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Author SHA1 Message Date
Stuart Buchanan
428cbb0abc WS30 - Line feature texturing. 2021-10-01 22:02:44 +01:00
Stuart Buchanan
164112a8c0 WS30: Properties for lit roads 2021-08-21 17:16:28 +01:00
Stuart Buchanan
f5d967dbb3 Update README.materials to cover regions. 2019-06-07 13:49:02 +01:00
Stuart Buchanan
c974f5242d Clean up README files.
- Remove trailing whitespace
- Replace tabs with spaces
- Reformat to < 85 characters to avoid autogenerate readme.pdf bleeding over
  margins.
2013-06-20 23:02:17 +01:00
Stuart Buchanan
0857d81ec6 Document additional spacing on tree textures. 2013-05-19 21:45:42 +01:00
Stuart Buchanan
266313486d Add dynamic selection of tree texture based on season and snow level.
All tree texture sheets now contain 4 different texture sets for
different conditions.  See Docs/README.materials for details.

Also retire the -summer and -winter variants of tree textures, which
are now redundant.
2013-04-20 21:09:03 +01:00
Stuart Buchanan
8f692c78d9 Document new materials.xml elements controlling tree and object
distribution depending on slope angle.
2012-10-05 22:00:51 +01:00
Stuart Buchanan
47685d1794 Document use of the <parameters> section of the materials definition. 2012-08-01 21:08:42 +01:00
Stuart Buchanan
ddf9445a8e Update documentation for materials.xml and random buildings. 2012-05-04 21:14:23 +01:00
Stuart Buchanan
f718148d68 Correction to README. 2012-04-24 21:59:33 +01:00
Stuart Buchanan
98e7a194e8 Random buildings - initial commit of data portion. Requires
simgear change to have any effect.
2012-04-24 21:55:37 +01:00
Stuart Buchanan
f65c50f14a README documentation for materials.xml. 2012-02-08 22:56:50 +00:00