Emilian Huminiuc
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4df2af2cef
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SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-02-14 18:39:58 +02:00 |
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Vivian Meazza
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c383cda2c6
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Add support for transparent materials and .dds normal maps.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-08-23 22:51:14 +01:00 |
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Vivian Meazza
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8caf2ef24d
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Bugfix: correct transpareny issue.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2011-08-18 22:05:42 +01:00 |
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ThorstenB
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09062b72a9
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Robert (dogg360): make shaders work for AMD/ATI graphics (#96,#335 related)
AMD/ATI compiler requires proper float values for conditions/expressions.
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2011-07-04 20:20:26 +02:00 |
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Frederic Bouvier
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3c8105adf1
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Fix issue #252 http://code.google.com/p/flightgear-bugs/issues/detail?id=252 by Lauri Peltonen
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2011-02-17 08:05:34 +01:00 |
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Frederic Bouvier
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426b7f8ae3
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reflect-bump-spec shader improvement by i4dnf
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2010-11-20 21:21:05 +01:00 |
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Frederic Bouvier
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3e563df3a4
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Remove reflection modulation by shininess factor (bump map alpha channel)
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2010-09-26 08:41:50 +02:00 |
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Frederic Bouvier
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2bc5c2177a
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Don't scale alpha when using reflection coefficient
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2010-09-21 19:59:22 +02:00 |
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Frederic Bouvier
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52c646b2cc
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Better use of clamp
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2010-09-21 09:21:44 +02:00 |
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Frederic Bouvier
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ee8d70b3bf
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Use specular factor of bumpspec map (alpha channel) to modulate reflection factor
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2010-09-21 09:17:07 +02:00 |
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Frederic Bouvier
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d734e32bd5
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Modified reflect effect to include bumpspec. Original effect untouched
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2010-09-21 08:23:13 +02:00 |
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