Effects/skydome
/sim/rendering/shaders/skydome
2.0
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_vertex_shader
GL_ARB_fragment_shader
true
smooth
back
Shaders/skydome-ALS.vert
Shaders/skydome-ALS.frag
Shaders/noise.frag
Shaders/secondary_lights.frag
mK
float
rK
float
density
float
overcast
float
saturation
float
scattering
float
visibility
float
hazeLayerAltitude
float
terminator
float
avisibility
float
terrain_alt
float
cloud_self_shading
float
air_pollution
float
horizon_roughness
float
view_pitch_offset
float
view_heading_offset
float
field_of_view
float
landing_light1_offset
float
landing_light2_offset
float
use_searchlight
int
use_landing_light
int
use_alt_landing_light
int
display_xsize
int
display_ysize
int
false
smooth
back