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Author SHA1 Message Date
curt
f3a020f20f New generic splash screen by Erik Hofman. 2004-12-03 20:24:30 +00:00
ehofman
a11030fc14 Comment out the nimitz for now. 2004-11-30 14:29:24 +00:00
ehofman
2140a89d8c Vivian Meazza:
These files add a functioning Fresnel Lens Optical Landing System (FLOLS).
The orange/red 'source' lights are illuminated according to the position of
the pilot's eye above/below the 3.5 deg glide slope. The apparent position
of the source light relative to the fixed green datum lights allow the pilot
to 'fly the meatball'. The green 'cut' lights flash when the pilot's eye is
below the coverage of the lowest (red) source light.

TODO - add rules for the operation of the wave-off lights.
2004-11-30 12:28:06 +00:00
ehofman
df9376a314 Fix a typo 2004-11-30 09:09:04 +00:00
ehofman
655c7246f7 Latest upodates from Melchior et all. 2004-11-29 09:45:34 +00:00
ehofman
297200aeca Mathias Fröhlich:
Attached is a patch against the data directory which establishes the
keybindings I use for the carrier operations.
The map.pdf must be regenerated.
2004-11-26 10:26:18 +00:00
curt
71bfe3a4db Move the kr-87 adf from /radios to /instrumentation 2004-11-19 23:56:47 +00:00
curt
c93544468d Changes to match Roy Ovesen's instrumentation code and property name changes. 2004-11-19 23:05:07 +00:00
curt
565e8aafba Make the comments match reality. 2004-11-19 23:04:32 +00:00
curt
ff8418c286 Add new runway outline instrument configuration. This can be removed from
the data/Huds/Default/default.xml file if we don't want to draw the runway
in the default HUD (but then we should take a close look at all the elements
in the default HUD if we go down that road.)
2004-11-19 18:26:38 +00:00
curt
e0f0a78b09 Initial revision, added a light weight interface on top of the raw hardware
to make bridge the gap with what FlightGear expects.
2004-11-18 04:59:32 +00:00
ehofman
fa045bf0bf Mathias Frohlich:
I have now the FDM side of an aircraft carrier set up.

The implementation uses a local cache of the scene graph to do intersection
tests. This can then be done per gear/hook/lauchbar.
Also the required aircraft carrier hardware will show up in this cache and can
provide the required information.
The cache itself is ATM integrated into the FGInterface class.
New are functions to query a ground contact point below a given location in
the earth. Together with that contact point the surface normal and the
velocity of that contact surface are returned. The locations, normals and
velovities are cartesian vectors given in the wgs84 coordinate system (origin
in the earths center, x axis towards lat=lon=0, y axis towards lat=0, lon=90,
z axis towards the north pole).
A function to test catching a wire. The test is done by intersection of the
quad where the hook moved during the past timestep with the lines
representing the wires. When this test was sucessfull, we can query for the
locations/velocities of the wires mount points. When the wire is no longer
needed it should be released.
Catapults are also stored as special lines in the scenegraph. There is a
function which returns the nearest catapult line and its current
locations/velocities.
To build up the cache you need to call a function to let the cache know where
and how big the cache must be.

I have also a preliminary implementation to make use of that stuff from within
JSBSim together with an aircraft which I have used for development.

To play with that, you have to install the patches/new files described above.
The hook can be extended with the H key, retracted with h. Start flightgear
with
fgfs --lat=37.688 --lon=-122.683 --heading=180 --altitude=71
and you will be placed on the carriers deck rolling backwards wrt the carrier.
Then apply the breaks and wait until the aircraft settled down past being not
trimmed. Now taxi on the deck to one of the catapults. When the nose wheel is
above the first few meters of the catapult (please taxi exactly there). Apply
the breaks and leave them applied. lower the flaps to half and give full
throttle. Pull a little at your stick and release the breaks. As the breaks
are released the aircraft is launched.
Then you can cruise a bit, and again try to land on the nimitz. When you land,
do not forget to extend the hook with 'H'.
If you like it, you can then taxi to the catapult ...  :)

The physical model is not yet ready, but the api between the FDM and
flightgear has prooven to be sufficient for that task.
2004-11-16 10:02:01 +00:00
ehofman
f06b96f7ff Melchior FRANZ:
This file is in a rather bad state. Hence:

- remove doubled "rudder" settings
- fix & nasalify brake properties (/controls/gear/wheel[?]/brake, yet again)
- remove redundant index setting
- nasalify throttle (to allow more than 8 engines)
- nasalify flaps (to make flaps with more than 4 positions work)
- nasalify elevator trim (just for fun  :-)
- fix syntax
- remove lots of trailing spaces

File tested by Jon-Eirik Pettersen
2004-11-16 09:45:57 +00:00
ehofman
0e223e22f3 Vivan Meazza:
I attach the latest version  of Nimitz. The textures have been improved. A glide-path has been added, it is on by default, but can be switched off by means of the properties browser: /ai/models/ship/controls/glide-path. The origin has been adjusted to the turning pivot and approximate roll center.

