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Author SHA1 Message Date
curt
ff8ee80ece Add an option to toggle point sprites on/off for runway lighting. 2006-07-20 14:30:03 +00:00
mfranz
ac2225a65f add function that loads dialogs from XML files
(aircraft may prefer to use such dialogs to Nasal-generated ones)
2006-07-14 16:03:43 +00:00
mfranz
a70ed967f1 heh, no. That's BS. printf does rounding already. Remains the heading
limitation to avoid 360 degree.
2006-07-12 21:24:02 +00:00
mfranz
96b3c3854f over-engineering (or: rounding, just because we can :-) 2006-07-12 21:18:17 +00:00
mfranz
c3727dafa4 draw alt-agl tape only when <1,000,000 ft (JSBSim doesn't deliver negative
values below terrain, but HUGE ones.)
2006-07-11 16:12:39 +00:00
mfranz
10cc7817d3 - new damping value
- remove unused property
2006-07-10 21:24:44 +00:00
mfranz
f27db3f3fb adjust for fixed tape ticks (I hereby declare the new f16 HUD better than
the old one :-)
2006-07-06 21:48:24 +00:00
mfranz
5f9ff2a446 no limits for the compass -- it has a modulo operator applied 2006-07-06 16:44:45 +00:00
mfranz
434a99a414 f15: fix KIAS tape position
runway: set coords correctly
2006-07-06 14:31:36 +00:00
mfranz
175e8f485c new damping value 2006-07-05 22:56:50 +00:00
mfranz
b5e45fde85 Stefan Seifert: first stab at joystick template file for new fgjs
mf: turn <name> into comment, so that the file won't be recognized as
    "named" joystick config; saves a few cycles ...
2006-07-04 23:31:44 +00:00
mfranz
81dc1a3875 sample code for the f16. Use like so:
$ fgfs --aircraft=f16-3d --prop:hud=Huds/f16.xml --prop:sim/hud/visibility\[1\]=1

The hud path is for now expected in /hud. This will, of course, be changed
later. The old and new HUD code don't match exactly when laid one over the
other yet, and the new HUD's tapes don't work.
2006-07-04 18:28:54 +00:00
mfranz
736ab0437c /sim/hud/visibility[1] controls the new HUD 2006-07-04 15:46:39 +00:00
mfranz
e9c2efe423 README ... describes which files belong to the old, and which to the new HUD
Instruments/*.xml ... single components, like the gload display
Sets/*.xml ... combinations of components

