mfranz
bb81487bdb
spell flightgear correctly (that's why I said "almost the truth" :-)
2006-03-31 18:03:32 +00:00
mfranz
90e3cfb973
say almost the whole truth about the export file path
2006-03-31 18:00:09 +00:00
mfranz
2b1445dfd4
forgot one
2006-03-31 17:29:02 +00:00
mfranz
46435d3eef
documentation update
2006-03-31 17:15:36 +00:00
mfranz
cd39d50c16
whoops ... /model is already reserved -> name it back to /cursor
2006-03-31 17:12:32 +00:00
mfranz
f433e090b6
distance measuring isn't ready yet
2006-03-27 13:23:44 +00:00
mfranz
b82a276062
- add cursor/selected model coords output again
...
- move counter to status line output
2006-03-27 13:13:57 +00:00
mfranz
cc23971688
- initialize click coords
...
- display_status function
- add model count to status line
2006-03-25 18:30:32 +00:00
mfranz
4039ff7e40
- add "sticky" buttons to keep last object's heading and/or roll/pitch
...
- fixed pos for model select dialog
- yet more cleanup
2006-03-24 15:33:06 +00:00
mfranz
74c64deaef
allow to cycle through model lise (space + cur up/down)
2006-03-24 00:20:22 +00:00
mfranz
275292c0b4
make model select dialog entries immediately effective. That way one can
...
keep the dialog open and quickly select & plant.
2006-03-23 19:06:18 +00:00
mfranz
6fe96ded5b
- reset display timer on model planting
...
- increase display time for active/selected status line
2006-03-23 16:56:55 +00:00
mfranz
fae858dbe3
- fix default model initialization
...
- add status line (green: active model -- clicks will plant it;
orange: selected model -- adjustable/removable)
- make manually selected models active (that is: further clicks will plant
this model type); doesn't apply to automatically selected models (after
removing)
- cleanup
TODO: yet more cleanup, add missing terminal output, etc.
2006-03-23 16:16:44 +00:00
mfranz
484fb41f10
support multiple models that can be chosen from list (TODO: clean up)
2006-03-22 20:25:58 +00:00
mfranz
377ab6e1fa
- write data to $FG_HOME/ufo-cursor.xml
...
- print model name in window title
- more help entries
2006-03-16 16:24:52 +00:00
mfranz
2cfa125201
try to guess if model is SHARED or STATIC
2006-03-15 20:37:38 +00:00
mfranz
24f360dfd1
- add "upright" button to zero roll/pitch
...
- add "dump" button (same as d-key)
2006-03-15 16:16:47 +00:00
mfranz
f1362484ef
swap ufo and cursor dump
2006-03-15 15:50:35 +00:00
mfranz
40e530c300
set custom cursor with $ fgfs --aircraft=ufo --prop:cursor=Models/Airport/...
2006-03-15 15:35:52 +00:00
mfranz
48245e20d5
add dialog for cursor positioning. HOWTO:
...
- fly ufo to target
- click on terrain to place cursor
- open Tab-key dialog, adjust cursor position
- dump position/orientation (d-key)
2006-03-15 14:27:47 +00:00
mfranz
a5cdda9b8d
first stab at cursor support: click at the terrain to position the cursor,
...
press `d' to dump the cursor and ufo coordinates to the console.
2006-03-15 00:29:53 +00:00
mfranz
9934ee29d3
5 is a bit too small. And now I'm *really* done. :-)
2006-03-11 12:20:49 +00:00
mfranz
09a284358e
reverse flaps up/down (this feels more naturally for an UFO ;-)
2006-03-11 12:01:24 +00:00
mfranz
7b3ef800cc
remove redundant function
2006-03-11 11:10:58 +00:00
mfranz
d43853763d
use fixed speed values (prettier and more consistent)
2006-03-11 11:04:59 +00:00
mfranz
c86cd8c013
"flaps down" -> decrease maximum speed
...
"flaps up" -> increase maximum speed
2006-03-11 09:52:51 +00:00
ehofman
ec8742bd65
Melchior FRANZ:
...
Implement simple help system with global and aircraft specific dialogs:
The gui.nas changes have been discussed with Andy. All ac have a help dialog,
but some are empty. (This wouldn't have been necessary, as the system falls
back to the "Common Aircraft Keys" if an aircraft has no help defined, but an
empty dialog is less confusing and encourages to be filled with interesting
information. :-) I scanned all aircraft files for interesting performance
data and added some to the dialogs (stall speed, etc.) The Concorde and the
p51d have (over?)complete dialogs and can serve as examples. The format is
documented in $FG_ROOT/Nasa/gui.nas.
There is also a couple of other, minor fixes.
The following files have ugly MSDOS line endings:
$FG_ROOT/Aircraft/Hunter/hunter{-2tanks,}-set.xml
$FG_ROOT/Aircraft/A380/A380-set.xml
The Concorde-jsbsim.nas file is a useless copy of the real */nas file, which is
in Nasal/. I'was debugging the Concorde and wondered why changes to this file
had no effect ...
(Fixed Concorde in the help-ac.diff patch: don't use "interpol" keyword as
variable.)
2005-04-19 13:43:44 +00:00
curt
abb934ebdb
Initial revision.
2005-01-18 01:42:35 +00:00
curt
57ab0333db
Updates to author tags.
2005-01-18 01:27:18 +00:00
curt
2af0a69765
Property /sim/sound/audible renamed to /sim/sound/pause
...
Individual aircraft -set.xml files shouldn't set global sound/volume
properties for the entire application.
2004-05-14 15:54:22 +00:00
ehofman
41eb331912
Frederic: Real ufo are spinning, aren't they? I am sure they are.
2004-04-03 09:01:45 +00:00
ehofman
b3600801da
The result of being bored for 15 minutes. Lets call it an easter ufo.
2004-03-17 15:32:53 +00:00
ehofman
a628733581
Get back to normal life
2004-01-04 15:32:20 +00:00
ehofman
485d0d92d2
Add an appropriate splash screen
2003-12-24 15:12:45 +00:00
ehofman
e259a2589a
Some small updates to the engine animation code
2003-12-24 14:56:17 +00:00
ehofman
741a659bfc
Loosen up the engine a bit
2003-12-24 14:43:03 +00:00
ehofman
9048df30c6
Remove an unwanted 'S'
2003-12-10 10:51:30 +00:00
ehofman
0fbc35dd0e
Adjust the maximum speed and chase-view distance
2003-12-10 08:53:37 +00:00
ehofman
3834bc4f96
Get ready for animations (if ever)
2003-12-08 20:50:05 +00:00
ehofman
4a20340e8e
Add an appropriate engine sound effect
2003-12-08 18:06:15 +00:00
ehofman
14ad64676d
Updates
2003-12-07 11:12:09 +00:00
curt
98804a6793
Move *-set.xml and Aircraft-yasim/*.xml into their individual aircraft
...
subdirectories in yet another step towards making aircraft more self
contained rather than potentially spread out.
2003-09-20 03:57:12 +00:00
ehofman
bccd7d7f90
Add a missing file
2003-09-13 08:32:34 +00:00
ehofman
7611338be3
Add blending animation
2003-09-05 13:58:54 +00:00
curt
6541dcad19
Updated UFO to have an interesting sound and scale the size a bit more
...
"realistically." :-) This is based on a captured craft from the
"White Project" of the UNESCO.
2002-08-20 18:57:42 +00:00
david
c7a28a2483
Init script and tacky UFO model (from me) to go with Jonathan Polley's
...
UFO FDM.
2002-04-25 13:24:36 +00:00