mfranz
0246507821
fix indentation
2006-07-20 17:52:55 +00:00
curt
8c7beac9d9
Default to turning point sprites on for runway lighting.
2006-07-20 14:31:25 +00:00
curt
ff8ee80ece
Add an option to toggle point sprites on/off for runway lighting.
2006-07-20 14:30:03 +00:00
mfranz
ac2225a65f
add function that loads dialogs from XML files
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(aircraft may prefer to use such dialogs to Nasal-generated ones)
2006-07-14 16:03:43 +00:00
mfranz
a70ed967f1
heh, no. That's BS. printf does rounding already. Remains the heading
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limitation to avoid 360 degree.
2006-07-12 21:24:02 +00:00
mfranz
96b3c3854f
over-engineering (or: rounding, just because we can :-)
2006-07-12 21:18:17 +00:00
mfranz
c3727dafa4
draw alt-agl tape only when <1,000,000 ft (JSBSim doesn't deliver negative
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values below terrain, but HUGE ones.)
2006-07-11 16:12:39 +00:00
mfranz
10cc7817d3
- new damping value
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- remove unused property
2006-07-10 21:24:44 +00:00
mfranz
f27db3f3fb
adjust for fixed tape ticks (I hereby declare the new f16 HUD better than
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the old one :-)
2006-07-06 21:48:24 +00:00
mfranz
5f9ff2a446
no limits for the compass -- it has a modulo operator applied
2006-07-06 16:44:45 +00:00
mfranz
434a99a414
f15: fix KIAS tape position
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runway: set coords correctly
2006-07-06 14:31:36 +00:00
mfranz
175e8f485c
new damping value
2006-07-05 22:56:50 +00:00
mfranz
b5e45fde85
Stefan Seifert: first stab at joystick template file for new fgjs
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mf: turn <name> into comment, so that the file won't be recognized as
"named" joystick config; saves a few cycles ...
2006-07-04 23:31:44 +00:00
mfranz
81dc1a3875
sample code for the f16. Use like so:
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$ fgfs --aircraft=f16-3d --prop:hud=Huds/f16.xml --prop:sim/hud/visibility\[1\]=1
The hud path is for now expected in /hud. This will, of course, be changed
later. The old and new HUD code don't match exactly when laid one over the
other yet, and the new HUD's tapes don't work.
2006-07-04 18:28:54 +00:00
mfranz
736ab0437c
/sim/hud/visibility[1] controls the new HUD
2006-07-04 15:46:39 +00:00
mfranz
e9c2efe423
README ... describes which files belong to the old, and which to the new HUD
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Instruments/*.xml ... single components, like the gload display
Sets/*.xml ... combinations of components
There's no difference in filetypes between "sets" and "instruments". It's
just easier to find things that way. Note that new and old files are never
mixed in one dir.
2006-07-04 15:26:58 +00:00
mfranz
1c7e2b404a
remove workaround for broken continue
2006-07-03 05:59:24 +00:00
mfranz
cc1623a6af
don't show status line by default
2006-07-01 06:02:31 +00:00
curt
25edaaa068
Initial revision of target tracking script, see script code for operating
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instructions.
2006-06-29 00:52:51 +00:00
mfranz
672746597d
Michelle: swap Aileron and Rudder
2006-06-24 23:31:36 +00:00
mfranz
5d2316442b
- use cmdarg().getParent() to access own property root
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- use kbd-ctrl combinations for weapon control (at least one js in cvs
should demonstrate that :-)
2006-06-24 18:18:01 +00:00
mfranz
f491fd5291
add interface function for selecting weapons
2006-06-24 12:31:58 +00:00
mfranz
631a06b924
Josh BABCOCK:
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"Here is a patch that allows marker beacon volume to be set via
/instrumentation/marker-beacon/volume."
2006-06-24 07:43:04 +00:00
mfranz
e332cd9f9a
Michelle: config for a "Fujitsu Siemens Gamebird R/C Pilot" (4 Axes/1 Button)
2006-06-23 21:01:04 +00:00
mfranz
19134637c9
don't use obsolete lon/lat format command, but cycle /sim/lon-lat-format
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through 0 -> 1 -> 2 -> 0 ...
