<?xml version="1.0"?>
<PropertyList>
  <name>United Arabic Emirates</name>
 
  <area>
    <lon1>52.44153</lon1>
    <lon2>55.56652</lon2>
    <lat1>24.55044</lat1>
    <lat2>22.59862</lat2>
  </area>

  <area>
    <lon1>54.32437</lon1>
    <lon2>56.57400</lon2>
    <lat1>24.41955</lat1>
    <lat2>26.00005</lat2>
  </area>
  
  <material>
    <name>BuiltUpCover</name>
    <name>Urban</name>
    <name>Town</name>
    <name>SubUrban</name>
    <effect>Effects/urban</effect>
    <texture-set>
      <texture>Terrain/town-middle-east.png</texture>
      <texture n="2">Terrain/town-middle-east-relief-light.png</texture>
    </texture-set>
    <xsize>1400</xsize>
    <ysize>1400</ysize>
    <light-coverage>100000.0</light-coverage>
    <emissive>
      <r>0.05</r>
      <g>0.05</g>
      <b>0.02</b>
      <a>1.0</a>
    </emissive>
    <object-group include="Materials/base/town-buildings.xml"/>
    <building-coverage>2500.0</building-coverage>
    <building-small-ratio>0.9</building-small-ratio>
    <building-medium-ratio>0.1</building-medium-ratio>
    <building-large-ratio>0.0</building-large-ratio>
    <building-medium-max-floors>4</building-medium-max-floors>
    <wood-coverage>25000.0</wood-coverage>
    <tree-texture>Trees/tropical-alt.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>12.0</tree-height-m>
    <tree-width-m>7.0</tree-width-m>
  </material>
  
	<material>
		<name>Construction</name>
		<name>Industrial</name>
		<effect>Effects/urban</effect>
		<texture-set>
      <texture>Terrain/industry-midle-east.png</texture>
      <texture n="2">Terrain/industry-midle-east-relief-light.png</texture>
    </texture-set>
    <object-mask>Terrain/industrial-mask.png</object-mask>
		<xsize>1400</xsize>
		<ysize>1400</ysize>
		<light-coverage>100000.0</light-coverage>
		<emissive>
		 <r>0.05</r>
		 <g>0.05</g>
		 <b>0.02</b>
		 <a>1.0</a>
		</emissive>
		<object-group include="Materials/base/industrial-buildings.xml"/>
	</material>

  <material>
    <name>Landmass</name>
    <name>SomeSort</name>
    <name>Island</name>
    <name>Default</name>
      <texture-set>
      <texture>Terrain/california-sand.png</texture> 
      <texture n="12">Terrain/california-airport2.png</texture>
      <texture n="15">Terrain/sand_hires_ochre.png</texture>
    </texture-set> 
    <parameters>
      <hires_overlay_bias>0.1</hires_overlay_bias>
      <dot_density>0.1</dot_density>
    </parameters>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <light-coverage>10000000.0</light-coverage>
    <shininess>2.5</shininess>
    <rolling-friction>0.1</rolling-friction>
    <friction-factor>0.7</friction-factor>
    <bumpiness>0.1</bumpiness>
  </material>

  <material>
    <effect>Effects/landmass-scrub</effect>
    <name>ShrubCover</name>
    <name>ShrubGrassCover</name>
    <name>ScrubCover</name>
    <name>Scrub</name>
    <name>Sclerophyllous</name>
    <texture-set>
      <texture>Terrain/shrub1_dark.png</texture>
      <texture n="11">Terrain/sand_hires_ochre.png</texture>
      <texture n="12">Terrain/dirtrock_dark.png</texture>
      <texture n="15">Terrain/airport_grass2.png</texture>
    </texture-set>
    <parameters>
      <hires_overlay_bias>-0.1</hires_overlay_bias>
    </parameters>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <diffuse>
      <r>0.0</r>
      <g>0.86</g>
      <b>0.86</b>
      <a>1.0</a>
    </diffuse>
    <specular>
      <r>0.1</r>
      <g>0.1</g>
      <b>0.1</b>
      <a>1.0</a>
    </specular>
    <shininess>1.2</shininess>
    <light-coverage>20000000.0</light-coverage>
    <wood-coverage>12000.0</wood-coverage>
    <tree-texture>Trees/mixed-shrub.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>2.0</tree-height-m>
    <tree-width-m>2.0</tree-width-m>
    <rolling-friction>0.6</rolling-friction>
    <bumpiness>0.4</bumpiness>
  </material>


  <material>
    <name>DryCropPastureCover</name>
    <name>DryCrop</name>
    <texture-set>
      <texture>Terrain/dry_pasture4.png</texture>
      <texture n="11">Terrain/sand_hires_ochre.png</texture>
      <texture n="12">Terrain/dry_pasture4.png</texture>
    </texture-set>
    <parameters>
      <hires_overlay_bias>-0.1</hires_overlay_bias>
    </parameters>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <solid>1</solid>
    <friction-factor>0.9</friction-factor>
    <rolling-friction>0.1</rolling-friction>
    <bumpiness>0.6</bumpiness>
    <load-resistance>1e30</load-resistance>
    <light-coverage>2000000.0</light-coverage>
  </material>

