<?xml version="1.0" encoding="utf-8"?> <PropertyList> <name>Effects/Fallback/hdr-shadow</name> <technique n="120"> <scheme>hdr-shadow</scheme> <pass> <texture-unit> <unit>0</unit> <type><use>texture[0]/type</use></type> <image><use>texture[0]/image</use></image> <filter><use>texture[0]/filter</use></filter> <wrap-s><use>texture[0]/wrap-s</use></wrap-s> <wrap-t><use>texture[0]/wrap-t</use></wrap-t> </texture-unit> <color-mask type="vec4d">0 0 0 0</color-mask> <cull-face>back</cull-face> <blend> <active>false</active> </blend> <program> <vertex-shader>Shaders/HDR/geometry-shadow.vert</vertex-shader> <fragment-shader>Shaders/HDR/geometry-shadow.frag</fragment-shader> </program> <uniform> <name>color_tex</name> <type>sampler-2d</type> <value type="int">0</value> </uniform> </pass> </technique> </PropertyList>