Modified AiShip files are also attached. These allow the radius of the turning circle of a ship to be input. The turning circle is adjusted for speed and rudder angle. Roll has been corrected so that a ship leans out of a turn, not inwards like an aircraft. The roll angle is adjusted for speed and rudder angle (yes, application of more rudder reduces roll angle - rudders act as stabilizers).

TODO

Add a relative wind calculation so that a carrier can be turned to the appropriate launch and recovery courses.

Add a 'flight plan' so that the carrier can carry out a racetrack for flight ops.

Add a projector landing sight.

Add auto-land facilities.
2004-11-13 14:47:49 +00:00
ehofman
e332ad1568 Oliver C.:
i modified the joystick settings for the Sidewinder Precision Pro joystick.
Now all buttons and axis react the same way in unix and windows except for
the view elevation binding which is on axis 5 in unix and 7 in windows.
Here the windows axis is inverse, the unix version is not.
This means if you move the hat down in unix you will look down
if you move the hat down in windows you will look up.
To fix this we would need some sort of property to inverse the axis independly
for windows and unix. If you know a way to do this feel free to fix this.


I also added some more button bindings.
With button 1 you can now switch between the views,
The brakes where moved from button 1 to button 0 because this button was
unused and users who want to switch from MS Flight Simulator to FlightGear
will like that too because the buttons are now used the same way on both
sims. With the unused button 8 (shift button), you can now retract the gears.

I also fixed the arrangement for the 4 buttons called A, B, C and D left to
the stick.
With button B you can now turn the flaps up and with button A down.
With button C you can use the left brake and with button D the right brake.
Before those changes the windows and unix bindings were different and somehow
unordered (crossed).

I tested this new Joystick settings in Windows Millenium and
Linux Slackware 10 with Flightgear 0.9.6 for windows and the newest cvs
version from today for Linux.
2004-11-08 17:35:17 +00:00
ehofman
0970aead32 David Culp:
Here are files to get automated contrails working.  I've set up contrails for
the 737, using my simple, untextured contrail model.  Vivian has made another
contrail model, but I'm still trying to get his to work.  I'm hoping others
will try to make contrail models also.

Here's some code that defines a top to thermals.  When the top of a thermal is
reached the strength is phased-out linearly over the next 100 feet of
altitude.  At first I tried just capping the thermal at the top, but the
change in thermal strength was too fast for the FDM to handle well.

Included is a new version of the thermal scenario that includes a top
(height-msl) to the thermal.  The default value is 5000 feet.
2004-11-07 14:50:01 +00:00
ehofman
93433d7c56 Roy Vegard Ovesen:
The KAP140 Autopilot is now fairly complete. I've added altitude arm, moved
the FPM number display and cleaned up the code a bit.
2004-11-01 09:34:16 +00:00
ehofman
73054589dc Dave Perry:
I use both Linux and Win XP with my CH yoke and pedals and noted that I have two different versions of the yoke xml with the mixture and prop axis reversed.  Here is an edit that works for me with both Win XP and Linux.
2004-10-31 15:02:29 +00:00
ehofman
a942ce005a Add some status levels 2004-10-28 11:44:46 +00:00
ehofman
18b18a7947 Boris Koenig:
After applying the attached patches (based on latest CVS) you should
have a new option available within your version that should also
show up using fgfs --help, the syntax is:

    fgfs --min-status={level} --show-aircraft

whereas "level" can be anything between

    "alpha","beta","early-production" and "production"

Of course running something like

    fgfs --min-status=alpha --show-aircraft

should not return any aircraft right now, as none of the
current aircraft definition files in your base-package is using the
required

    <status></status>

tag - but you can easily give it a try by adding something like

    <status>alpha</status>

The tag should be placed as a sub-tag within <sim> - so directly behind
the <description> tag would be just fine and straight-forward.
2004-10-28 09:37:49 +00:00
ehofman
bae4dda4d1 Move the submodels from the /systems proprty subtree into /ai instead. 2004-10-28 08:44:40 +00:00
ehofman
4605d18a09 David Culp:
Here's code to support a new AICarrier class, which I think will be
sufficiently different from a basic AIShip that it should have its own class.
2004-10-28 08:34:50 +00:00
ehofman
661617a94e Roy Vegard Ovesen:
I've made an encoder and a transponder. The transponder gets C-Mode altitude
information from the encoder. These two might not be very usefull right now,
but I think they might come in handy when the ATC network gets going.
2004-10-26 12:06:13 +00:00
ehofman
5ca1be2ca1 Add loadxml/savexml commands and textbox gui dialog. 2004-10-24 09:26:21 +00:00
ehofman
7c89540541 Boris Koenig:
This will modify menubar.cxx/hxx so that it exports the
entire menubar (from menubar.xml) to the property tree, so that it can
now be changed dynamically  using Nasal's setprop() instruction and
afterwards running a newly added fgcommand to update the menubar
based on those changes using the appropriate menubar path within
the property tree.

