rendering
false
vbox
20
center
hbox
vbox
left
left
/sim/rendering/horizon-effect
dialog-apply
left
/sim/rendering/point-sprites
dialog-apply
left
/sim/rendering/enhanced-lighting
dialog-apply
left
/sim/rendering/distance-attenuation
dialog-apply
left
/sim/rendering/specular-highlight
dialog-apply
left
left
/sim/rendering/particles
dialog-apply
left
/sim/rendering/precipitation-gui-enable
dialog-apply
left
/sim/rendering/lightning-enable
dialog-apply
left
/sim/rendering/bump-mapping
dialog-apply
left
/sim/rendering/random-objects
dialog-apply
left
/sim/rendering/random-vegetation
dialog-apply
vbox
left
left
/sim/rendering/shadows/enabled
dialog-apply
left
/sim/rendering/shadows/debug
dialog-apply
left
left
/sim/rendering/clouds3d-enable
dialog-apply
hbox
right
0
1.0
/sim/rendering/clouds3d-density
dialog-apply
%.2f
true
/sim/rendering/clouds3d-density
hbox
right
100.0
20000.0
/sim/rendering/clouds3d-vis-range
dialog-apply
%.fm
true
/sim/rendering/clouds3d-vis-range
left
left
/sim/rendering/shader-effects
dialog-apply
vbox
10
left
/sim/rendering/crop-shader
dialog-apply
left
/sim/rendering/landmass-shader
dialog-apply
left
/sim/rendering/water-shader
dialog-apply
left
/sim/rendering/urban-shader
dialog-apply
hbox
right
0.0
5000.0
/sim/rendering/snow-level-m
dialog-apply
%.fm
true
/sim/rendering/snow-level-m
hbox
right
0.0
5.0
0.5
/sim/rendering/quality-level
dialog-apply
%.1f
true
/sim/rendering/quality-level
hbox
true
true
gui.enable_widgets(cmdarg(), "shadows-debug", getprop("/sim/gui/devel-widgets"));