Henning Stahlke
17e3ba6698
debug.nas add dumpProbeStats() and Breakpoint.dumpTrace()
2020-05-05 13:51:52 +01:00
Henning Stahlke
bef5de6e81
debug.nas add helpers for adding probes at runtime; add subnode to _debug for hit counters
2020-05-05 13:51:45 +01:00
Henning Stahlke
a65cb738e5
re-enable reload prop on modules.nas
2020-04-30 11:47:25 +01:00
Henning Stahlke
551f4dab62
canvas/api/element.nas add getType
2020-04-30 08:59:25 +01:00
Henning Stahlke
e16bf79e91
move "hidden" constructor from api.nas to api/canvas.nas; add destructor support
2020-04-30 08:59:25 +01:00
Henning Stahlke
3892d2eddd
move fontmapper function from svg.nas to api/text.nas so it is generally avail
2020-04-30 08:59:25 +01:00
Henning Stahlke
e996f4c8c6
add getTranslation and setGeoPosition to transform.nas, adapt element.nas accordingly;
...
improve readability and comments
2020-04-30 08:59:25 +01:00
Henning Stahlke
2eb4c78794
improve code readability
2020-04-30 08:59:25 +01:00
Henning Stahlke
1094e5214e
split classes into separate files
2020-04-30 08:59:25 +01:00
James Turner
f074504326
setlistener: tolerate being call()-ed
...
Fix bug https://sourceforge.net/p/flightgear/codetickets/2219/
Changes to logging mean than setlistener breaks when invoked via
call(), which occurs in the Warthog Nasal scripting. The problem is
that call() forces caller() to return nil, which the setlistener()
debug code did not check for.
2020-04-27 22:50:34 +01:00
Henning Stahlke
95d0aa032e
bugfixes for debug.nas and props.nas
2020-04-24 16:00:09 +02:00
Henning Stahlke
4c867a79f0
adjust setlistener default in modules/addons to match globals.nas
2020-04-24 16:00:09 +02:00
Henning Stahlke
fba17e4d34
Replace printlog by logprint
2020-04-21 09:07:20 +02:00
Henning Stahlke
6078cff6b1
extend debug.Probe and debug.Breakpoint classes with trace option
2020-04-21 09:06:09 +02:00
Henning Stahlke
ed3568554d
Add toggleBool() to props.nas
2020-04-21 09:02:16 +02:00
James Turner
d1998f27ff
Default GPS handling of DISCON waypoints
...
When a DISCON is sequencing, revert to OSB mode at the current heading.
Also fix heading capture when reverting to OBS mode in various other
places.
2020-04-19 17:05:29 +01:00
James Turner
fc50680694
Use logprint() in various places
...
This reduces Nasal console spamming to match to the set log-level
2020-04-19 16:46:57 +01:00
Henning Stahlke
251a376f68
modules.nas: change reload trigger from property to fgcommand, fix a logprint call, add module name to debug output
2020-04-19 12:39:33 +01:00
Henning Stahlke
1035ed4269
add skip parameter to debug.nas breakpoint class
2020-04-19 12:29:01 +01:00
Henning Stahlke
93c48818fd
debug.nas: prevent stack overflow in dump; print function names in backtrace;
2020-04-16 16:25:20 +01:00
Henning Stahlke
8f6fd3cb79
props.nas add adjustValue()
2020-04-16 16:25:20 +01:00
Henning Stahlke
b4eaa3e438
props.nas add increment and decrement for int props
2020-04-16 16:25:17 +01:00
Henning Stahlke
f210a38011
addons.nas add fgcommand addon-reload
2020-04-16 16:23:51 +01:00
Henning Stahlke
2a48a3012b
add approx_eq to math.nas and is_regular_file io.nas
2020-04-16 16:19:29 +01:00
Henning Stahlke
d2d1fead76
modified output of debug.backtrace
2020-04-16 16:18:15 +01:00
James Turner
838ba8230b
Local-weather: Remove a debug print()
...
This caused random ‘0’ to appear on the console. Checked with
Thorsten R, okay to disable this.
