<?xml version="1.0"?> <PropertyList> <name>Global Winter</name> <condition> <equals> <property>sim/startup/season</property> <value>winter</value> </equals> </condition> <!-- DEFAULT WINTER DEFINITIONS --> <material> <name>Landmass</name> <name>SomeSort</name> <name>EvergreenBroadCover</name> <name>EvergreenForest</name> <name>Island</name> <name>Default</name> <texture>Terrain.winter/forest1a.png</texture> <texture>Terrain.winter/forest1b.png</texture> <texture>Terrain.winter/forest1c.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/coniferous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>1</bumpiness> </material> <material> <name>DeciduousBroadCover</name> <name>DeciduousForest</name> <name>Bog</name> <name>Heath</name> <texture>Terrain.winter/deciduous1.png</texture> <texture>Terrain.winter/deciduous2.png</texture> <texture>Terrain.winter/deciduous4.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.85</bumpiness> </material> <material> <name>MixedForestCover</name> <name>MixedForest</name> <name>RainForest</name> <texture>Terrain.winter/mixedforest.png</texture> <texture>Terrain.winter/mixedforest2.png</texture> <texture>Terrain.winter/mixedforest3.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>5000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.95</bumpiness> </material> <material> <name>EvergreenNeedleCover</name> <name>WoodedTundraCover</name> <texture>Terrain.winter/evergreen.png</texture> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/coniferous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>1</bumpiness> </material> <material> <name>DeciduousNeedleCover</name> <texture>Terrain.winter/dec_evergreen.png</texture> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/coniferous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>15.0</tree-height-m> <tree-width-m>8.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>1</bumpiness> </material> <material> <name>Sand</name> <texture>Terrain.winter/sand.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <shininess>2.5</shininess> <rolling-friction>0.1</rolling-friction> <friction-factor>0.7</friction-factor> <bumpiness>0.1</bumpiness> </material> <material> <name>ShrubCover</name> <name>ShrubGrassCover</name> <name>ScrubCover</name> <name>Scrub</name> <name>Sclerophyllous</name> <texture>Terrain.winter/shrub.png</texture> <texture>Terrain.winter/shrub2.png</texture> <texture>Terrain.winter/shrub3.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <diffuse> <r>0.86</r> <g>0.86</g> <b>0.86</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.1</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <light-coverage>20000000.0</light-coverage> <wood-coverage>8000.0</wood-coverage> <tree-texture>Trees/mixed-shrub.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>2.0</tree-height-m> <tree-width-m>2.0</tree-width-m> <rolling-friction>0.6</rolling-friction> <bumpiness>0.4</bumpiness> </material> <material> <name>BuiltUpCover</name> <name>Urban</name> <effect>Effects/urban</effect> <texture-set> <texture>Terrain/city1.png</texture> <texture n="2">Terrain/city1-relief-light.png</texture> </texture-set> <texture-set> <texture>Terrain/city2.png</texture> <texture n="2">Terrain/city2-relief-light.png</texture> </texture-set> <object-mask>Terrain/city1.mask.png</object-mask> <object-mask>Terrain/city2.mask.png</object-mask> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/urban-buildings.xml"/> <building-coverage>2500.0</building-coverage> <building-small-ratio>0.4</building-small-ratio> <building-small-min-floors>3</building-small-min-floors> <building-small-max-width-m>30.0</building-small-max-width-m> <building-small-min-depth-m>10.0</building-small-min-depth-m> <building-small-max-depth-m>30.0</building-small-max-depth-m> <building-medium-ratio>0.6</building-medium-ratio> <building-large-ratio>0.2</building-large-ratio> <wood-coverage>250000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> </material> <material> <name>Construction</name> <name>Industrial</name> <effect>Effects/urban</effect> <texture-set> <texture>Terrain.winter/industrial-winter.png</texture> <texture n="2">Terrain/industrial-relief-light.png</texture> </texture-set> <object-mask>Terrain/industrial-mask.png</object-mask> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/industrial-buildings.xml"/> </material> <material> <name>Railroad</name> <texture>Terrain/dark_gravel.png</texture> <xsize>200</xsize> <ysize>200</ysize> </material> <material> <name>Transport</name> <name>Port</name> <effect>Effects/urban</effect> <texture-set> <texture>Terrain.winter/transport-winter.png</texture> <texture