Thorsten Renk
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f2c81c9dcb
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ALS maintenance, haze color balance at low light improved and dependent on air pollution
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2014-12-11 13:02:40 +02:00 |
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Thorsten Renk
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fddf1edc54
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Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes
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2014-12-03 13:50:05 +02:00 |
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Thorsten Renk
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fc85e049c9
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Real geometry mapped grain overlay and wetness/rain simulation for ALS model shader, Vinson flightdeck as example
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2014-11-08 10:42:42 +02:00 |
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Thorsten Renk
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37faf4a9d0
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Bugfix for ALS model shader not displaying lightmap at full darkness beyond some distance
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2014-10-22 09:22:06 +03:00 |
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Thorsten Renk
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20dda77d6f
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ALS secondary lights and Rayleigh haze for model ubershader and random buildings
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2014-10-11 16:12:19 +03:00 |
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