2020-04-10 11:24:32 +01:00
Richard Harrison
f9eacd8be0
Nasal Debug.dump tweaks to make it readable as JSON
2020-04-09 23:56:43 +02:00
Richard Harrison
5f1784937e
Added Joystick Sensitivity Reduction to dialog.
...
This allows the setting of the <power> tag - which in turn will decreases the sensitivity around the zero position
2020-04-09 23:56:37 +02:00
James Turner
7a3a36eab2
Nasal modules: expose reload as a command
2020-04-07 14:28:30 +01:00
Richard Harrison
2dbe28d43b
Emesary MP bridge: fix lost messages on MP bridge.
...
When more than one message type being transmitted on the bridge only one of the types would be reliably received. Bug caused because the message index is per notification type (on MP bridge outgoing) but was being treated as per incoming bridge (rather than notification).
2020-03-24 17:13:37 +01:00
Eatdirt
f0a23d6ab1
Implement Earthview tiles loading based on visibility in spherical geometry
2020-03-23 23:47:31 +01:00
Stuart Buchanan
3caa899068
FG1000 - NRST PFD Function
...
Implement the Nearest Airports PFD softkey, displaying a scrollable
list of the closest 25 airports within 200nm.
Also fix a couple of minor bugs and add self-checking to the
GroupElement
2020-03-12 21:39:23 +00:00
Stuart Buchanan
76cfa2c077
FG1000 and MFD handle non-MFD Emesary notifications
...
Previously the FG1000 and MFD assumed that all notifications received
via Emesary had a Device_Id field. This is true for
notifications.PFDEventNotification.DefaultType but not for other
messages - e.g. those generated by the AN SPN 46 system on the
carrier.
The effect of this was that when Nimitz was loaded, the FG1000 stopped
working with various errors.
This fix checks the notification type before the Device_Id.
2020-03-12 17:25:34 +00:00
James Turner
556c19e1ee
Merge /u/dirteat/flightgear/ branch next into next
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https://sourceforge.net/p/flightgear/fgdata/merge-requests/172/
2020-03-11 09:44:21 +00:00
Henning Stahlke
f547786fe4
add canvas/draw.nas library
2020-03-08 21:02:44 +01:00
Henning Stahlke
8b0fa9a08d
update canvas_efis/main.nas to get namespace via module API
2020-03-08 20:57:04 +01:00
Henning Stahlke
a1664a4759
add 'available' node for reloadable Nasal modules
2020-03-08 20:56:05 +01:00
Henning Stahlke
ce848ff916
remove dead code from addons.nas (forgotten when moving code out to modules.nas)
2020-03-08 20:48:28 +01:00
Henning Stahlke
4108652c94
remove unnecessary userarchive flags from defaults.xml
2020-03-08 20:46:56 +01:00
Henning Stahlke
11b05ebab2
modules.nas fix type in path; update comments
2020-02-23 19:39:42 +01:00
Henning Stahlke
6c92220d18
Merge branch 'next' of git://git.code.sf.net/p/flightgear/fgdata into next
2020-02-23 19:37:17 +01:00
Richard Harrison
1d0129bdd9
Fixed timers in wildfire
2020-02-22 19:51:41 +01:00
Eatdirt
5310734d4c
Add two new methods for geo objects
...
The method horizon() returns the distance to the horizon, along earth
surface, starting from current location. The method
greatcircle_distance_to(A,B) returns the shortest distance to a great
circle passing by A and B, along earth surface and from current location.
2020-02-20 21:36:54 +01:00
Henning Stahlke
b69f460ee5
Canvas EFIS framework
2020-02-20 00:02:33 +01:00
Henning Stahlke
c6e5244b13
update defaults.xml
...
add repair_config.nas to fix old userarchive flags
2020-02-15 14:39:36 +01:00
Stuart Buchanan
4b0d08975c
Merge /u/jsb1685/fgdata/ branch next into next
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https://sourceforge.net/p/flightgear/fgdata/merge-requests/164/
2020-02-12 19:38:43 +00:00
Henning Stahlke
1b2014ed04
minor improvements to modules.nas
2020-02-03 09:59:38 +01:00
James Turner
53e3bac6ee
Merge /u/deltaecho/flightgear_fgdata/ branch next into next
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https://sourceforge.net/p/flightgear/fgdata/merge-requests/163/
2020-01-30 10:40:01 +00:00
Henning Stahlke
e39ebd79e3
add Nasal loadable module support (modules.nas)
2020-01-26 18:13:08 +01:00
jano
c982d3e333
added a page with the unit toggle, to display lag statistics, to help diagnose and address lag issues
2020-01-14 11:58:26 +01:00
Richard Harrison
e9b12b302f
Fix Tanker when no offset specificed
2020-01-10 20:00:55 +01:00
Richard Harrison
94c9f3b428
Fix failure manager warning
...
ironically the warning message was causing a more serious failure.
