<?xml version="1.0"?> <!-- (C) 2008 Anders Gidenstam. Distribution: GPL v2 or later. --> <PropertyList> <!--========================================================================= Fire --> <particlesystem> <name>Fire</name> <type>normal</type> <texture>smoke.png</texture> <emissive>true</emissive> <lighting>false</lighting> <offsets> <x-m>0</x-m> <y-m>0</y-m> <z-m>0</z-m> </offsets> <attach>world</attach> <placer> <type>sector</type> <radius-min-m>0.0</radius-min-m> <radius-max-m>35.0</radius-max-m> </placer> <shooter> <theta-min-deg>0.0</theta-min-deg> <theta-max-deg>40.0</theta-max-deg> <phi-min-deg>0.0</phi-min-deg> <phi-max-deg>360.0</phi-max-deg> <speed-mps> <value>50.0</value> <spread>5.0</spread> </speed-mps> </shooter> <counter> <particles-per-sec> <value>30.0</value> <spread>10</spread> </particles-per-sec> </counter> <align>billboard</align> <particle> <start> <color> <red><value>1.0</value></red> <green><value>0.5</value></green> <blue><value>0.0</value></blue> <alpha><value>1.0</value></alpha> </color> <size> <value>6.0</value> <spread>2</spread> </size> </start> <end> <color> <red><value>1.0</value></red> <green><value>1.0</value></green> <blue><value>1.0</value></blue> <alpha><value>0.3</value></alpha> </color> <size> <value>2.0</value> <spread>0.5</spread> </size> </end> <life-sec> <value>4</value> </life-sec> <mass-kg>0.1</mass-kg> <radius-m>0.2</radius-m> </particle> <program> <fluid>air</fluid> <gravity>false</gravity> <wind>false</wind> </program> </particlesystem> </PropertyList>