Effects/tree /sim/rendering/shader-effects 1.0 true 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 off 2 DepthSortedBin gequal 0.33 0 2d texture[0]/image clamp clamp Shaders/tree.vert Shaders/tree.frag baseTexture sampler-2d 0 true