By default the menubar from menubar.xml will be stored within:

    /sim/menubar/default


Erik:

I have moved the loading of menubar.xml into preferences.xml and
made sure that the menubar is destroyed every time a new menubar
is created.
2004-10-22 09:26:50 +00:00
ehofman
04f06fdea5 Latteral and longitudal accelerations (in G's) don't have an offset of 1.0G 2004-10-20 14:19:39 +00:00
ehofman
e4bf4b84b1 Directly updating the right properties doesn't work when not uing --fdm=null, create a separate branch instead. 2004-10-20 09:20:35 +00:00
ehofman
8ee606eea8 Roy Vegard Ovesen:
Here are some updates to the KAP140 autopilot in the default c172. It now uses
ailerons and elevator instead of aileron-trim and elevator-trim. I've started
to "upgrade" it to the "two axis altitude preselect" version. Vertical speed
select rounds to nearest 100 fpm.

I've also modified the c172 electrical configuration to turn on the gps
instrument.

Perhaps the most important change is that the nasal script for the KAP140 has
moved from data/Nasal to the c172p aircraft subdir. So it is important that
you delete data/Nasal/kap140.nas. Having the kap140.nas script as a global
script was not a good solution. Now it is aircraft specific, and thus
included in the c172p-set.xml file. Ideally I would like it to be instrument
specific, so that it would be included whenever the KAP140*.xml instruments
where included on the panel.
2004-10-17 17:41:05 +00:00
ehofman
891257e6b6 change an emaul address. 2004-10-17 17:25:31 +00:00
ehofman
ff4e599eb0 Roy Vegard Ovesen:
Instrumentation and systems are now configureable from xml files. The two
generic configurations generic-systems.xml and generic-instrumentation.xml
configures the systems and instrumentation as it was hardcoded. You can
override the generic configurations in a similar way as you override the
autopilot configuration.
2004-10-16 12:37:46 +00:00
ehofman
fce018d2fc Add a protocol for the ACMS protocol which seems to be used as an
output format for black-box data flight data. This configuration
does not work directly since there is no FDM available that reads
the accelerations from the property tree and translates them into
actual lat/lon positions.
2004-10-16 11:32:56 +00:00
ehofman
1abbb76777 Make a distinction between UNIX and Windows and add the nasal version of flap stepping (again). 2004-10-16 08:44:19 +00:00
ehofman
8dfe7c62b9 Fix some bugs 2004-10-15 12:23:51 +00:00
ehofman
57d84096af Fix a bunch of typo's 2004-10-15 09:56:21 +00:00
ehofman
4a37d1d132 Add a generic playback protocol, in preparation for the generic input code. 2004-10-15 09:41:28 +00:00
ehofman
3ef8c32215 Remove DOS line endings. 2004-10-15 09:40:52 +00:00
ehofman
199b288f50 Roy Vegard Ovesen:
I've put together a readme file that describes how to configure the digital
filters.
2004-10-14 11:29:36 +00:00
ehofman
f6891e780a Frederic Bouvier:
the crease patch by Mathias has a negative impact on the adf present in the piper pa28-161 and the bo105.
2004-10-14 09:24:34 +00:00
david
34cb1fd173 Added standalone localizers for CYTZ (Toronto/City Centre) bravo, CYKZ
(Toronto/Buttonville) runway 15, and CYOO (Oshawa) runway 12.  Added
LOC/GS for CYTZ runway 08.

All localizers and glidescopes for the province of Ontario, Canada,
should now be in the database.
2004-10-13 22:31:55 +00:00
ehofman
870d7181c5 Haim GERON:
I had some problems with CH flight sim yoke usb. After some experiments, I modified the xml file and now it works fine.
2004-10-10 11:35:45 +00:00
ehofman
a13a649aac Add Maik Justus 2004-10-06 08:30:55 +00:00
ehofman
a8930a0d4a Vivian Meazza:
I've made appropriate changes to Readme.submodels to reflect the
variation of Cd with Mach number.

Spitfire.submodel has been changed to use the variation of Cd with Mach
number.

Submodel.cxx has been changed so that the default value of Cd is the
subsonic Cd of a non-boat tailed bullet.
2004-10-02 14:29:19 +00:00
ehofman
0d7c9bced1 Adjustments 2004-09-27 14:30:06 +00:00
curt
d5930857cc Have the hires screen shot menu item point to the right command. 2004-09-27 02:40:10 +00:00
ehofman
f6dc47513b Fix a typo. 2004-09-25 11:20:36 +00:00
ehofman
84e6d30207 Add info about weight and Cd and modify eda 2004-09-23 19:57:58 +00:00
ehofman
f3c3117a0a Change the type 'storm' to 'thunderstorm' and enable the ai-models code by default again. 2004-09-23 11:10:09 +00:00
david
ed63f498f8 Add Canadian ILS approach aids back in (at least until the next
update).
2004-09-18 22:39:09 +00:00
ehofman
49c8586abe Fix some mistakes. 2004-09-18 12:23:04 +00:00
ehofman
973b26ebfa Update for recent versions of OpenAL. 2004-09-17 21:29:47 +00:00