Fernando García Liñán
|
4099044b65
|
Fix incorrect lightmap intensity with lightmap-multi=0
|
2021-04-15 11:12:07 +02:00 |
|
Fernando García Liñán
|
916322d0ed
|
Add clustered shading support to most Effects and shaders
|
2020-12-23 11:10:34 +01:00 |
|
Fernando García Liñán
|
7158dfdff3
|
Revert "Add clustered shading support to most Effects and shaders"
This reverts commit b3237e207a .
|
2020-12-22 17:22:05 +01:00 |
|
Fernando García Liñán
|
b3237e207a
|
Add clustered shading support to most Effects and shaders
|
2020-12-22 10:53:31 +01:00 |
|
Fernando García Liñán
|
7c16104149
|
Add the possibility to use shadow mapping on model-interior
|
2020-11-17 17:21:01 +01:00 |
|
Nikolai V. Chr
|
3283e9721f
|
Ported the specular lightning from combined shader to ALS interior detailed shader, to make the spot independent of view direction.
|
2017-10-10 18:11:59 +02:00 |
|
Thorsten Renk
|
c859fe7f89
|
Switch ALS model shaders to light addition in intensity space rather than perception space
|
2016-08-14 09:21:18 +03:00 |
|
Erik Hofman
|
3fa2ade35f
|
Add missing shader version tags for the other shaders too
|
2016-08-03 09:59:29 +02:00 |
|
Thorsten Renk
|
3146d6e4fe
|
Filtering for most remaining ALS shaders
|
2016-04-06 09:26:49 +03:00 |
|
Thorsten Renk
|
c548463f5d
|
Grain overlay support for ALS model interior effect
|
2015-08-07 10:23:39 +03:00 |
|
Thorsten Renk
|
003eb87022
|
Lightmap support for ALS model interior effect
|
2015-08-07 09:46:45 +03:00 |
|