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87 commits

Author SHA1 Message Date
ehofman
8c641c44e3 Harald Johnson:
- new and updated sources for the new volumetric clouds
- 2 new textures for the clouds
- an update to the render dialog to enable/disable and change a few parameters
  for the new clouds
2005-04-24 11:18:27 +00:00
ehofman
d1711aefe5 Add a new splash screen. 2004-12-28 12:36:14 +00:00
curt
f3a020f20f New generic splash screen by Erik Hofman. 2004-12-03 20:24:30 +00:00
ehofman
40f484c5c5 Frederic Bouvier:
this texture should remove the black border of the
'few' cloud layer.
2004-06-07 18:50:34 +00:00
ehofman
9dfc88751a Updated normal textures. 2004-05-21 14:53:32 +00:00
ehofman
9ff38fc4ed Add the normal textures for the bump-mapped 2d cloud code. 2004-05-20 13:26:41 +00:00
ehofman
db4056f70d Adjust the color. General impression is it was too blue. 2004-04-05 12:49:48 +00:00
ehofman
1982c2eff9 Frederic prevers this one over my previous one. 2004-04-04 15:04:07 +00:00
ehofman
009c70328b Adjust color and shape of the texture a bit. 2004-04-04 14:04:02 +00:00
ehofman
6235cb1150 Added for Frederic's top/bottom cloud cloud layer patch. 2004-04-04 13:43:10 +00:00
ehofman
dda8a33fee Turn textures into grayscale to save texture memory 2004-03-12 22:22:07 +00:00
ehofman
1734216cf4 Remove unused alpha channel. 2004-03-12 22:19:52 +00:00
ehofman
352ab0418a Updated Dry Crop texture 2004-03-11 15:48:43 +00:00
ehofman
6a4cc33b67 Update the scattered clouds texture. The previous one has too much of a checkboard pattern. 2004-03-10 15:11:53 +00:00
ehofman
b1c8da4b56 Updated scattered clouds texture to match the others more closely. 2004-03-07 20:29:43 +00:00
ehofman
a036f8030a Remove an unused texture file 2004-03-07 18:48:29 +00:00
ehofman
e964239a14 Remove the alpha component to save some texture memory 2004-01-08 13:02:55 +00:00
ehofman
ad0347d0da Add a smaller version of pa_tiedown.rgb 2003-12-01 09:10:53 +00:00
ehofman
98c1bedb3b Update to remove some artifacts 2003-11-23 13:58:49 +00:00
ehofman
eed2d11f54 Add support for tundra and savanna coverage. Updated packice texture 2003-11-22 10:23:55 +00:00
ehofman
e276c927d4 Add tundra and savanna textures, adjust color settings of builtup.rgb 2003-11-22 10:22:01 +00:00
ehofman
d3f416d695 Make it a bit less 'static' 2003-11-21 23:05:35 +00:00
ehofman
831b861209 Updates. Mainly trying to remove repetitiveness and make it look more natural 2003-09-28 10:06:49 +00:00
ehofman
3a04b5b6e7 Updates. Mainly trying to remove repetitiveness and make it look more natural 2003-09-28 09:51:51 +00:00
ehofman
729994d306 Add a bit more color 2003-09-15 20:14:27 +00:00
ehofman
80694005eb Remove the repetative patern 2003-09-15 20:13:54 +00:00
ehofman
d704605004 Add a default airport cover 2003-09-15 20:13:41 +00:00
ehofman
5d043cc25e Enhancements and fixes 2003-09-12 09:18:17 +00:00
ehofman
fe334e738c A weak attempt to add beaches. We might want to remove this again if it turn's out not to be satisfactory 2003-09-07 13:17:27 +00:00
curt
6c7cf8ddb1 Initial revision. 2003-09-05 20:19:43 +00:00
ehofman
dac5402952 Add real displacement textures 2003-09-05 09:04:52 +00:00
curt
59865b084a Placeholder for low res version of diplaced threshold textures. 2003-09-05 01:47:03 +00:00
curt
1cfa6b1936 Added an intermittant stream texture (often called a "wash" in places that
actually have these.)
2003-09-04 01:25:41 +00:00
curt
d30cc31ceb New halo texture from Erik. 2003-08-14 18:24:03 +00:00
david
814e0afff0 Another, less elegant splash screen. 2003-07-08 01:33:20 +00:00
jimw
953e761c2a Proposed Wright Flyer splash image 2003-07-08 00:46:56 +00:00
curt
a4bc2ca82e Back out the changes to cropgrass.rgb and drycrop.rgb for the 0.9.2 release.
The original textures are nice, but probably should be updated at some point.
When we do update them though, we should shoot for generic/variety in order
to give different parts of the flightgear world different looks (as best as
we can with our course land cover/land use data set.)
2003-06-04 15:02:39 +00:00
curt
a8612ab393 The low/default resolution of terrain textures should never be more than
256x256.  The Textures.high/ subdirectory is intended for the higher res
versions of the textures.  Scaled these 3 textures from 512x512 to 256x256.
2003-06-04 14:41:27 +00:00
jimw
7f49656050 Fixed aspect ratio 2003-05-25 03:42:50 +00:00
curt
87f788aa2a Updates to splash screens. 2003-05-19 20:36:07 +00:00
jimw
40fe1e2240 Added splash with P-51D 2003-05-16 15:26:25 +00:00
ehofman
68a7eff79b Update to more natural colors 2003-05-13 14:11:19 +00:00
jimw
b781bf8457 scattered cloud texture. Jim Wilson. 2003-05-04 23:19:02 +00:00
ehofman
4652b4a45f remove some artifacs, match the colours more closely and add some tidal waves 2003-05-04 09:13:37 +00:00
curt
7863a254fb Reduced low res versions of these textures to 256x256. We need to be a
bit careful of texture sizes since there are a lot of people out there
with 32Mb cards.
2003-04-30 02:50:23 +00:00
curt
0d486927b5 Updated mixed crop texture from Erik Hofman. 2003-04-30 02:37:35 +00:00
ehofman
c4a7445f1c Updated crop textures to make them match and make them nice 2003-04-25 13:29:43 +00:00
ehofman
29992d1f7a Remove some artifacts 2003-04-18 14:54:57 +00:00
ehofman
e42c5c0593 Update to real world colours 2003-04-06 14:32:15 +00:00
david
b7f1ccffa0 Use "coverage" instead of "type".
Rename "mostly-cloudy" to "broken" and "mostly-sunny" to "scattered",
to follow standard weather terminology.

Add "few".
2003-04-05 03:36:20 +00:00