#------------------------------------------------------------------------------- # modules.nas - Nasal module helper for Add-ons and re-loadable modules # author: jsb # created: 12/2019 #------------------------------------------------------------------------------- # modules.nas allowes to load and unload Nasal modules at runtime (e.g. without # restarting Flightgear as a whole). It implements resource tracking for # setlistener and maketimer to make unloading easier #------------------------------------------------------------------------------- # Example - generic module load: # # if (modules.isAvailable("foo_bar")) { # modules.load("foo_bar"); # } # # Example - create an aircraft nasal system as module # (e.g. for rapid reload while development) # # var my_foo_sys = modules.Module.new("my_aircraft_foo"); # my_foo_sys.setDebug(1); # my_foo_sys.setFilePath(getprop("/sim/aircraft-dir")~"/Nasal"); # my_foo_sys.setMainFile("foo.nas"); # my_foo_sys.load(); #------------------------------------------------------------------------------- var MODULES_DIR = getprop("/sim/fg-root")~"/Nasal/modules/"; var MODULES_NODE = nil; var _modules_available = {}; # Hash storing Module objects; keep this outside Module to avoid stack overflow # when using debug.dump var _instances = {}; # Class Module # to handle a re-loadable Nasal module at runtime var Module = { _orig_setlistener: setlistener, _orig_maketimer: maketimer, _orig_settimer: settimer, # id: must be a string without special characters or spaces # ns: optional namespace name # node: optional property node for module management new: func(id, ns = "", node = nil) { if (!id or typeof(id) != "scalar") { logprint(5, "Module.new(): id: must be a string without special characters or spaces"); return; } if (_instances[id] != nil) { return _instances[id]; } var obj = { parents: [me], _listeners: [], _timers: [], _debug: 0, id: id, version: 1, file_path: MODULES_DIR, main_file: "main.nas", namespace: ns ? ns : id, node: nil, }; if (isa(node, props.Node)) { obj.node = node } else { obj.node = MODULES_NODE.getNode(id, 1); } obj.reloadN = obj.node.initNode("reload", 0, "BOOL"); obj.loadedN = obj.node.initNode("loaded", 0, "BOOL"); obj.lcountN = obj.node.initNode("listeners", 0, "INT"); obj.tcountN = obj.node.initNode("timers", 0, "INT"); obj.lhitN = obj.node.initNode("listener-hits", 0, "INT"); obj.reloadL = setlistener(obj.reloadN, func(n) { if (n.getValue()) { n.setValue(0); logprint(3, "Reload listener for ", obj.id, " triggered (", obj.reloadL, ")"); obj.reload(); } }); _instances[id] = obj; return obj; }, getNode: func { return me.node; }, getReloadNode: func { return me.reloadN; }, getNamespaceName: func { return me.namespace; }, getNamespace: func { return globals[me.namespace]; }, getFilePath: func { return me.file_path; }, #return variable from module namespace get: func(var_name) { return globals[me.namespace][var_name]; }, setDebug: func (debug = 1) { me._debug = debug; logprint(4, "Module "~me.id~" debug = "~debug); }, setFilePath: func(path) { if (io.is_directory(path)) { if (substr(path, -1) != "/") path ~= "/"; me.file_path = path; return 1; } return 0; }, setMainFile: func(filename) { if (typeof(filename) == "scalar") { me.main_file = filename; } else { logprint("4", "setMainFile() needs a string parameter"); } }, setNamespace: func(ns) { if (typeof(ns) == "scalar") { me.namespace = ns; } else { logprint("4", "setNamespace() needs a string parameter"); } }, # load module # if no arguments are given, the Module object will be passed to main() load: func(myargs...) { me.loadedN.setBoolValue(0); if (globals[me.namespace] == nil) { globals[me.namespace] = {}; } logprint(5, "Module.load() ", me.id); me.lcountN.setIntValue(0); me.tcountN.setIntValue(0); me.lhitN.setIntValue(0); me._redirect_setlistener(); me._redirect_maketimer(); me._redirect_settimer(); var filename = me.file_path~"/"~me.main_file; if (io.load_nasal(filename, me.namespace)) { var main = globals[me.namespace]["main"]; if (typeof(main) == "func") { var module_args = []; if (size(myargs) == 0) module_args = [me]; else module_args = myargs; var errors = []; call(main, module_args, errors); if (size(errors)) { debug.printerror(errors); } else { me.loadedN.setBoolValue(1); } } else { me.loadedN.setBoolValue(1); } return me; } else { return nil; } }, # unload