2019-12-11 17:53:35 +01:00
Henning Stahlke
5676ce6c68
add is_directory(path) and subdirectories(path) to Nasal/io.nas
2019-11-09 23:26:49 +01:00
Henning Stahlke
43efd64dd2
add aspect ratio lock feature to canvas window; user window.lockAspectRatio() to activate
2019-11-06 22:59:08 +01:00
Julian Smith
3302620745
Nasal/multiplayer.nas: Make sure we update view if /sim/current-view/model-view is changed.
2019-10-25 21:03:36 +01:00
Thorsten Renk
8efa938ace
Add volcanic activity for Surtsey
2019-10-19 10:27:33 +03:00
Thorsten Renk
79af6d0fd0
Fix spurious altitude variation in improved analytical orbit of orbital target
2019-10-06 11:30:07 +03:00
Stuart Buchanan
01dc9d0b38
Add props.nas getDoubleValue(), getIntValue()
...
Also fixed an issue with whitespace around view parameters.
2019-09-22 21:14:07 +01:00
James Turner
f83caf7e45
The default GPS delegate now handles sequencing
...
In conjunction with some FlightGear changes, the delegate can now do
all sequencing decisions, i.e the GPS C++ code does not make any policy
decisions about sequencing.
Update the default Nasal delegate to mimic the old behaviour, and set
the config option, both to allow future developments and to demonstrate
the new API.
2019-09-20 13:08:10 +01:00
James Turner
0172ef9d08
Nasal fixes for unit testing
...
Tolerate missing properties in various places, since defaults and
other subsystems might not have created them.
2019-09-18 15:00:00 +01:00
Julian Smith
e41c0f099b
Nasal/canvas/tooltip.nas: handle multiple properties.
...
Allows sprintf string to contain multiple %'s, which are mapped to multiple
<property>...</property> tags.
2019-08-31 14:14:18 +01:00
Julian Smith
c280ff3fc4
Nasal/prop_key_handler.nas: fixed couple of issues in search ('?') code.
...
Don't include initial '/' in search string.
Don't fail if a property value is -Nan.
2019-08-31 14:14:18 +01:00
Julian Smith
96fd272a51
Nasal/prop_key_handler.nas: added new '#' command to listen to properties.
...
Sets up listeners to show all changes to specified property or any of its child
properties.
2019-08-31 14:13:31 +01:00
Delta Echo
16086cac2d
[Nasal]Add possibility to recognise drag robots for glider towing
2019-08-31 10:20:15 +02:00
Julian Smith
8301a4f16e
Nasal/view.nas: allow Tower View Look From to work with multiplayer aircraft.
2019-08-29 00:11:52 +01:00
Julian Smith
2c5f6a96c2
Nasal/view.nas: Implemented multiplayer fly-by view.
2019-08-29 00:11:52 +01:00
Julian Smith
7550ff70d9
Nasal/view.nas: set new property /sim/current-view/multiplayer to 0 or 1.
...
Useful to have this information available as a simple property.
2019-08-29 00:11:51 +01:00
Julian Smith
48911a8131
Nasal/gui.nas: nextStyle(): popup new GUI style's name.
...
Also added delta param to control direction of change.
2019-08-29 00:11:51 +01:00
Julian Smith
2d8ec16afc
Nasal/multiplayer.nas: improved font handling in Pilot List dialog.
...
It looks like widgets don't inherit font or colour from parent widgets. Also,
setting font=nil gives sublety different results compared to leaving font
unspecified.
So we now set font and colour explicitly for every widget using new function
set_default().
Also set font and colour of 'Pilots:' widgets and heading widget to me.fg[1] to
match other text.
