jmt
e5c87ff77a
Dave Perry: fix the nosegear nut-cracker animation, and clean up some other files in respect of other commits by Stuart.
2009-12-09 14:43:30 +00:00
abory
d04b398e9b
- Sebastien Marque: Turnpoint is managed using "OBS mode", the route is still managed by zkv500's Nasal, only "obs" mode is available (see http://wiki.flightgear.org/index.php/GPS_internals ). It should be "leg mode" but I can't get it to work as I expect to.
2009-12-08 20:18:16 +00:00
ehofman
e8e1db4f0b
add atc and external view selection checkboxes
2009-12-08 10:36:54 +00:00
ehofman
e98f9f5c9b
add atc and external view selection checkboxes
2009-12-08 10:35:52 +00:00
stuart
44b4a4ea5f
Various C172P updates
...
- Engine sounds copied from c182
- Disable callsign display on the default livery
- Add working pedals
- Minor model tweeks (remove gaps, fix landing light)
- Add induced drag in ground effect
- Fix carb heat animation (out for on)
2009-12-06 19:12:23 +00:00
stuart
bcc384c1e4
Modified prop to give more accurate climb and cruise at altitude. Note that it is still possible to over-rev the engine at low altitude and below ISA temps.
2009-12-06 15:17:06 +00:00
sydadams
b5842d3937
Added the missing "view options"
2009-12-05 23:09:12 +00:00
stuart
45754e544c
Minor update to the Stopwatch:
...
- Place in bottom right of screen
- Enforce non-modal
- Remove space-bar start key assignment (clash with PTT).
2009-12-05 15:28:20 +00:00
stuart
226ba90191
Minor menu bar changes:
...
- Move Stopwatch to Equipment, as it is of user to non-dev users.
- Add menu item for the tutorial marker dialog to the Debug menu.
2009-12-05 14:36:51 +00:00
abory
1abcc4e472
- Guillaume Chauvat: Renit action-sim.nas after a reset, so any damaged gear get repared.
2009-12-04 17:48:55 +00:00
stuart
f54e6be7c0
Cockpit and model updates
...
- Improved fuel covers
- Parking brake
- Pedestal with trim indicator
2009-12-02 22:08:58 +00:00
vmmeazza
329e2ac494
Make Carrier Deck Park selectable
2009-12-01 18:43:12 +00:00
ehofman
5b4bff6fbd
use consistent property name for the default sound device in the code and configuration files and add an apply button
2009-12-01 10:40:21 +00:00
ehofman
a1bed58714
use consistent property name for the default sound device in the code and configuration files.
2009-12-01 10:35:00 +00:00
ehofman
7cfe6a2476
update to allow selection of a new sound device
2009-11-30 14:24:04 +00:00
ehofman
223281b242
First stab at a new sound configuration dialog
2009-11-30 12:06:02 +00:00
ehofman
9c9ead857b
match sound code changes
2009-11-30 12:02:55 +00:00
stuart
d5b4f52040
Short-term fix to fix alpha-blending problems with clouds.
2009-11-26 21:07:50 +00:00
stuart
ce88154c77
Correct effect name.
2009-11-26 19:32:33 +00:00
timoore
8c55e1b2bc
update to a more recent version of the cloud shader
...
Author: Tim Moore <timoore@redhat.com>
2009-11-26 16:15:45 +00:00
timoore
ab97ee326a
effect for clouds
...
Author: Tim Moore <timoore@redhat.com>
2009-11-26 10:44:44 +00:00
jmt
277d447acb
Dave Perry:
...
c172p patch implements the globals.nas unit conversions.
2009-11-25 23:08:13 +00:00
stuart
3055817b9d
Unbreak the dme, by adding a full path to the ki266.xml files.
2009-11-25 21:40:16 +00:00
stuart
317f0731d5
Various cockpit updates for c172p:
...
- Change DME to use local files rather than the pa24-250
- Create new yokes as separate model files
- Improve throttle, mixture and carb heat controls
- add scrollwheel support for throttle, mixture
- Use separate Cessna flaps indicator model.
2009-11-25 20:58:01 +00:00
curt
5ef38fdd1a
Initial revision.
2009-11-24 18:54:38 +00:00
stuart
02fab82534
Add panel lighting control so the panel/instruments lighting can be adjusted independantly of the Nav lights.
2009-11-24 16:51:47 +00:00
stuart
15418bead8
Updates from Dave PERRY:
...
- Prop disk visibility
- vertex ordering artifacts
- Constants for action-sim.nas
2009-11-24 15:52:56 +00:00
timoore
ffa9cae11c
New tree rendering algorithm
...
Draw trees in two passes, opaque and transparent. This allows us to
have some transparency, which is better looking, and dispense with
sorting.