a module and remove its tracked resources unload: func() { if (!me.loadedN.getValue()) { logprint(5, "! ", me.id, " was not fully loaded."); } if (globals[me.namespace] != nil and typeof(globals[me.namespace]) == "hash") { logprint(5, "- Removing module ", me.id); if (globals[me.namespace]["setlistener"] != nil) globals[me.namespace]["setlistener"] = func {}; foreach (var id; me._listeners) { logprint(3, "Removing listener "~id); if (removelistener(id)) { me.lcountN.setValue(me.lcountN.getValue() - 1); } } me._listeners = []; logprint(3, "Stopping timers "); if (globals[me.namespace]["maketimer"] != nil) globals[me.namespace]["maketimer"] = func {}; foreach (var t; me._timers) { if (typeof(t.stop) == "func") { t.stop(); me.tcountN.setValue(me.tcountN.getValue() - 1); logprint(2, " ."); } } me._timers = []; # call clean up method if available # module shall release resources not handled by this framework if (globals[me.namespace]["unload"] != nil and typeof(globals[me.namespace]["unload"]) == "func") { var errors = []; call(globals[me.namespace].unload, [me], errors); if (size(errors)) { debug.printerror(errors); } } me.loadedN.setBoolValue(0); #kill namespace (replace with empty hash and hope GC cleans up behind us) globals[me.namespace] = nil; } }, reload: func() { me.unload(); me.load(); }, printTrackedResources: func(loglevel = 3) { logprint(loglevel, "Tracked resources after running the main() function of " ~ me.id~":"); logprint(loglevel, "#listeners: "~size(me._listeners)); logprint(loglevel, "#timers: "~size(me._timers)); logprint(loglevel, "Use log level DEBUG to see all calls to the " ~ "setlistener() and maketimer() wrappers."); }, # redirect setlistener() for module _redirect_setlistener: func() { globals[me.namespace].setlistener = func(p, f, start=0, runtime=0) { if (!isa(p, props.Node)) { p = props.getNode(p, 1).resolveAlias(); } if (me._debug) { var f_debug = func { me.lhitN.setValue(me.lhitN.getValue() + 1); if (int(me._debug) > 1) { print("Listener hit for: ", p.getPath()); } call(f, arg); }; append(me._listeners, Module._orig_setlistener(p, f_debug, start, runtime)); var c = caller(1); if (c != nil) { print(sprintf("setlistener for %s called from %s:%s", p.getPath(), io.basename(c[2]), c[3])); }; } else { append(me._listeners, Module._orig_setlistener(p, f, start, runtime)); } me.lcountN.setValue(me.lcountN.getValue() + 1); } me.setlistener = globals[me.namespace].setlistener; }, # redirect maketimer for module _redirect_maketimer: func() { globals[me.namespace].maketimer = func() { if (size(arg) == 2) { append(me._timers, Module._orig_maketimer(arg[0], arg[1])); } elsif (size(arg) == 3) { append(me._timers, Module._orig_maketimer(arg[0], arg[1], arg[2])); } else { logprint(5, "Invalid number of arguments to maketimer()"); return; } if (me._debug) { var c = caller(1); if (c != nil) { print(sprintf("maketimer called from %s:%s", io.basename(c[2]), c[3])); }; } me.tcountN.setValue(me.tcountN.getValue() + 1); return me._timers[-1]; } me.maketimer = globals[me.namespace].maketimer; }, _redirect_settimer: func() { globals[me.namespace].settimer = func() { var c = caller(1); logprint(5, sprintf("\n\Unsupported settimer() call from %s:%s. "~ "Use maketimer() instead.", io.basename(c[2]), c[3])); } }, }; # end class Module var isAvailable = func(name) { return contains(_modules_available, name); } var _getInstance = func(name) { if (isAvailable(name) and _instances[name] == nil) { var m = Module.new(name); m.setFilePath(MODULES_DIR~name); } return _instances[name]; } var setDebug = func(name, debug=1) { if (isAvailable(name)) { var module = _getInstance(name); module.setDebug(debug); } } var load = func(name, ns="") { var m = _getInstance(name); if (m != nil) { if (ns) { m.setNamespace(ns); } return m.load(); } else return 0; } # scan MODULES_DIR for subdirectories; it is assumed, that only well-formed # modules are stored in that directories, so no further checks right here var _findModules = func() { var module_dirs = io.subdirectories(MODULES_DIR); _modules_available = {}; foreach (var name; module_dirs) { _modules_available[name] = 1; } } #props.getNode is available only after nasal dir has been initialized _setlistener("sim/signals/nasal-dir-initialized", func { MODULES_NODE = props.getNode("/nasal/modules", 1); _findModules(); });