n="2">Terrain.winter/transport-winter-relief-light.png</texture> </texture-set> <xsize>500</xsize> <ysize>500</ysize> <light-coverage>1000000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/industrial-buildings.xml"/> </material> <material> <name>Town</name> <name>SubUrban</name> <texture>Terrain.winter/Town1.png</texture> <object-mask>Terrain/Town1.mask.png</object-mask> <xsize>1024</xsize> <ysize>1024</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/town-buildings.xml"/> <building-coverage>2500.0</building-coverage> <building-small-ratio>0.9</building-small-ratio> <building-medium-ratio>0.1</building-medium-ratio> <building-large-ratio>0.0</building-large-ratio> <building-medium-max-floors>4</building-medium-max-floors> <wood-coverage>5000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> </material> <material> <name>Gravel</name> <texture>Terrain/snow2.png</texture> <xsize>400</xsize> <ysize>400</ysize> <light-coverage>1000000.0</light-coverage> <solid>1</solid> <friction-factor>0.5</friction-factor> <rolling-friction>0.04</rolling-friction> <bumpiness>0.5</bumpiness> <load-resistance>1e10</load-resistance> </material> <material include="Materials/base/water.xml"> <name>Ocean</name> <effect>Effects/water</effect> <texture>Terrain/water.png</texture> </material> <material> <name>Lake</name> <name>Pond</name> <name>Reservoir</name> <name>Stream</name> <name>Canal</name> <name>Lagoon</name> <name>Estuary</name> <name>Watercourse</name> <name>Saline</name> <texture>Terrain.winter/water-lake.png</texture> <xsize>400</xsize> <ysize>400</ysize> <ambient> <r>0.0</r> <g>0.0</g> <b>0.0</b> <a>1.0</a> </ambient> <diffuse> <r>0.5</r> <g>0.5</g> <b>0.5</b> <a>1.0</a> </diffuse> <specular> <r>0.3</r> <g>0.3</g> <b>0.3</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <rolling-friction>0.5</rolling-friction> <bumpiness>0.1</bumpiness> </material> <material> <name>DryLake</name> <name>IntermittentReservoir</name> <name>IntermittentLake</name> <texture>Terrain.winter/sand.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.04</rolling-friction> <bumpiness>0.1</bumpiness> </material> <material> <name>IntermittentStream</name> <texture>Terrain.winter/wash.png</texture> <xsize>200</xsize> <ysize>200</ysize> <shininess>1.5</shininess> <solid>0</solid> <rolling-friction>2.5</rolling-friction> <bumpiness>0.6</bumpiness> </material> <material> <name>Marsh</name> <name>FloodLand</name> <name>SaltMarsh</name> <name>HerbWetlandCover</name> <name>WoodedWetlandCover</name> <texture>Terrain.winter/marsh2.png</texture> <texture>Terrain.winter/marsh3.png</texture> <texture>Terrain.winter/marsh4.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <light-coverage>40000000.0</light-coverage> <friction-factor>0.8</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.2</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>Littoral</name> <texture>Terrain/tidal.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <light-coverage>40000000.0</light-coverage> <friction-factor>0.8</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.2</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>GrassCover</name> <name>BareTundraCover</name> <name>MixedTundraCover</name> <texture>Terrain.winter/tundra.png</texture> <texture>Terrain.winter/tundra2.png</texture> <texture>Terrain.winter/tundra3.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.15</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>HerbTundraCover</name> <name>HerbTundra</name> <texture>Terrain.winter/herbtundra.png</texture> <texture>Terrain.winter/herbtundra2.png</texture> <texture>Terrain.winter/herbtundra3.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.8</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.15</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>SavannaCover</name> <texture>Terrain.winter/savanna.png</texture> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>4000000.0</light-coverage> <solid>1</solid> <friction-factor>0.8</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.2</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>Greenspace</name> <texture-set> <texture>Terrain/snow2.png</texture> <texture