0.96
false
sim/walker/character
sim/walker/outfit
sim/walker/headgear
sim/walker/eyewear
sim/walker/mask
Walk View
sim/walker/hair
sim/walker/toolr
Aircraft/Generic/Human/Models/waldo.xml
Aircraft/Generic/Human/Models/caleb.xml
Aircraft/Generic/Human/Models/marty.xml
Aircraft/Generic/Human/Models/outfit/default-m.xml
Aircraft/Generic/Human/Models/outfit/flightsuit-m.xml
Aircraft/Generic/Human/Models/outfit/airliner-m.xml
Aircraft/Generic/Human/Models/outfit/dirtysuit.xml
Aircraft/Generic/Human/Models/outfit/coat-m.xml
0.002584
0.0
0.1333
0.019
0.0
0.586
0.07
-0.16
0.16
0.47
0.07046
-0.4310
0.4310
0.08939
0.05601
-0.6904
0.6904
0.4981
-0.01813
-0.05154
0.05154
-0.04
0.02617
0.1008
-0.1008
-0.3636
0.09349
-0.1218
0.1218
-0.8861
sim/model/walker[1]/limb[0]/y-deg
sim/model/walker[1]/limb[0]/z-m
sim/model/walker[1]/limb[1]/y-deg
sim/model/walker[1]/limb[1]/z-deg
sim/model/walker[1]/limb[2]/y-deg
sim/model/walker[1]/limb[2]/z-deg
sim/model/walker[1]/limb[3]/x-deg
sim/model/walker[1]/limb[3]/y-deg
sim/model/walker[1]/limb[3]/z-deg
sim/model/walker[1]/limb[4]/y-deg
sim/model/walker[1]/limb[4]/z-deg
sim/model/walker[1]/limb[5]/x-deg
sim/model/walker[1]/limb[5]/y-deg
sim/model/walker[1]/limb[5]/hand-pose
sim/model/walker[1]/limb[6]/x-deg
sim/model/walker[1]/limb[6]/y-deg
sim/model/walker[1]/limb[6]/z-deg
sim/model/walker[1]/limb[7]/y-deg
sim/model/walker[1]/limb[7]/z-deg
sim/model/walker[1]/limb[8]/x-deg
sim/model/walker[1]/limb[8]/y-deg
sim/model/walker[1]/limb[8]/hand-pose
sim/model/walker[1]/limb[9]/x-deg
sim/model/walker[1]/limb[9]/y-deg
sim/model/walker[1]/limb[9]/z-deg
sim/model/walker[1]/limb[10]/y-deg
sim/model/walker[1]/limb[11]/y-deg
sim/model/walker[1]/limb[12]/x-deg
sim/model/walker[1]/limb[12]/y-deg
sim/model/walker[1]/limb[12]/z-deg
sim/model/walker[1]/limb[13]/y-deg
sim/model/walker[1]/limb[14]/y-deg
headgear
headgear1
headgear2
headgear3
Aircraft/Generic/Human/Models/equipment/headset-m.xml
headgear1
select
headgear1
1
Aircraft/Generic/Human/Models/equipment/headset-m.xml
headgear2
caleb-hat.ac
0.0
select
headgear2
2
Aircraft/Generic/Human/Models/equipment/headset-m.xml
headgear3
50helmet.ac
0.0
select
headgear3
3
eyewear
eyewear1
Aircraft/Generic/Human/Models/equipment/shades.xml
eyewear1
select
eyewear1
1
mask
mask1
Aircraft/Generic/Human/Models/equipment/50oxymask.xml
mask1
select
mask1
1
char0
select
char0
0
char1
select
char1
1
char2
select
char2
2
outfit0
select
outfit0
0
outfit1
select
outfit1
1
outfit2
select
outfit2
2
outfit3
select
outfit3
3
outfit4
select
outfit4
4
select
head
hair
hathair
eyes
headgear
eyewear
mask
sim/current-view/name
select
hair
1
select
hathair
2
rotate
0
0.01
0.0
0.1
0.0
1.0
0.0
translate
0
0.01
0.0
0.1
0.0
0.0
1.0
rotate
chest
head
headgear
eyewear
mask
toolright
0
0.0
1.0
0.0
rotate
chest
head
headgear
eyewear
mask
toolright
0
0.0
0.0
-1.0
rotate
head
headgear
eyewear
mask
0
0.0
1.0
0.0
rotate
head
headgear
eyewear
mask
0
0.0
0.0
-1.0
rotate
arm1.R
toolright
0
1.0
0.0
0.0
rotate
arm1.R
toolright
0
0.0
1.0
0.0
rotate
arm1.R
toolright
0
0.0
0.0
-1.0
rotate
arm2.R
toolright
0
0.0
1.0
0.0
rotate
arm2.R
toolright
0
0.0
0.0
1.0
rotate
hand.R
grip.R
fist.R
point.R
handedge.R
victory.R
thumbsup.R
toolright
0
1.0
0.0
0.0
rotate
hand.R
grip.R
fist.R
point.R
handedge.R
victory.R
thumbsup.R
toolright
0
0.0
1.0
0.0
select
hand.R
0
select
grip.R
1
select
fist.R
2
select
point.R
3
select
handedge.R
4
select
victory.R
5
select
thumbsup.R
6
rotate
arm1.L
0
-1.0
0.0
0.0
rotate
arm1.L
0
0.0
-1.0
0.0
rotate
arm1.L
0
0.0
0.0
1.0
rotate
arm2.L
0
0.0
-1.0
0.0
rotate
arm2.L
0
0.0
0.0
-1.0
rotate
hand.L
grip.L
fist.L
point.L
handedge.L
victory.L
thumbsup.L
0
-1.0
0.0
0.0
rotate
hand.L
grip.L
fist.L
point.L
handedge.L
victory.L
thumbsup.L
0
0.0
-1.0
0.0
select
hand.L
0
select
grip.L
1
select
fist.L
2
select
point.L
3
select
handedge.L
4
select
victory.L
5
select
thumbsup.L
6
rotate
leg1.R
0
-1.0
0.0
0.0
rotate
leg1.R
0
0.0
-1.0
0.0
rotate
leg1.R
0
0.0
0.0
-1.0
rotate
leg2.R
0
0.0
-1.0
0.0
rotate
foot.R
0
0.0
1.0
0.0
rotate
leg1.L
0
1.0
0.0
0.0
rotate
leg1.L
0
0.0
-1.0
0.0
rotate
leg1.L
0
0.0
0.0
-1.0
rotate
leg2.L
0
0.0
-1.0
0.0
rotate
foot.L
0
0.0
1.0
0.0