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8 commits

Author SHA1 Message Date
Fernando García Liñán
916322d0ed Add clustered shading support to most Effects and shaders 2020-12-23 11:10:34 +01:00
Fernando García Liñán
7158dfdff3 Revert "Add clustered shading support to most Effects and shaders"
This reverts commit b3237e207a.
2020-12-22 17:22:05 +01:00
Fernando García Liñán
b3237e207a Add clustered shading support to most Effects and shaders 2020-12-22 10:53:31 +01:00
Scott Giese
76f7f1b698 Photoscenery: Initial commit
Author: Nathaniel Warner
2020-11-23 19:48:01 -06:00
Fernando García Liñán
a3a8f9123e Make Compositor default
- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Thorsten Renk
a3b8131a97 Change overlay render bin (seems to be better-behaved) 2017-09-18 13:16:29 +03:00
Thorsten Renk
a7e2ffc869 Some fixes for the ALS overlay shader 2017-09-18 12:47:21 +03:00
Thorsten Renk
7df5690f08 ALS terrain overlay shaders, not yet used, terrain definitions will follow post-release 2017-09-16 09:44:18 +03:00