2006-06-17 16:36:06 +00:00
mfranz
eb5b539b47
set default lon/lat display format (0 -> raw number, 1 -> DMM, 2 -> DMS)
2006-06-17 16:34:31 +00:00
mfranz
50e2803aa8
Alexander Babichev, modified from Andy's X45.xml
2006-06-17 16:07:08 +00:00
mfranz
8d0460e652
- fix tab/space-mixtures (they do bad things to ascii graphics :-)
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- spell check
2006-06-13 15:10:33 +00:00
mfranz
308cc9fcf5
additional name
2006-06-12 05:45:34 +00:00
frohlich
1aaa29ba7f
Import Simped ruder pedal configuration from Matthias Boerner.
2006-06-11 13:41:28 +00:00
frohlich
0025aa8ce6
Modified Files:
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Input/Joysticks/ThrustMaster/Top-Gun-Afterburner.xml
Just update that to the current version.
2006-06-11 13:39:59 +00:00
frohlich
aabab43f47
Provide the newly introduced properties to materials.
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Document them like the others are documented.
2006-06-11 13:38:45 +00:00
mfranz
c39b82a4a4
add trigger interface function, to be used by all armed aircraft, so that
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there's a unified way for joysticks/kbd bindings to activate weapons
2006-06-09 20:52:03 +00:00
mfranz
2a20cdecf6
add transparency checkbox
2006-06-09 20:35:44 +00:00
mfranz
66d9bb3d46
add HUD transparency flag
2006-06-09 20:35:10 +00:00
mfranz
6cb7b4d404
add /sim/devel=false setting (this controls some extra widgets in dialogs
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that aren't meant for the general audience: the old shadow debug checkbox
in the rendering dialog, and some extra fun sliders in the HUD dialog)
2006-06-08 18:14:52 +00:00
mfranz
daaf1c5879
- fix indentation
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- remove shadow devel checkbox, unless /sim/devel is set
2006-06-08 17:21:57 +00:00
mfranz
dfd3fc3212
- update hud paths
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- check for negative index
2006-06-08 17:18:03 +00:00
mfranz
89162607d9
add <palette> group, from which values are copied to /sim/hud/color
2006-06-08 17:16:55 +00:00
mfranz
176d08e746
- update paths
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- add color/clamp sliders in devel mode
2006-06-08 17:16:00 +00:00
david
38f12b5094
Added missing Quebec localizers (no glidescope).
2006-06-07 21:43:14 +00:00
mfranz
337b38ad70
the hud dialog is no longer only about transparency
2006-06-07 19:44:29 +00:00
mfranz
627da1ed88
add brightness slider
2006-06-07 19:43:45 +00:00
mfranz
d39e681ef5
set HUD properties explicitly; the commands weren't very flexible and will
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die
2006-06-07 17:58:55 +00:00
mfranz
9869235aa4
make HUD colors settable. The number of color groups isn't fixed. Add as
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many as you like, but not at runtime. Some aircraft may especially want to
change the first ("day") color, as the predefined green is IMHO a bit dark
and should possibly be more white-ish.
2006-06-07 17:57:12 +00:00
mfranz
c5246e9495
add hud font definition (same as hard-coded default)
2006-06-06 15:35:05 +00:00
vmmeazza
cafaeb78a1
Change the TACAN/frerquency from Channel/ground frequency to Channel/VOR frequency. This is a hack to overcome the hack in nav.dat. Not all TACAN channels have a VOR frequency pair, so those channels either have the ILS freqency pairing, or still use the ground frequency. It sounds like a mess, but it's a pragmatic solution. We might be able to sort out nav.dat in the future.
2006-06-06 15:09:25 +00:00
mfranz
af6634e58a
copy splash colors/fonts from default.xml, as the splash screen will read
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them now from the selected style, and not always from /sim/gui/style[0]
2006-06-05 22:02:44 +00:00
mfranz
944531e852
set old splash font as default; all fonts in the comment on top of the file
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are available
2006-06-05 20:51:06 +00:00
mfranz
583f853d7c
update <help>
2006-06-05 17:05:55 +00:00