This website requires JavaScript.
Explore
Help
Sign in
fly
/
fgdata
Watch
1
Star
0
Fork
You've already forked fgdata
0
Code
Activity
8624
commits
7
branches
0
tags
4.4
GiB
e979c90f04
Commit graph
2 commits
Author
SHA1
Message
Date
Erik Hofman
fdb76cb689
Thorsten Renk: since the 2d and 3d shadow share the fragment shader, you've unfortunately just broken the 2d shadow technique which does not generate varying alpha_correction in the vertex shader
2017-03-25 14:34:19 +01:00
Thorsten Renk
c1e7703d78
Shader support for aircraft shadows
2014-12-16 13:40:30 +02:00