Effects/building Effects/model-default true 2d normalized linear-mipmap-linear clamp clamp true 2d normalized linear-mipmap-linear clamp clamp false true 1 0.6 0.6 0.6 1.0 1.0 1.0 1.0 1.0 0.0 0.0 0.0 1.0 0.02 0.02 0.02 1.0 0.0 ambient-and-diffuse ambient-and-diffuse 0 0 0 0 flat back opaque false /environment/ground-visibility-m /environment/visibility-m /environment/ground-haze-thickness-m /rendering/scene/scattering /environment/terminator-relative-position-m /sim/rendering/shaders/skydome /sim/time/sun-angle-rad Shaders/terrain-haze.vert Shaders/terrain-haze.frag Shaders/deferred-gbuffer.vert Shaders/deferred-gbuffer.frag Shaders/gbuffer-functions.frag Shaders/gbuffer-encode.frag 1 texture[1]/type texture[1]/image texture[1]/filter texture[1]/wrap-s texture[1]/wrap-t Shaders/default.vert Shaders/include_fog.frag Shaders/building-default.frag lightmap sampler-2d 1 sunangle float sun-angle