  <material>
    <name>MixedCropPastureCover</name>
    <name>MixedCrop</name>
    <name>ComplexCrop</name>
    <texture-set>
      <texture>Terrain/irrcrop.png</texture>
      <texture n="11">Terrain/dry_pasture4.png</texture>
      <texture n="12">Terrain/town-europe.png</texture>
    </texture-set>
    <texture-set>
      <texture>Terrain/drycrop.png</texture>
      <texture n="11">Terrain/dry_pasture4.png</texture>
      <texture n="12">Terrain/town-europe.png</texture>
    </texture-set>
    <parameters>
      <hires_overlay_bias>-0.05</hires_overlay_bias>
      <dust_resistance>0.7</dust_resistance>
      <transition_model>0.7</transition_model>
    </parameters>
    <object-mask>Terrain/irrcrop.mask.png</object-mask>
    <object-mask>Terrain/irrcrop.mask.png</object-mask>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <light-coverage>2000000.0</light-coverage>
    <solid>1</solid>
    <friction-factor>0.9</friction-factor>
    <rolling-friction>0.1</rolling-friction>
    <bumpiness>0.7</bumpiness>
    <load-resistance>1e30</load-resistance>
    <object-group include="Materials/base/farm-buildings.xml"/>
    <wood-coverage>5000.0</wood-coverage>
    <tree-texture>Trees/mixed-alt.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>20.0</tree-height-m>
    <tree-width-m>12.0</tree-width-m>
  </material>

  <material>
    <name>IrrCropPastureCover</name>
    <name>IrrCrop</name>
    <name>Orchard</name>
    <name>Olives</name>
    <name>Vineyard</name>
    <name>Rice</name>
    <texture-set>
      <texture>Terrain/mixedcrop.png</texture>
      <texture n="11">Terrain/mixedforest-hires.png</texture>
      <texture n="12">Terrain/drycrop.png</texture>
    </texture-set>
    <object-mask>Terrain/irrcrop.mask.png</object-mask>
    <parameters>
      <hires_overlay_bias>-0.12</hires_overlay_bias>
      <transition_model>0.0</transition_model>
      <dust_resistance>0.1</dust_resistance>
    </parameters>
    <!--<object-mask>Terrain/rice1.mask.png</object-mask>-->
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <light-coverage>2000000.0</light-coverage>
    <solid>1</solid>
    <friction-factor>0.9</friction-factor>
    <rolling-friction>0.3</rolling-friction>
    <bumpiness>0.6</bumpiness>
    <load-resistance>1e30</load-resistance>
    <!--<object-group include="Materials/base/farm-buildings.xml"/>-->
    <wood-coverage>120000.0</wood-coverage>
    <tree-texture>Trees/deciduous-alt.png</tree-texture>
    <tree-varieties>8</tree-varieties>
    <tree-height-m>20.0</tree-height-m>
    <tree-width-m>12.0</tree-width-m>
  </material>

  <material>
    <name>GrassCover</name>
    <name>BareTundraCover</name>
    <name>MixedTundraCover</name>
    <name>Cemetery</name>
    <effect>Effects/landmass-nowood</effect>
    <texture-set>
      <texture>Terrain/tundra2.png</texture>
      <texture n="11">Terrain/grass_hires.png</texture>
      <texture n="12">Terrain/dirtrock_dark.png</texture>
    </texture-set>
    <parameters>
      <transition_model>0.8</transition_model>
      <hires_overlay_bias>-0.1</hires_overlay_bias>
    </parameters>
    <xsize>2000</xsize>
    <ysize>2000</ysize>
    <light-coverage>4000000.0</light-coverage>
    <shininess>1.2</shininess>
    <solid>1</solid>
    <friction-factor>0.7</friction-factor>
    <rolling-friction>0.1</rolling-friction>
    <bumpiness>0.15</bumpiness>
    <load-resistance>1e30</load-resistance>
  </material>
  
  <material>
    <name>Greenspace</name>
    <name>Grassland</name>
    <texture-set>
  		<texture>Terrain/california-grass.png</texture> 
      <texture n="13">Terrain/california-rock.png</texture>  		  
    </texture-set>
    <xsize>500</xsize>
    <ysize>500</ysize>
    <light-coverage>4000000.0</light-coverage>
    <diffuse>
      <r>0.93</r>
      <g>0.95</g>
      <b>0.93</b>
      <a>1.0</a>
    </diffuse>
    <specular>
      <r>0.1</r>
      <g>0.12</g>
      <b>0.1</b>
      <a>1.0</a>
    </specular>
    <shininess>1.2</shininess>
    <solid>1</solid>
    <friction-factor>0.7</friction-factor>
    <rolling-friction>0.1</rolling-friction>
    <bumpiness>0.1</bumpiness>
    <load-resistance>1e30</load-resistance>
  </material>

</PropertyList>