
visibility
float
avisibility
float
hazeLayerAltitude
float
scattering
float
terminator
float
ground_scattering
float
terminator
float
terrain_alt
float
overcast
float
eye_alt
float
cloud_self_shading
float
moonlight
float
air_pollution
float
chute_force
float
chute_fold
float
chute_bend
float
chute_projection_z
float
gamma
float
brightness
float
use_filtering
bool
use_night_vision
bool
use_IR_vision
bool
delta_T
float
fact_grey
float
fact_black
float
view_pitch_offset
float
view_heading_offset
float
field_of_view
float
landing_light1_offset
float
landing_light2_offset
float
landing_light3_offset
float
geo_light_r
float
geo_light_g
float
geo_light_b
float
geo_light_x
float
geo_light_y
float
geo_light_z
float
geo_light_radius
float
geo_ambience
float
texture
sampler-2d
0
colorMode
int
use_searchlight
int
use_landing_light
int
use_alt_landing_light
int
use_geo_light
int
display_xsize
int
display_ysize
int
quality_level
int
tquality_level
int