2019-08-29 00:11:51 +01:00
Julian Smith
0f741b16fe
Nasal/multiplayer.nas: disable 'no model installed' messages.
2019-08-29 00:11:51 +01:00
Julian Smith
c4d71f06e0
Nasal/multiplayer.nas: remove hard-coded default font params.
...
These are unnecessary because we use gui/styles/*. This also allows an empty
style to be specified, where we inherit from system-wide defaults.
2019-08-29 00:11:51 +01:00
legoboyvdlp R
fc7319a5da
Local weather: correct the fade in rate per private discussion with Thorsten, this will in the short term reduce jumps until I figure out changing this per distance; this was originally meant to be over 10 seconds apparently
2019-08-27 20:56:32 +01:00
Julian Smith
81fc15d8e7
Nasal/view.nas: fix for regression in handling of /sim/current-view/?-offset-m.
...
resetViewPos(): set /sim/current-view/?-offset-m to
/sim/view[]/config/?-offset-m, not zeros.
This requires corresponding change to flightgear to compensate for the extra
offset, and fixes things when aircraft implement custom views by writing to
/sim/current-view/?-offset-m.
2019-08-12 18:02:02 +01:00
Julian Smith
ff503c1093
Nasal/multiplayer.nas: in Pilot List, append +/- to altitude if ascending or descending.
2019-08-12 18:02:02 +01:00
Julian Smith
4e94cdc906
Nasal/multiplayer.nas: in Pilot List, added column showing id of nearest airport.
...
Requires changes to flightgear to populate
/ai/models/multiplayer[]/sim/tower/airport-id.
2019-08-11 13:22:59 +01:00
Julian Smith
f591120032
Disabled old 'Model View' selector by default.
...
It is now called 'Legacy multiplayer view selector', and enabled/disabled via
new checkbox in the 'View - View Options' dialogue.
2019-08-05 07:31:47 +01:00
Julian Smith
2e5e314a77
Nasal/view.nas:stepView(): also create /sim/current-view/view-number-raw.
...
This allows new view code to find the view configuration with non-sequential
view numbers (e.g. on 777).
2019-08-05 07:31:47 +01:00
Julian Smith
a10274665d
Nasal/view.nas: pilot_view_limiter: protect against nil.
2019-08-05 07:31:47 +01:00
Richard Harrison
294e76a47f
Revert "Nasal/screen.nas: move log window to top-left and left-align the text."
...
It's always been at the top; and although it is clear that the intent of this change was to improve things it highlights the need to make more substantial improvements to the way on screen messages are handled.
What we probably should have is an area that has a transparent dark background, a fixed size, supports scrolling, can be left open (or re-opened) and moved persitently around the screen.
This reverts commit 82f3eb45b9
.
2019-07-29 13:00:23 +02:00
James Turner
0a68cbd93a
Merge /u/jsb1685/fgdata/ branch next into next
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https://sourceforge.net/p/flightgear/fgdata/merge-requests/151/
2019-07-22 15:54:56 +00:00
Henning Stahlke
aaa7888f6b
add setViewByIndex to view.nas
2019-07-21 12:56:01 +02:00
Julian Smith
c80059ba53
Removed Model View so that Tower View AGL doesn't alter view numbers.
...
Due to Nasal/view.nas making a sequential copy of views, inserting new view
number 8 for Tower View AGL broke custom views, e.g. for aircraft 777).
We no longer require Model View (it's identical to Helicopter view now), so
this way we can have Tower View AGL without altering sequential view numbers.
2019-07-20 22:01:05 +01:00
Julian Smith
3738d84d7b
Nasal/view.nas: set /sim/viewp[]/config/root to point to multiplayer data.root.
...
This is required by view code.
2019-07-09 16:25:11 +01:00
Julian Smith
f61b097eb3
Nasal/multiplayer.nas: In Pilots list, use only one colour (white) for pilots for whom we have a model.
...
I think the previous alternating colours were confusing because of the use of
a third and fourth colour for when we have no model or are using a fallback
model.
2019-07-09 16:25:11 +01:00
Julian Smith
82f3eb45b9
Nasal/screen.nas: move log window to top-left and left-align the text.
...
