to pop themselves down while the simulator is paused.
The problem was with the "real time" queue in the event manager,
causing the third argument of Nasal's settimer() (a flag for "sim
time") to be ignored. Inverts the default sense of the argument, as
there are lots of uses of settimer() in the current code, almost none
of which want to use real time.
Note this fix introduces a header file incompatibility in SimGear --
be sure to update.
overwritten by C++ code before displaying. These are written in
upper case letters, but this is only a hint for editors of this
file and doesn't impress ATCDialog.cxx.
joystick configuration for a Wingman Force 3D USB.
mfranz:
This driver is supposed to work for the non-USB versions, too, so
I'm replacing the non-USB driver with this one, and add its <name>s
here. If it turns out that we need a separate driver, it's better to
derive it from this file, as this is adapted to the newest methods
(nasal wrappers, etc.), while the old driver was only partly functional.
"If one does current view translation (dragging with the middle button in
the 2nd (view adjustment) mode), then, upon the left click, only the pitch
offsets are recentered, and not the x/y/z offsets." ... "jumps back only
when the mid-button is pressed on the left-click."
Bij deze de patch voor de taxiway code. Deze code is nog gebaseerd
op de bestaaande architectuur, gebaseerd op de FGAirport class in simple.[ch]xx
Ik heb me voornamelijk gericht op nieuwe functionaliteit; de volgende
submissie zal waarschijnlijk bestaan uit opschoning, opsplitsing en een
implementatie van de nieuwe airport architectuur, zoals voorgesteld door
David Luff.
En Anglais:
Here is the patch for the taxiway code. This code is still based on the
exsisting architecture, which is based on the FGAirport class in simple.[ch]xx
I've aimed mostly at new functionality; The next batch will probably contain
code cleanups, splitups and the implementation fo the new airport architecture,
as proposed by David Luff.
Here is an other one to the data directory. It updates the carrier launchbar
command and catapult launch command to reset itself if the key is no longer
pressed. That fixes the odd behavour, that once a carrier launch happened, a
second lauch happens no longer immediately at arresing time.