Erik Hofman
|
3fa2ade35f
|
Add missing shader version tags for the other shaders too
|
2016-08-03 09:59:29 +02:00 |
|
Frederic Bouvier
|
7e1ed19307
|
Put encode_gbuffer in a separate shader to please ATI and/or Mac OSX that doesn't like to have gl_FragData and gl_FragColor in the same program, even if one is never called
|
2012-05-04 09:34:00 +02:00 |
|
Frederic Bouvier
|
6be18a5c99
|
Add the ability to record depth in color buffer. This should solve depth buffer resolution problem for older NVidia cards.
|
2012-05-01 08:47:38 +02:00 |
|
Frederic Bouvier
|
c05b12a6ab
|
Change normal encoding method to get rid of RG16 textures and buffers
|
2012-04-13 00:01:12 +02:00 |
|