List of features and bug fixes ============================== Version 2016.1 -------------- * Ski's * Amphibious plane improvements: - Added two metal reinforcement bars in the cockpit - Added panel for gear deploy and retract - Added water rudders retraction mechanism * Saving state of switches is now optional * Zooming with mouse scroll wheel in Helicopter View, Model View, and Walker Orbit View * Additional views for co-pilot and passengers * New sounds: - Rain (ambient and windshield) and thunderstorms - Wing damage - Wheel damage * Windshield rain overhaul * Opening the baggage door displays a window which allows weight to be added. Baggage will be displayed if the weight is high enough * ASI now shows the IAS instead of the CAS * Adjusted stall horn volume to sound to about 5-10 knots above stall speed * Carburetor heat toggle now drops RPM as expected * Oil consumption and management have been implemented * Refactored fog/frost system: air flow now depends on airspeed and engine RPM. Supports overhead air vents, windows, and doors. Humans add extra heat and humidity. * Preflight inspection improvements: - Added "Preflight Inspection" checklists and tutorial - Pitot tube can be clicked to add/remove a red "remove before flight" label - Nose wheel can be clicked to add/remove chocks - You can tie down the wings and tail to the ground. It will hold the aircraft even with full engine power. - Each fuel tank can randomly get contaminated with water. Samples from the fuel can be taken to test for contamination. * Added GPS 196 device * Fixed glass reflection in external views * Improved lighting, including better looking navigation lights (and depending on viewing angle) in ALS * Improved textures of instruments, primer, cabin air/heat levers in cockpit, and flap lever * Smooth instead of instant animation of yoke, pedals, and parking brake * Added menu item to open a web panel in your browser, showing most instruments * Improved interior shadow and reflection cubes Version 3.6 ----------- * Various ALS effects: flash light, 3D shadow, interior shadow, fog and frost, rain splashes, landing light * Damage system: - Gear can be damaged upon rough landings - Wings can be damaged or break if g load limits or airspeed are exceeded - Smoke and sparks * New HD liveries, panels and interior textures * Improvements to the exterior 3D model: ADF antenna, back of the fuselage and rudder * Cockpit panel improved: - Added primer, master switches, avionics switch, circuit breakers, cabin heat sliders - Better magneto's/starter switch - Improved textures of several instruments (AI, altimeter, CDI, HI, Hobbs meter, TC, VAC gauge, fuel selector) * New sound effects (doors, parking brakes, knobs, trim wheel) * Added (positioned) sounds to all buttons and switches * Added flight recorder to record state of aircraft, including switches, damage, and effects * Bush kits: 26" and 36" tires * Sea plane variants: pontoons and amphibious. Amphibious variant has retractable gear. Both sea plane variants have water rudders * Effects, lighting, damage, and human models visible over multiplayer * 160 HP and 180 HP engine choice * FDM improvements: - Better stall and spin behaviour - Float chamber - Hydrodynamics for the sea plane variants * Improved sound and behaviour of stall horn * Improved and new checklists * Small improvements to instruments in radio stack * Random splash screen while loading FlightGear * Human models visible