<?xml version="1.0"?> <!-- Regional definitions for Europe --> <PropertyList> <name>Europe</name> <area> <lon1>2.0</lon1> <lon2>40.0</lon2> <lat1>35.0</lat1> <lat2>90.0</lat2> </area> <area> <lon1>-20.0</lon1> <lon2>40.0</lon2> <lat1>35.0</lat1> <lat2>49.8</lat2> </area> <condition> <equals> <property>sim/startup/season</property> <value>summer</value> </equals> </condition> <material> <name>BarrenCover</name> <name>Dirt</name> <name>OpenMining</name> <name>Rock</name> <name>Dump</name> <effect>Effects/rock</effect> <texture-set> <texture>Terrain/rock.png</texture> <texture n="11">Terrain/grass_hires.png</texture> <texture n="12">Terrain/rock_alt.png</texture> <texture n="13">Terrain/rock.png</texture> <texture n="14">Terrain/grain_texture.png</texture> </texture-set> <parameters> <grain_strength>0.7</grain_strength> <transition_model>0.3</transition_model> <hires_overlay_bias>-0.2</hires_overlay_bias> <overlay-alpha type="float">0.4</overlay-alpha> <overlay-bias type="float">0.0</overlay-bias> <contrast type="float">1.0</contrast> <crack-depth type="float">0.6</crack-depth> <crack-pattern-stretch type="float">7.0</crack-pattern-stretch> <rock-brightness type="float">1.0</rock-brightness> <grain-fade-power type="float">1.0</grain-fade-power> <rock_strata>0</rock_strata> </parameters> <xsize>1000</xsize> <ysize>1000</ysize> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> </material> <material> <effect>Effects/cropgrass</effect> <tree-effect>Effects/tree-european-mixed</tree-effect> <name>CropGrassCover</name> <name>CropGrass</name> <texture>Terrain/cropgrass-hires-autumn.png</texture> <object-mask>Terrain/cropgrass-hires.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <diffuse> <r>0.93</r> <g>0.95</g> <b>0.93</b> <a>1.0</a> </diffuse> <specular> <r>0.1</r> <g>0.12</g> <b>0.1</b> <a>1.0</a> </specular> <shininess>1.2</shininess> <solid>1</solid> <friction-factor>0.7</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.3</bumpiness> <load-resistance>1e30</load-resistance> <wood-coverage>5000.0</wood-coverage> <object-group include="Materials/base/farm-buildings.xml"/> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <name>BuiltUpCover</name> <name>Urban</name> <tree-effect>Effects/tree-european-deciduous</tree-effect> <effect>Effects/urban</effect> <texture-set> <texture>Terrain/18th_century_city.png</texture> <texture n="2">Terrain/18th_century_city-relief-light.png</texture> </texture-set> <object-mask>Terrain/18th_century_city.mask.png</object-mask> <xsize>1000</xsize> <ysize>1000</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/urban-buildings.xml"/> <building-coverage>500.0</building-coverage> <building-small-ratio>0.4</building-small-ratio> <building-small-min-floors>3</building-small-min-floors> <building-small-max-width-m>30.0</building-small-max-width-m> <building-small-min-depth-m>10.0</building-small-min-depth-m> <building-small-max-depth-m>30.0</building-small-max-depth-m> <building-medium-ratio>0.6</building-medium-ratio> <building-large-ratio>0.2</building-large-ratio> <building-texture>Textures/buildings.png</building-texture> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <wood-coverage>250000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>15.0</tree-height-m> <tree-width-m>10.0</tree-width-m> </material> <material> <name>Town</name> <name>SubUrban</name> <effect>Effects/urban</effect> <texture-set> <texture>Terrain/town-europe-autumn.png</texture> <texture n="2">Terrain/town-europe-relief-light.png</texture> </texture-set> <object-mask>Terrain/town-europe.mask.png</object-mask> <xsize>1024</xsize> <ysize>1024</ysize> <light-coverage>100000.0</light-coverage> <emissive> <r>0.05</r> <g>0.05</g> <b>0.02</b> <a>1.0</a> </emissive> <object-group include="Materials/base/town-buildings.xml"/> <building-coverage>500.0</building-coverage> <building-small-ratio>0.9</building-small-ratio> <building-medium-ratio>0.1</building-medium-ratio> <building-large-ratio>0.0</building-large-ratio> <building-medium-max-floors>4</building-medium-max-floors> <building-texture>Textures/buildings.png</building-texture> <building-lightmap>Textures/buildings-lightmap.png</building-lightmap> <wood-coverage>1000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>15.0</tree-height-m> <tree-width-m>10.0</tree-width-m> </material> <material> <name>Marsh</name> <name>FloodLand</name> <name>SaltMarsh</name> <name>HerbWetlandCover</name> <name>WoodedWetlandCover</name> <texture>Terrain/marsh2a.png</texture> <texture>Terrain/marsh3a.png</texture> <texture>Terrain/marsh4a.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <light-coverage>40000000.0</light-coverage> <friction-factor>0.8</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.2</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <name>Littoral</name> <effect>Effects/water</effect> <texture>Terrain/tidal.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <solid>1</solid> <light-coverage>40000000.0</light-coverage> <friction-factor>0.8</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.2</bumpiness> <load-resistance>1e30</load-resistance> </material> <material> <effect>Effects/agriculture</effect> <name>MixedCropPastureCover</name> <name>MixedCrop</name> <name>ComplexCrop</name> <texture>Terrain/irrcrop-europe-autumn.png</texture> <parameters> <rotation_flag>1</rotation_flag> <rotation_scale>2000.0</rotation_scale> </parameters> <object-mask>Terrain/irrcrop-europe.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.1</rolling-friction> <bumpiness>0.7</bumpiness> <load-resistance>1e30</load-resistance> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>5000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <effect>Effects/crop</effect> <name>IrrCropPastureCover</name> <name>IrrCrop</name> <name>Orchard</name> <name>Olives</name> <name>Vineyard</name> <name>Rice</name> <texture>Terrain/irrcrop-europe-autumn.png</texture> <object-mask>Terrain/irrcrop-europe.mask.png</object-mask> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> <solid>1</solid> <friction-factor>0.9</friction-factor> <rolling-friction>0.3</rolling-friction> <bumpiness>0.6</bumpiness> <load-resistance>1e30</load-resistance> <object-group include="Materials/base/farm-buildings.xml"/> <wood-coverage>5000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>20.0</tree-height-m> <tree-width-m>12.0</tree-width-m> </material> <material> <effect>Effects/forest</effect> <tree-effect>Effects/tree-european-deciduous</tree-effect> <name>DeciduousBroadCover</name> <name>DeciduousForest</name> <name>Bog</name> <name>Heath</name> <texture>Terrain/deciduous-hires-autumn.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>10000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/deciduous-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.85</bumpiness> </material> <material> <effect>Effects/forest</effect> <tree-effect>Effects/tree-european-mixed</tree-effect> <name>MixedForestCover</name> <name>MixedForest</name> <name>RainForest</name> <texture>Terrain/mixedforest-hires-autumn.png</texture> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>5000000.0</light-coverage> <wood-coverage>4000.0</wood-coverage> <tree-texture>Trees/mixed-alt.png</tree-texture> <tree-varieties>8</tree-varieties> <tree-height-m>25.0</tree-height-m> <tree-width-m>15.0</tree-width-m> <rolling-friction>1</rolling-friction> <bumpiness>0.95</bumpiness> </material> </PropertyList>