Reduces chat messages etc obscuring HUD.
2019-07-09 16:25:11 +01:00
Julian Smith
e2df25343a
Nasal/multiplayer.nas: reordered columns in Pilot List window.
...
Moved 'code', 'ver' and 'set' away to the right, as i think they are less
important. Also demoted 'brg' a little and promoted 'dist-'.
2019-07-09 16:25:11 +01:00
Julian Smith
47415e20ce
Pilot List dialogue now allows control of which aircraft to view.
...
I think this is more convenient than the normal model-view buttons / popup
list. [Though this is still there.]
Nasal/multiplayer.nas:
Added new column 'view' with checkbox. Also added 'view self' button to
titlebar to view the user's aircraft.
Fix some bad indentation.
Nasal/view.nas:
Changed /sim/current-view/model-view to contain just the callsign, not
'<callsign> <model>', so that Nasal/multiplayer.nas can get the callsign
reliably.
2019-07-09 16:25:11 +01:00
Julian Smith
56859113b2
Nasal/multiplayer.nas: added column showing whether we've found and loaded -set.xml for each multiplayer.
...
This determines whether multiplayer views work correctly - these require
correct view offsets from the -set.xml files.
2019-07-09 16:25:11 +01:00
Julian Smith
9822b8ff8c
Added multiplayer support to Helicopter View and Tower View etc.
...
We remember the multiplayer aircraft so that when switching between views,
multiplayer views (currently Helicopter, Model, Tower and Tower AGL) show the
same aircraft.
Nasal/view.nas: use /orientation/true-heading-deg in Model view and Tower AGL
view. This avoids problem when looking at multiplayer aircraft because there is
no /ai/models/multiplayer[]/orientation/heading-deg
Nasal/view.nas: improved handling of sim/current-view/{x,y,z}-offset-m. Changed
resetViewPos() to set these all to zero, because view's offsets are now
kept separate. Also removed setting of /sim/current-view/z-offset-m to
chase-distance - this is the wrong place now that views define the offset
explicitly.
Also added Tower View AGL support.
2019-07-09 16:25:11 +01:00
James Turner
20bcc16032
Route-manager: guard against a procedure failure
...
When we have a STAR which is invalid for the selected runway, which
can occur when switching runway/approach, don’t cause a Nasal runtime
error.
2019-06-24 16:41:45 +01:00
James Turner
52373760e2
Canvas Map: tolerate empty paths in waypoints
...
This fixes bogus indexing warnings and thus Nasal failures when
processing certain kinds of FlightPlan leg, such as discontinuities
and skipped legs.
2019-06-24 16:39:51 +01:00
Richard Harrison
88ff80737f
Tanker compatibility for models with unspecified refuel offsets.
...
Ensure that the offset properties are created and fix a nilptr reference
2019-06-11 14:41:12 +02:00
Richard Harrison
a3a1ae01c8
Emesary: added optional overrun detection
...
- This will alert if any individual notifcation takes more than a certain amount of time to process.
Works well with the Emesary M_exec to identify where the slow parts of Nasal are.
2019-06-11 14:41:10 +02:00
Thorsten Renk
7ce5cd0267
Tentative improvements to semi-analytical model for orbital targets
2019-05-28 12:21:41 +03:00
James Turner
217417373b
Merge /u/ltoenning/fgdata/ branch swift_connection into next
...
https://sourceforge.net/p/flightgear/fgdata/merge-requests/136/
2019-05-22 13:35:53 +00:00
Thorsten Renk
f23b74904b
AW provides option to set a localized turbulence field around active volcano
2019-05-20 10:13:55 +03:00
Thorsten Renk
33e1404c51
Katla and Eyjafjallajokull volcano definitions
2019-05-20 10:07:46 +03:00
Henning Stahlke
6f4e7d91af
canvas/api.nas add getSize() method
2019-05-05 23:19:37 +02:00
Henning Stahlke
406aa96ecf
props.nas add createNodeObjectsFromHash()
2019-05-05 20:00:44 +02:00
Richard Harrison
2a748fdc70
Add thrust reverser to joystick bindings.
...
This can either be a button (which toggles) or an axis (variable)
2019-05-01 13:43:16 +02:00