<?xml version="1.0"?>
<!-- (C) 2008  Anders Gidenstam.
     Distribution: GPL v2 or later.
-->
<PropertyList>

 <!--========================================================================= 
  Fire
 -->
 <particlesystem>
  <name>Fire</name>
  <type>normal</type>
  <texture>smoke.png</texture>
  <emissive>true</emissive>
  <lighting>false</lighting>

  <offsets>
   <x-m>0</x-m>
   <y-m>0</y-m>
   <z-m>0</z-m>
  </offsets>

  <attach>world</attach>

  <placer>
   <type>sector</type>
   <radius-min-m>0.0</radius-min-m>
   <radius-max-m>35.0</radius-max-m>
  </placer>

  <shooter>
   <theta-min-deg>0.0</theta-min-deg>
   <theta-max-deg>40.0</theta-max-deg>
   <phi-min-deg>0.0</phi-min-deg>
   <phi-max-deg>360.0</phi-max-deg>
   <speed-mps>
    <value>50.0</value>
    <spread>5.0</spread>
   </speed-mps>
  </shooter>

  <counter>
   <particles-per-sec>
    <value>30.0</value>
    <spread>10</spread>
   </particles-per-sec>
  </counter>

  <align>billboard</align>

  <particle>
   <start>
    <color>
     <red><value>1.0</value></red>
     <green><value>0.5</value></green>
     <blue><value>0.0</value></blue>
     <alpha><value>1.0</value></alpha>
    </color>
    <size>
     <value>6.0</value>
     <spread>2</spread>
    </size>
   </start>
   <end>
    <color>
     <red><value>1.0</value></red>
     <green><value>1.0</value></green>
     <blue><value>1.0</value></blue>
     <alpha><value>0.3</value></alpha>
    </color>
    <size>
     <value>2.0</value>
     <spread>0.5</spread>
    </size>
   </end>

   <life-sec>
    <value>4</value>
   </life-sec>
   <mass-kg>0.1</mass-kg>
   <radius-m>0.2</radius-m>
  </particle>

  <program>
   <fluid>air</fluid>
   <gravity>false</gravity>
   <wind>false</wind>
  </program>

 </particlesystem>

</PropertyList>