Emilian Huminiuc
|
4df2af2cef
|
SHADERS:fix "unified" fog function.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
|
2012-02-14 18:39:58 +02:00 |
|
Emilian Huminiuc
|
eb6672f313
|
Add missing include_fog.[vert/frag] to the forest, glacier, and herbtundra effects.
adapt forest.[vert/frag] shader to the common fog.
Thanks Stuart for reporting it.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
|
2012-02-12 17:57:00 +02:00 |
|
Erik Hofman
|
281445e31e
|
Like the landmass sharder, move the bump factor to the shader file to limit the number of varyings to 7
|
2011-07-16 11:51:45 +02:00 |
|
gral@who.net
|
f08cd1f12d
|
Forest pixel shader edit, reduce bias mix (was: bright forest)
|
2010-09-01 14:58:55 +02:00 |
|
gral@who.net
|
8e645e61f5
|
Added relief code to new effects and shaders
|
2010-08-24 14:53:42 +02:00 |
|
gral@who.net
|
07c6ffedc0
|
Adding snow and snowlevel adjustement
|
2010-08-21 14:27:25 +02:00 |
|
gral@who.net
|
5a39f0738c
|
As always, I forgot to add the files
|
2010-08-21 13:10:19 +02:00 |
|