Thorsten Renk
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d4cd51b43b
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ALS: Improve snow rendering of procedural rock shader
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2018-09-17 11:21:35 +03:00 |
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Erik Hofman
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3fa2ade35f
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Add missing shader version tags for the other shaders too
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2016-08-03 09:59:29 +02:00 |
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Thorsten Renk
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31c2312732
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Prepare rock and base terrain effect for ALS filtering
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2016-03-28 13:25:47 +03:00 |
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Thorsten Renk
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def0ee20d4
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Vertical offset for ALS landing lights by Wayne Bragg
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2015-10-22 12:06:12 +03:00 |
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Thorsten Renk
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2c0513816c
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ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
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2014-12-15 15:50:47 +02:00 |
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Thorsten Renk
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dacf52ef56
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More ALS maintenance
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2014-12-12 10:04:56 +02:00 |
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Thorsten Renk
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fddf1edc54
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Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes
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2014-12-03 13:50:05 +02:00 |
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Thorsten Renk
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dc791861d2
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ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,...
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2014-12-02 11:18:02 +02:00 |
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Thorsten Renk
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01afaab2e1
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ALS procedural rock work
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2014-10-19 13:22:20 +03:00 |
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Thorsten Renk
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7192bd1feb
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ALS rock effect development
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2014-10-17 15:05:26 +03:00 |
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Thorsten Renk
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0570d5699d
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Fully procedural (textureless) xml-configurable rock texture effect for ALS (work in progress)
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2014-10-16 12:11:21 +03:00 |
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