# Copyright 2018 Stuart Buchanan # This file is part of FlightGear. # # Foobar is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 2 of the License, or # (at your option) any later version. # # FlightGear is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with FlightGear. If not, see . # # Navigation Map Styles var NavigationMapStyles = { new : func() { var obj = { parents : [ NavigationMapStyles ]}; obj.Styles = {}; obj.loadStyles(); return obj; }, getStyle : func(type) { return me.Styles[type]; }, setStyle : func(type, name, value) { me.Styles[type][name] = value; }, loadStyles : func() { me. clearStyles(); me.Styles.DME = {}; me.Styles.DME.debug = 1; # HACK for benchmarking/debugging purposes me.Styles.DME.animation_test = 0; # for prototyping animated symbols me.Styles.DME.scale_factor = 0.4; # 40% (applied to whole group) me.Styles.DME.line_width = 3.0; me.Styles.DME.color_tuned = [0,1,0]; #rgb me.Styles.DME.color_default = [1,1,0]; #rgb me.Styles.APT = {}; me.Styles.APT.scale_factor = 0.4; # 40% (applied to whole group) me.Styles.APT.line_width = 3.0; me.Styles.APT.color_default = [0,0.6,0.85]; #rgb me.Styles.APT.label_font_color = me.Styles.APT.color_default; me.Styles.APT.label_font_size=28; me.Styles.TFC = {}; me.Styles.TFC.scale_factor = 0.4; # 40% (applied to whole group) me.Styles.WPT = {}; me.Styles.WPT.scale_factor = 0.5; # 50% (applied to whole group) me.Styles.RTE = {}; me.Styles.RTE.line_width = 2; me.Styles.FLT = {}; me.Styles.FLT.line_width = 3; me.Styles.FIX = {}; me.Styles.FIX.color = [0,0,0]; # White outline me.Styles.FIX.fill_color = [1,1,1,1]; # Black fill me.Styles.FIX.scale_factor = 0.5; # 50% me.Styles.FIX.text_offset = [0, -12]; me.Styles.FIX.text_color = [0,0,0,1]; # Black text ... me.Styles.FIX.text_bgcolor = [1,1,1,1]; # ... on a white background me.Styles.FIX.text_mode = canvas.Text.TEXT + canvas.Text.FILLEDBOUNDINGBOX; me.Styles.FIX.text_padding = 2; me.Styles.FIX.text_alignment = 'center-bottom'; me.Styles.NDB = {}; me.Styles.NDB.scale_factor = 0.5; # 60% me.Styles.NDB.dash_array = [1,1]; me.Styles.NDB.text_offset = [0, -12]; me.Styles.NDB.text_color = [0,0,0,1]; # Black text ... me.Styles.NDB.text_bgcolor = [1,1,1,1]; # ... on a white background me.Styles.NDB.text_mode = canvas.Text.TEXT + canvas.Text.FILLEDBOUNDINGBOX; me.Styles.NDB.text_padding = 2; me.Styles.NDB.text_alignment = 'center-bottom'; me.Styles.VOR_FG1000 = {}; me.Styles.VOR_FG1000.line_width = 1; me.Styles.VOR_FG1000.scale_factor = 1.0; me.Styles.VOR_FG1000.circle_radius = 128; me.Styles.VOR_FG1000.icon_color = [0.0,0.0,0.5]; me.Styles.VOR_FG1000.circle_color = [0.2,0.8,0.8]; me.Styles.VOR_FG1000.text_offset = [0, -12]; me.Styles.VOR_FG1000.text_color = [0,0,0,1]; # Black text ... me.Styles.VOR_FG1000.text_bgcolor = [1,1,1,1]; # ... on a white background me.Styles.VOR_FG1000.text_mode = canvas.Text.TEXT + canvas.Text.FILLEDBOUNDINGBOX; me.Styles.VOR_FG1000.text_padding = 2; me.Styles.VOR_FG1000.text_alignment = 'center-bottom'; me.Styles.VOR_FG1000.font_size = 14; me.Styles.APS = {}; me.Styles.APS.scale_factor=0.3; me.Styles.APS.svg_path = "Aircraft/Instruments-3d/FG1000/Icons/APSmodel.svg"; }, clearStyles : func() { me.Styles = {}; }, };