Effects/reflect Effects/model-default Aircraft/Generic/Effects/greymap.png linear-mipmap-linear repeat repeat normalized cubemap Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png Aircraft/Generic/Effects/Rainbow.png linear-mipmap-linear repeat repeat normalized Aircraft/Generic/Effects/FresnelLookUp.png linear-mipmap-linear repeat repeat normalized Aircraft/Generic/Effects/ReflectMaps/reflectmap.png linear-mipmap-linear repeat repeat normalized transparent smooth 0.01 0.1 0.25 0.0 0.05 0 0 1 /sim/rendering/shaders/model 2.0 GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_vertex_shader GL_ARB_fragment_shader true material/active material/ambient material/diffuse material/specular material/emissive material/shininess material/color-mode blend/active blend/source blend/destination shade-model cull-face rendering-hint 0 texture[0]/image texture[0]/filter texture[0]/wrap-s texture[0]/wrap-t texture[0]/internal-format 2 texture[2]/type texture[2]/image linear-mipmap-linear repeat repeat 5 texture[5]/type texture[5]/images 6 texture[6]/type texture[6]/image texture[6]/filter texture[6]/wrap-s texture[6]/wrap-t 7 texture[7]/type texture[7]/image texture[7]/filter texture[7]/wrap-s texture[7]/wrap-t 8 texture[8]/image texture[8]/filter texture[8]/wrap-s texture[8]/wrap-t texture[8]/internal-format 9 noise Shaders/reflect.vert Shaders/reflect.frag tangent 6 binormal 7 normal 15 BaseTex sampler-2d 0 Lightmap sampler-2d 2 Environment sampler-cube 5 Rainbow sampler-2d 6 Fresnel sampler-2d 7 Map sampler-2d 8 Noise sampler-3d 9 rainbowiness float rainbowiness fresneliness float fresneliness noisiness float noisiness refl_correction float refl_correction ambient_correction float ambient_correction reflect_map int reflect_map light_map int light_map lightmap_factor float factor