Author: Tim Moore <timoore@redhat.com>
2009-11-23 21:53:56 +00:00
stuart
3f1e9b8733
Add support for scroll-wheel adjustments to the standard Altimeter and VOR instruments.
2009-11-22 23:38:40 +00:00
stuart
cbb6432cf7
Add scrollwheel support to the HI.
2009-11-22 23:28:26 +00:00
stuart
2742e24743
Updated help text for the c172p.
2009-11-22 23:03:07 +00:00
jmt
998d503a59
Dave Perry:
...
This patch adds main gear rotations about the fuselage attach points that keep the wheels in contact with the ground as the compression increases and decreases. I also rotated the main fairings and wheels 4 degrees so the wheel axles are horizontal sitting on the ground. The left and right main gear struts, wheels, and fairings were adjusted to be mirrored (symetric) in the c172p.ac. I also increased the rpm boundary between the Propeller and Propeller.slow selects.
2009-11-22 22:06:25 +00:00
stuart
1807917d0c
Updated Rendering and Display options dialogs.
2009-11-22 19:26:06 +00:00
stuart
8fad7cff18
Change "Adjust View Distance" to "Adjust View Position", as suggeested by Jacob BURBACH.
2009-11-22 17:32:06 +00:00
timoore
00e7027dce
Move hard wired tree shader to an effect
...
Author: Tim Moore <timoore@redhat.com>
2009-11-21 23:35:47 +00:00
jmt
9987224de8
Dave Perry:
...
The attached patch adds "Hide yoke" to the c172p menu, adjusts the gear spring forces and damping to cause a more tail low attitude sitting on the ground, optimizes vertices and surfaces in c172p.ac, as well as cleaning up the tabs and indents in several xml files.
2009-11-19 22:35:43 +00:00
sydadams
b9462268a7
Added <precipitation-enable> to the list , prevents rain even when set to false in the dialog ...
2009-11-19 20:14:50 +00:00
timoore
971b6c3ef2
light two-sided polygons
...
Also, remove model-default.frag; for the moment one fragment shader works for
both terrain and models.
Author: Tim Moore <timoore@redhat.com>
2009-11-19 16:20:51 +00:00
jmt
42832d3e79
From Dave Perry:
...
Patch goals:
1. Implement instrument and pannel lights controled by the nav-light switch.
2. Use Instruments-3d/vor which includes GS flag and filters for smooth movement of cdi and gs needles to and from parked position.
3. Adjust model and pilot view per the agreed to changes in Re: [Flightgear-devel] c172p pitch at cruise question, 12/06/2008 02:27 PM. These changes were never committed.
2009-11-18 20:35:40 +00:00
timoore
56fc0f9076
clamp lighting values and support transparency material animation
...
The transparency animation support is a hack, but should get the job done
for a bit.
Author: Tim Moore <timoore@redhat.com>
2009-11-17 21:57:07 +00:00
timoore
ca82d06aef
in shaders, get alpha directly from diffuse material value
...
Just like the fixed function pipeline
Author: Tim Moore <timoore@redhat.com>
2009-11-17 06:23:21 +00:00
timoore
1e5f8c2aee
Provide some reasonable default textures
...
Author: Tim Moore <timoore@redhat.com>
2009-11-17 06:23:12 +00:00
torsten
6445dc6cce
typo, double slash in property name.
2009-11-16 20:51:38 +00:00
torsten
77a77ba6ab
Add the autovisibility functionality for the menubar.
...
If /sim/menubar/autovisibility/enabled is true, show the menubar when the mouse hits the upper edge of the window and hide the menubar on click outside a pui element.
2009-11-16 20:40:20 +00:00
torsten
e9bb24b8a2
Add the autovisibility functionality for the menubar.
...
If /sim/menubar/autovisibility/enabled is true, show the menubar when the mouse hits the upper edge of the window and hide the menubar on click outside a pui element.
2009-11-16 20:40:15 +00:00
timoore
fea02f249c
Add emissive and shininess parameters to default terrain and model effects
...
Whoops, forgot those.
Author: Tim Moore <timoore@redhat.com>
2009-11-16 07:24:32 +00:00
jmt
b1dc60ae24
From Dave Perry:
...
Changes deflection input variables to match nasal lowpass filter
output for cdi and gs needle deflections. I did a search of the
data/Aircraft to make sure this will not break other ac.
2009-11-14 11:00:34 +00:00
timoore
8e2077e330
Created different default shaders for models.
...
These use the vertex color as the diffuse part of the lighting equation,
instead of both ambient and diffuse.
Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:19:09 +00:00
timoore
a2481d8e60
Chrome effects file
...
Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:18:57 +00:00
timoore
0ade02d9be
default effects file for models
...
Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:18:44 +00:00