Thorsten Renk
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b9c573ea11
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Tweak to prevent the cloud LOD system from dropping sprites in very faint clouds which have just few sprites to begin with and appear unrealistic when these are dropped
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2013-06-13 13:26:37 +03:00 |
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Thorsten Renk
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2c6a962a34
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Modified cloud lighting with dependence on air pollution
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2013-04-09 09:52:19 +03:00 |
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Thorsten Renk
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f2ebbbbc70
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Updates to Advanced Weather and cloud shaders - better support for low visibility conditions, improved framerates for Thunderstorm scenario
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2013-03-01 09:40:05 +02:00 |
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Stuart Buchanan
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4c4df3401e
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Do not render cloudlets on the back half of the cloud at ranges
of > 10km. 50% performance improvements seen under overcast conditions.
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2012-12-16 22:20:23 +00:00 |
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Thorsten Renk
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ed80612c98
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Atmospheric Light Scattering update
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2012-12-05 20:31:27 +00:00 |
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Flightgear Development
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2b972341b3
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Terrain Haze v1.3
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2012-04-26 17:22:58 +03:00 |
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Frederic Bouvier
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ebc1002139
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Sunrises 1.2 by Thorsten Renk
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2012-03-08 23:22:27 +01:00 |
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