0.96 false sim/walker/character sim/walker/outfit sim/walker/headgear sim/walker/eyewear sim/walker/mask Walk View sim/walker/hair sim/walker/toolr Aircraft/Generic/Human/Models/waldo.xml Aircraft/Generic/Human/Models/caleb.xml Aircraft/Generic/Human/Models/marty.xml Aircraft/Generic/Human/Models/outfit/default-m.xml Aircraft/Generic/Human/Models/outfit/flightsuit-m.xml Aircraft/Generic/Human/Models/outfit/airliner-m.xml Aircraft/Generic/Human/Models/outfit/dirtysuit.xml Aircraft/Generic/Human/Models/outfit/coat-m.xml 0.002584 0.0 0.1333 0.019 0.0 0.586 0.07 -0.16 0.16 0.47 0.07046 -0.4310 0.4310 0.08939 0.05601 -0.6904 0.6904 0.4981 -0.01813 -0.05154 0.05154 -0.04 0.02617 0.1008 -0.1008 -0.3636 0.09349 -0.1218 0.1218 -0.8861 sim/model/walker[1]/limb[0]/y-deg sim/model/walker[1]/limb[0]/z-m sim/model/walker[1]/limb[1]/y-deg sim/model/walker[1]/limb[1]/z-deg sim/model/walker[1]/limb[2]/y-deg sim/model/walker[1]/limb[2]/z-deg sim/model/walker[1]/limb[3]/x-deg sim/model/walker[1]/limb[3]/y-deg sim/model/walker[1]/limb[3]/z-deg sim/model/walker[1]/limb[4]/y-deg sim/model/walker[1]/limb[4]/z-deg sim/model/walker[1]/limb[5]/x-deg sim/model/walker[1]/limb[5]/y-deg sim/model/walker[1]/limb[5]/hand-pose sim/model/walker[1]/limb[6]/x-deg sim/model/walker[1]/limb[6]/y-deg sim/model/walker[1]/limb[6]/z-deg sim/model/walker[1]/limb[7]/y-deg sim/model/walker[1]/limb[7]/z-deg sim/model/walker[1]/limb[8]/x-deg sim/model/walker[1]/limb[8]/y-deg sim/model/walker[1]/limb[8]/hand-pose sim/model/walker[1]/limb[9]/x-deg sim/model/walker[1]/limb[9]/y-deg sim/model/walker[1]/limb[9]/z-deg sim/model/walker[1]/limb[10]/y-deg sim/model/walker[1]/limb[11]/y-deg sim/model/walker[1]/limb[12]/x-deg sim/model/walker[1]/limb[12]/y-deg sim/model/walker[1]/limb[12]/z-deg sim/model/walker[1]/limb[13]/y-deg sim/model/walker[1]/limb[14]/y-deg headgear headgear1 headgear2 headgear3 Aircraft/Generic/Human/Models/equipment/headset-m.xml headgear1 select headgear1 1 Aircraft/Generic/Human/Models/equipment/headset-m.xml headgear2 caleb-hat.ac 0.0 select headgear2 2 Aircraft/Generic/Human/Models/equipment/headset-m.xml headgear3 50helmet.ac 0.0 select headgear3 3 eyewear eyewear1 Aircraft/Generic/Human/Models/equipment/shades.xml eyewear1 select eyewear1 1 mask mask1 Aircraft/Generic/Human/Models/equipment/50oxymask.xml mask1 select mask1 1 char0 select char0 0 char1 select char1 1 char2 select char2 2 outfit0 select outfit0 0 outfit1 select outfit1 1 outfit2 select outfit2 2 outfit3 select outfit3 3 outfit4 select outfit4 4 select head hair hathair eyes headgear eyewear mask sim/current-view/name select hair 1 select hathair 2 rotate 0
0.01 0.0 0.1
0.0 1.0 0.0
translate 0
0.01 0.0 0.1
0.0 0.0 1.0
rotate chest head headgear eyewear mask toolright 0
0.0 1.0 0.0
rotate chest head headgear eyewear mask toolright 0
0.0 0.0 -1.0
rotate head headgear eyewear mask 0
0.0 1.0 0.0
rotate head headgear eyewear mask 0
0.0 0.0 -1.0
rotate arm1.R toolright 0
1.0 0.0 0.0
rotate arm1.R toolright 0
0.0 1.0 0.0
rotate arm1.R toolright 0
0.0 0.0 -1.0
rotate arm2.R toolright 0
0.0 1.0 0.0
rotate arm2.R toolright 0
0.0 0.0 1.0
rotate hand.R grip.R fist.R point.R handedge.R victory.R thumbsup.R toolright 0
1.0 0.0 0.0
rotate hand.R grip.R fist.R point.R handedge.R victory.R thumbsup.R toolright 0
0.0 1.0 0.0
select hand.R 0 select grip.R 1 select fist.R 2 select point.R 3 select handedge.R 4 select victory.R 5 select thumbsup.R 6 rotate arm1.L 0
-1.0 0.0 0.0
rotate arm1.L 0
0.0 -1.0 0.0
rotate arm1.L 0
0.0 0.0 1.0
rotate arm2.L 0
0.0 -1.0 0.0
rotate arm2.L 0
0.0 0.0 -1.0
rotate hand.L grip.L fist.L point.L handedge.L victory.L thumbsup.L 0
-1.0 0.0 0.0
rotate hand.L grip.L fist.L point.L handedge.L victory.L thumbsup.L 0
0.0 -1.0 0.0
select hand.L 0 select grip.L 1 select fist.L 2 select point.L 3 select handedge.L 4 select victory.L 5 select thumbsup.L 6 rotate leg1.R 0
-1.0 0.0 0.0
rotate leg1.R 0
0.0 -1.0 0.0
rotate leg1.R 0
0.0 0.0 -1.0
rotate leg2.R 0
0.0 -1.0 0.0
rotate foot.R 0
0.0 1.0 0.0
rotate leg1.L 0
1.0 0.0 0.0
rotate leg1.L 0
0.0 -1.0 0.0
rotate leg1.L 0
0.0 0.0 -1.0
rotate leg2.L 0
0.0 -1.0 0.0
rotate foot.L 0
0.0 1.0 0.0