There's no difference in filetypes between "sets" and "instruments". It's
just easier to find things that way. Note that new and old files are never
mixed in one dir.
2006-07-04 15:26:58 +00:00
mfranz
1c7e2b404a remove workaround for broken continue 2006-07-03 05:59:24 +00:00
mfranz
cc1623a6af don't show status line by default 2006-07-01 06:02:31 +00:00
curt
25edaaa068 Initial revision of target tracking script, see script code for operating
instructions.
2006-06-29 00:52:51 +00:00
mfranz
672746597d Michelle: swap Aileron and Rudder 2006-06-24 23:31:36 +00:00
mfranz
5d2316442b - use cmdarg().getParent() to access own property root
- use kbd-ctrl combinations for weapon control (at least one js in cvs
  should demonstrate that :-)
2006-06-24 18:18:01 +00:00
mfranz
f491fd5291 add interface function for selecting weapons 2006-06-24 12:31:58 +00:00
mfranz
631a06b924 Josh BABCOCK:
"Here is a patch that allows marker beacon volume to be set via
/instrumentation/marker-beacon/volume."
2006-06-24 07:43:04 +00:00
mfranz
e332cd9f9a Michelle: config for a "Fujitsu Siemens Gamebird R/C Pilot" (4 Axes/1 Button) 2006-06-23 21:01:04 +00:00
mfranz
19134637c9 don't use obsolete lon/lat format command, but cycle /sim/lon-lat-format
through 0 -> 1 -> 2 -> 0 ...
2006-06-17 16:36:06 +00:00
mfranz
eb5b539b47 set default lon/lat display format (0 -> raw number, 1 -> DMM, 2 -> DMS) 2006-06-17 16:34:31 +00:00
mfranz
50e2803aa8 Alexander Babichev, modified from Andy's X45.xml 2006-06-17 16:07:08 +00:00
mfranz
8d0460e652 - fix tab/space-mixtures (they do bad things to ascii graphics :-)
- spell check
2006-06-13 15:10:33 +00:00
mfranz
308cc9fcf5 additional name 2006-06-12 05:45:34 +00:00
frohlich
1aaa29ba7f Import Simped ruder pedal configuration from Matthias Boerner. 2006-06-11 13:41:28 +00:00
frohlich
0025aa8ce6 Modified Files:
Input/Joysticks/ThrustMaster/Top-Gun-Afterburner.xml
	Just update that to the current version.
2006-06-11 13:39:59 +00:00
frohlich
aabab43f47 Provide the newly introduced properties to materials.
Document them like the others are documented.
2006-06-11 13:38:45 +00:00
mfranz
c39b82a4a4 add trigger interface function, to be used by all armed aircraft, so that
there's a unified way for joysticks/kbd bindings to activate weapons
2006-06-09 20:52:03 +00:00
mfranz
2a20cdecf6 add transparency checkbox 2006-06-09 20:35:44 +00:00
mfranz
66d9bb3d46 add HUD transparency flag 2006-06-09 20:35:10 +00:00
mfranz
6cb7b4d404 add /sim/devel=false setting (this controls some extra widgets in dialogs
that aren't meant for the general audience: the old shadow debug checkbox
in the rendering dialog, and some extra fun sliders in the HUD dialog)
2006-06-08 18:14:52 +00:00
mfranz
daaf1c5879 - fix indentation
- remove shadow devel checkbox, unless /sim/devel is set
2006-06-08 17:21:57 +00:00
mfranz
dfd3fc3212 - update hud paths
- check for negative index
2006-06-08 17:18:03 +00:00
mfranz
89162607d9 add <palette> group, from which values are copied to /sim/hud/color 2006-06-08 17:16:55 +00:00
mfranz
176d08e746 - update paths
- add color/clamp sliders in devel mode
2006-06-08 17:16:00 +00:00
david
38f12b5094 Added missing Quebec localizers (no glidescope). 2006-06-07 21:43:14 +00:00
mfranz
337b38ad70 the hud dialog is no longer only about transparency 2006-06-07 19:44:29 +00:00
mfranz
627da1ed88 add brightness slider 2006-06-07 19:43:45 +00:00
mfranz
d39e681ef5 set HUD properties explicitly; the commands weren't very flexible and will
die
2006-06-07 17:58:55 +00:00
mfranz
9869235aa4 make HUD colors settable. The number of color groups isn't fixed. Add as
many as you like, but not at runtime. Some aircraft may especially want to
change the first ("day") color, as the predefined green is IMHO a bit dark
and should possibly be more white-ish.
2006-06-07 17:57:12 +00:00
mfranz
c5246e9495 add hud font definition (same as hard-coded default) 2006-06-06 15:35:05 +00:00
vmmeazza
cafaeb78a1 Change the TACAN/frerquency from Channel/ground frequency to Channel/VOR frequency. This is a hack to overcome the hack in nav.dat. Not all TACAN channels have a VOR frequency pair, so those channels either have the ILS freqency pairing, or still use the ground frequency. It sounds like a mess, but it's a pragmatic solution. We might be able to sort out nav.dat in the future. 2006-06-06 15:09:25 +00:00
mfranz
af6634e58a copy splash colors/fonts from default.xml, as the splash screen will read
them now from the selected style, and not always from /sim/gui/style[0]
2006-06-05 22:02:44 +00:00
mfranz
944531e852 set old splash font as default; all fonts in the comment on top of the file
are available
2006-06-05 20:51:06 +00:00
mfranz
583f853d7c update <help> 2006-06-05 17:05:55 +00:00
mfranz
50553b576d - remove dead code
- new feature:  Shift-click -> move selected model to new place
                               (keeping hdg & orientation)

Remember: Ctrl-click -> select nearest model
2006-06-05 16:33:39 +00:00
mfranz
b79192de03 - document lighted/unlighted sign textures
- ufo model editor: consider change from spacebar to Ctrl key combinations
2006-06-05 14:18:50 +00:00