# Copyright 2018 Stuart Buchanan # This file is part of FlightGear. # # FlightGear is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # FlightGear is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with FlightGear. If not, see . # # IntersectionInfo var IntersectionInfo = { new : func (mfd, myCanvas, device, svg) { var obj = { parents : [ IntersectionInfo, MFDPage.new(mfd, myCanvas, device, svg, "IntersectionInfo", "WPT - INTERSECTION INFORMATION") ], }; # Dynamic text elements in the SVG file. In the SVG these have an "IntersectionInfo" prefix. textelements = [ "ID", "Region", "Lat", "Lon", "VORID", "VORCRS", "VORDST" ]; obj.addTextElements(textelements); # Data Entry information. Keyed from the name of the element, which must # be one of the textelements above. Each data element maps to a set of # text elements in the SVG of the form [PageName][TextElement]{0...n}, each # representing a single character for data entry. # # .size is the number of characters of data entry # .chars is the set of characters, used to scroll through using the small # FMS knob. obj.dataEntry = PFD.DataEntryElement.new(obj.pageName, svg, "ID", "", 5, "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"); obj.Map = fg1000.NavMap.new( obj, obj.getElement("NavMap"), [860,400], "", -50, 0, 1); obj.topMenu(device, obj, nil); obj.setController(fg1000.IntersectionInfoController.new(obj, svg)); obj.update(nil,nil); return obj; }, update : func(navdata, vordata) { if (navdata != nil) { me.setTextElementLat("Lat", navdata.lat); me.setTextElementLon("Lon", navdata.lon); me.setTextElement("ID", navdata.id); me.Map.getController().setPosition(navdata.lat, navdata.lon); me.Map.show(); } else { me.setTextElementLat("Lat", nil); me.setTextElementLon("Lon", nil); me.setTextElement("ID", "#####"); me.Map.hide(); } if (vordata != nil) { var crsAndDst = courseAndDistance(navdata, vordata); me.setTextElement("VORID", vordata.id); me.setTextElementBearing("VORCRS", vordata.crs); me.setTextElementDistance("VORDST", vordata.dst); } else { me.setTextElement("VORID", ""); me.setTextElement("VORCRS", ""); me.setTextElement("VORDST", ""); } }, offdisplay : func() { me._group.setVisible(0); # Reset the menu colours. Shouldn't have to do this here, but # there's not currently an obvious other location to do so. for(var i = 0; i < 12; i +=1) { var name = sprintf("SoftKey%d",i); me.device.svg.getElementById(name ~ "-bg").setColorFill(0.0,0.0,0.0); me.device.svg.getElementById(name).setColor(1.0,1.0,1.0); } me.getElement("NavMap").setVisible(0); me.Map.setVisible(0); me.getController().offdisplay(); }, ondisplay : func() { me._group.setVisible(1); me.mfd.setPageTitle(me.title); me.getElement("NavMap").setVisible(1); me.Map.setVisible(1); me.getController().ondisplay(); }, topMenu : func(device, pg, menuitem) { pg.clearMenu(); pg.resetMenuColors(); pg.addMenuItem(0, "ENGINE", pg.mfd.EIS, pg.mfd.EIS.engineMenu); pg.addMenuItem(2, "MAP", pg.mfd.NavigationMap, pg.mfd.NavigationMap.mapMenu); device.updateMenus(); }, };