n="11">Terrain/snow2.png</texture> </texture-set> <parameters> <hires_overlay_bias>0.12</hires_overlay_bias> </parameters> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <rolling-friction>1</rolling-friction> <bumpiness>0.85</bumpiness> </material> <material> <name>pa_shoulder</name> <texture>Runway/pa_shoulder_winter.png</texture> <parameters> <uvstretch>8.0</uvstretch> </parameters> </material> <material> <name>pa_shoulder_f</name> <texture>Runway/pa_shoulder_f_winter.png</texture> <parameters> <uvstretch>8.0</uvstretch> </parameters> </material> <material> <name>pc_shoulder</name> <texture>Runway/pc_shoulder_winter.png</texture> <parameters> <uvstretch>8.0</uvstretch> </parameters> </material> <material> <name>pc_shoulder_f</name> <texture>Runway/pc_shoulder_f_winter.png</texture> <parameters> <uvstretch>8.0</uvstretch> </parameters> </material> <material> <name>Grass</name> <name>Airport</name> <name>AirportKeep</name> <effect>Effects/airfield</effect> <texture-set> <texture>Terrain/snow2.png</texture> <texture n="13">Terrain/snow2.png</texture> <texture n="14">Terrain.winter/airport_overlay.png</texture> </texture-set> <parameters> <grit_alpha>0.25</grit_alpha> <use_overlay>1</use_overlay> <overlay_bias>0.5</overlay_bias> <use_color_overlay>0</use_color_overlay> <base_layer_magnification>1.2</base_layer_magnification> <overlay_layer_magnification>2.0</overlay_layer_magnification> </parameters> <xsize>512</xsize> <ysize>512</ysize> <light-coverage>4000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.1</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>MixedCropPastureCover</name> <name>MixedCrop</name> <name>ComplexCrop</name> <texture>Terrain.winter/mixedcrop1.png</texture> <texture>Terrain.winter/mixedcrop4.png</texture> <texture>Terrain.winter/mixedcrop3.png</texture> <object-mask>Terrain/mixedcrop1.mask.png</object-mask> <object-mask>Terrain/mixedcrop4.mask.png</object-mask> <object-mask>Terrain/mixedcrop3.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.7</bumpiness> <load-resistance>1e30</load-resistance> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>10000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>IrrCropPastureCover</name> <name>IrrCrop</name> <name>Orchard</name> <name>Olives</name> <name>Vineyard</name> <name>Rice</name> <texture>Terrain.winter/irrcrop1.png</texture> <texture>Terrain.winter/irrcrop2.png</texture> <texture>Terrain.winter/irrcrop3.png</texture> <object-mask>Terrain/irrcrop1.mask.png</object-mask> <object-mask>Terrain/irrcrop2.mask.png</object-mask> <object-mask>Terrain/irrcrop3.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.6</bumpiness> <load-resistance>1e30</load-resistance> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>10000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>DryCropPastureCover</name> <name>DryCrop</name> <texture>Terrain.winter/drycrop1.png</texture> <texture>Terrain.winter/drycrop2.png</texture> <texture>Terrain.winter/drycrop3.png</texture> <texture>Terrain.winter/drycrop4.png</texture> <object-mask>Terrain/drycrop1.mask.png</object-mask> <object-mask>Terrain/drycrop2.mask.png</object-mask> <object-mask>Terrain/drycrop3.mask.png</object-mask> <object-mask>Terrain/drycrop4.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.6</bumpiness> <load-resistance>1e30</load-resistance> <light-coverage>2000000.0</light-coverage> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>10000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>NaturalCrop</name> <texture>Terrain.winter/naturalcrop1.png</texture> <object-mask>Terrain/naturalcrop1.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.6</bumpiness> <load-resistance>1e30</load-resistance> <light-coverage>2000000.0</light-coverage> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>10000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>CropGrassCover</name> <name>CropGrass</name> <name>Grassland</name> <texture>Terrain.winter/cropgrass1.png</texture> <texture>Terrain.winter/cropgrass2.png</texture> <texture>Terrain.winter/cropgrass3.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> <load-resistance>1e30</load-resistance> <wood-coverage>150000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>GolfCourse</name> <texture>Terrain.winter/golfcourse1.png</texture> <object-mask>Terrain/golfcourse1.mask.png</object-mask> <xsize>800</xsize> <ysize>800</ysize> <light-coverage>2000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> <load-resistance>1e30</load-resistance> <wood-coverage>5000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>CropWoodCover</name> <name>CropWood</name> <name>AgroForest</name> <texture>Terrain.winter/cropwood.png</texture> <object-mask>Terrain/cropwood.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.4</friction-factor> <rolling-friction>0.6</rolling-friction> <bumpiness>0.7</bumpiness> <load-resistance>10</load-resistance> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> </PropertyList>