scttgs0
f9042b000f
Revert "[Textures] PNG compression and iCCP removal"
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This reverts commit 6d03eb190f
.
2023-05-03 09:26:52 -05:00
scttgs0
6d03eb190f
[Textures] PNG compression and iCCP removal
2023-04-17 15:58:44 -05:00
Erik Hofman
62be6817ed
make the mask textures 256x256 pixels like for other mask textures
2021-02-03 08:55:00 +01:00
Erik Hofman
de1d646fc3
Switch drycrop and irrcrop to better match the name
2021-02-01 13:32:42 +01:00
Erik Hofman
cde512f5b6
Modify autumn coloring.Textures/Terrain/countryside*
2021-02-01 13:31:53 +01:00
Erik Hofman
ac63f6b9c3
Fix an autumn coloring mistake
2021-01-31 11:58:51 +01:00
Erik Hofman
151a00d31c
Convert a few dds-only textures to png
2021-01-30 15:30:50 +01:00
Stuart Buchanan
d73b9d8128
WS30 Add transparency to primary material textures
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The texture array used by WS30 requires that all
component textures be the same size and format.
This commit adds an alpha channel to those
png file used as primary textures in materials.xml
files which did not have one.
2020-12-05 12:46:06 +00:00
Clément de l'Hamaide
1fa06dc92f
Merge Textures.high into Textures
2014-08-27 19:40:36 +02:00
Rebecca Palmer
7a540ca6d6
Remove/move unused textures
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Unused duplicate/downsampled and .dds-only textures are deleted,
unused unique .png are moved to Unused for possible future use
2014-06-12 23:53:24 +01:00
sydadams
0d92354f3b
Switching Textures to png format
2008-10-14 00:52:33 +00:00