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Author SHA1 Message Date
Curtis L. Olson
2b648ea118 Rescale odd texture sizes (257x257, etc.) so that the OSG texture loader
doesn't need to do this on the fly.  OpenGL requires that texture dimensions
be a power of 2 (32, 64, 128, 256, 512, 1024, 2048, etc.) so if we feed in
something else, OSG will rescale it on the fly before registering it as an
OpenGL texture.
2011-01-19 10:55:55 -06:00
Heiko Schulz aka HHS
4286cac83a Add some lousy CubeMaps and CubeCrosses
Signed-off-by: Heiko Schulz aka HHS <Heiko.H.Schulz@gmx.net>
2010-07-04 14:01:00 +02:00