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Author SHA1 Message Date
Stuart Buchanan
d73b9d8128 WS30 Add transparency to primary material textures
The texture array used by WS30 requires that all
component textures be the same size and format.

This commit adds an alpha channel to those
png file used as primary textures in materials.xml
files which did not have one.
2020-12-05 12:46:06 +00:00
Clément de l'Hamaide
1fa06dc92f Merge Textures.high into Textures 2014-08-27 19:40:36 +02:00
sydadams
0d92354f3b Switching Textures to png format 2008-10-14 00:52:33 +00:00